Player Matchup

Ymir
Ymir
Slyn
Ymir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
ºccº
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
在队友死亡后使用VGS发送你真菜
Agni
Level 160
God Stats
1W - 0L
1,499 SR
Queue Stats
27W - 17L
1,597 Elo+
Party 1
Neith
Neith
特别菜的小美
Neith
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
若缘丶执笔绘余生
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,517 Elo+

VS

Team Averages
Level 84
1,560 SR
1,577 Elo+
Janus
Janus
ADrunkMedic
Janus
Level 43
God Stats
2W - 3L
1,526 SR
Queue Stats
33W - 18L
1,731 Elo+
Party 3
Cerberus
Cerberus
Carmichael
Cerberus
Level 109
God Stats
31W - 19L
1,757 SR
Queue Stats
160W - 141L
1,642 Elo+
Party 2
Pele
Pele
Jolkof
Pele
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 230L
1,562 Elo+
Party 2
Ullr
Ullr
LeeHamTheMan
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,515 Elo+
Party 3
Chaac
Chaac
feelthepain6
Chaac
Level 27
God Stats
37W - 40L
1,517 SR
Queue Stats
99W - 104L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Slyn
Ymir
10
4 / 0 / 2
6,552
546
2,125
4,595
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
ºccº
Cu Chulainn
15
6 / 1 / 2
8,094
675
7,735
8,492
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 5
6,940
578
4,120
3,903
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 6
6,719
560
6,729
5,088
1,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 2
5,346
446
5,040
9,671
5,792
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,755
563
1,825
4,840
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Carmichael
Cerberus
7
0 / 5 / 0
4,871
406
3,614
10,080
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
Jolkof
Pele
11
2 / 4 / 0
6,120
510
4,151
9,452
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 0
5,507
459
1,733
5,777
1,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 2
5,772
481
4,303
7,734
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cerberus
Carmichael
Cerberus
0
5
0
0
L
Pele
Jolkof
Pele
2
4
0
0.5
L
0
3
0
0
W
Ymir
Slyn
Ymir
4
0
2
5
L
1
3
2
0.67
W
Cu Chulainn
ºccº
Cu Chulainn
6
1
2
7
W
4
0
6
7
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,749
Damage
15,626
31,749
Taken
37,883
15,635
Mitigated
14,056
7,969
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,825
288
0
2,185
4,840
1,343
0
1,443
3,263
51,286
0
L
Cerberus
Carmichael
Cerberus
3,614
374
0
2,054
10,080
5,595
0
3,053
6,919
19,714
0
L
Pele
Jolkof
Pele
4,151
787
0
3,055
9,452
2,703
0
1,424
7,946
0
30,590
L
1,733
372
0
705
5,777
1,557
0
597
5,160
0
32,843
W
Ymir
Slyn
Ymir
2,125
708
0
1,558
4,595
2,989
392
1,146
3,449
15,809
0
L
4,303
1,007
0
2,993
7,734
2,858
340
816
6,918
0
24,518
W
Cu Chulainn
ºccº
Cu Chulainn
7,735
2,504
0
1,653
8,492
4,171
0
943
7,461
0
65,116
W
4,120
522
0
408
3,903
1,131
135
1,303
2,532
42,313
0
W
6,729
3,180
0
1,374
5,088
1,552
191
1,891
3,197
0
46,100
W
5,040
524
89
2,887
9,671
5,792
268
0
9,671
5,355
13,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
29,025
351
Minions Killed
339
0
Camps Cleared
0
1,095,795
Distance Traveled
1,043,025
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,755
563
127
11
0
245,164
4
L
Cerberus
4,871
406
42
4
0
212,343
7
L
Pele
6,120
510
58
5
0
224,440
3
L
Ullr
5,507
459
70
6
0
210,436
4
W
Ymir
6,552
546
31
3
0
210,789
5
L
Chaac
5,772
481
42
4
0
150,642
0
W
Cu Chulainn
8,094
675
128
11
0
269,691
3
W
Agni
6,940
578
100
8
0
246,206
3
W
Neith
6,719
560
65
5
0
196,616
4
W
Guan Yu
5,346
446
27
2
0
172,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role