Player Matchup

Tiamat
Tiamat
EnvyToy
Tiamat
Level 14
God Stats
1W - 6L
1,495 SR
Queue Stats
277W - 281L
1,535 Elo+
Solo
Thanatos
Thanatos
Girraff
Thanatos
Level 85
God Stats
21W - 28L
1,602 SR
Queue Stats
69W - 73L
1,380 Elo+
Party 3
Hercules
Hercules
HITJIJI
Hercules
Level 27
God Stats
1W - 1L
1,722 SR
Queue Stats
22W - 25L
1,447 Elo+
Solo
Cthulhu
Cthulhu
PPStupid
Cthulhu
Level 5
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 8L
1,317 Elo+
Party 3
Medusa
Medusa
Trichocereus
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 27
1,607 SR
1,436 Elo+

VS

Team Averages
Level 20
1,489 SR
1,447 Elo+
Bakasura
Bakasura
AsaJack
Bakasura
Level 25
God Stats
35W - 37L
1,407 SR
Queue Stats
201W - 220L
1,335 Elo+
Party 1
Apollo
Apollo
Brunch11
Apollo
Level 29
God Stats
5W - 5L
1,563 SR
Queue Stats
67W - 63L
1,589 Elo+
Party 2
Merlin
Merlin
CheLeRoy
Merlin
Level 13
God Stats
64W - 71L
1,336 SR
Queue Stats
376W - 388L
1,287 Elo+
Party 1
Ra
Ra
Mamabear2887
Ra
Level 4
God Stats
3W - 1L
1,566 SR
Queue Stats
4W - 3L
1,529 Elo+
Party 2
Yemoja
Yemoja
blindside044
Yemoja
Level 27
God Stats
11W - 12L
1,575 SR
Queue Stats
234W - 238L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EnvyToy
Tiamat
15
4 / 6 / 1
9,257
514
7,045
10,521
5,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Girraff
Thanatos
11
0 / 6 / 4
7,466
415
6,421
14,937
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
HITJIJI
Hercules
12
3 / 5 / 4
7,180
399
5,250
14,106
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Boots

Boots

+6%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
PPStupid
Cthulhu
12
2 / 5 / 0
7,518
418
3,765
13,897
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
13
0 / 5 / 8
7,686
427
9,509
12,821
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AsaJack
Bakasura
16
5 / 1 / 7
9,854
547
5,352
10,688
4,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Brunch11
Apollo
16
12 / 2 / 7
10,495
583
18,426
13,740
6,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
CheLeRoy
Merlin
15
4 / 1 / 1
8,867
493
4,851
5,224
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 10
9,358
520
8,701
12,296
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Yemoja
15
0 / 1 / 5
9,079
504
6,843
8,424
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
9
Kills
26
27
Deaths
9
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AsaJack
Bakasura
5
1
7
8.5
W
Apollo
Brunch11
Apollo
12
2
7
7.75
W
Merlin
CheLeRoy
Merlin
4
1
1
4.5
L
Tiamat
EnvyToy
Tiamat
4
6
1
0.75
L
Thanatos
Girraff
Thanatos
0
6
4
0.33
L
Hercules
HITJIJI
Hercules
3
5
4
1
W
5
4
10
2.5
L
Cthulhu
PPStupid
Cthulhu
2
5
0
0.4
L
Medusa
0
5
8
0.8
W
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,990
Damage
44,173
66,282
Taken
50,372
33,790
Mitigated
27,190
16,387
Healing
19,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AsaJack
Bakasura
5,352
3,529
0
4,647
10,688
4,041
442
1,272
9,416
0
61,648
W
Apollo
Brunch11
Apollo
18,426
13,463
0
6,265
13,740
6,430
2,321
2,081
11,409
0
60,185
W
Merlin
CheLeRoy
Merlin
4,851
409
0
750
5,224
1,724
1,118
2,288
2,911
40,722
0
L
Tiamat
EnvyToy
Tiamat
7,045
591
0
2,175
10,521
5,658
977
1,160
8,722
47,374
0
L
Thanatos
Girraff
Thanatos
6,421
1,769
0
9,862
14,937
5,531
71
3,391
10,778
0
39,957
L
Hercules
HITJIJI
Hercules
5,250
1,401
0
2,940
14,106
9,423
0
3,264
10,802
0
18,770
W
8,701
1,894
1,766
5,648
12,296
9,836
322
1,068
10,878
22,555
0
L
Cthulhu
PPStupid
Cthulhu
3,765
558
0
614
13,897
8,691
0
7,874
5,756
28,504
0
L
Medusa
9,509
4,299
0
796
12,821
4,487
0
4,263
8,492
0
51,124
W
Yemoja
6,843
1,502
63
418
8,424
5,159
1,208
3,676
4,348
46,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
47,653
306
Minions Killed
416
0
Camps Cleared
0
1,597,087
Distance Traveled
1,715,845
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,854
547
109
6
0
400,355
4
W
Apollo
10,495
583
109
6
0
315,908
2
W
Merlin
8,867
493
92
5
0
366,099
5
L
Tiamat
9,257
514
83
5
0
319,584
4
L
Thanatos
7,466
415
69
4
0
326,468
0
L
Hercules
7,180
399
28
2
0
295,419
5
W
Ra
9,358
520
22
1
0
332,764
3
L
Cthulhu
7,518
418
50
3
0
362,404
0
L
Medusa
7,686
427
76
4
0
293,212
0
W
Yemoja
9,079
504
84
5
0
300,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role