Player Matchup

Janus
Janus
BYLOG
Janus
Level 127
God Stats
4W - 8L
1,410 SR
Queue Stats
261W - 238L
1,608 Elo+
Party 2
Tiamat
Tiamat
Hobojoboman
Tiamat
Level 129
God Stats
47W - 38L
1,591 SR
Queue Stats
361W - 348L
1,610 Elo+
Solo
Awilix
Awilix
KorraSimp
Awilix
Level 105
God Stats
1W - 4L
1,531 SR
Queue Stats
461W - 408L
1,635 Elo+
Solo
Sobek
Sobek
LordHeliz
Sobek
Level 85
God Stats
5W - 6L
1,606 SR
Queue Stats
506W - 479L
1,644 Elo+
Solo
Cernunnos
Cernunnos
sakeworld
Cernunnos
Level 138
God Stats
14W - 12L
1,832 SR
Queue Stats
390W - 364L
1,664 Elo+
Party 2
Team Averages
Level 117
1,594 SR
1,632 Elo+

VS

Team Averages
Level 121
1,635 SR
1,596 Elo+
Hachiman
Hachiman
Butcher91s
Hachiman
Level 127
God Stats
8W - 4L
1,672 SR
Queue Stats
184W - 172L
1,569 Elo+
Solo
Artio
Artio
PmMeCoupons
Artio
Level 84
God Stats
37W - 48L
1,473 SR
Queue Stats
255W - 240L
1,537 Elo+
Solo
Raijin
Raijin
Retribusive
Raijin
Level 153
God Stats
14W - 11L
1,592 SR
Queue Stats
313W - 295L
1,633 Elo+
Party 1
Mercury
Mercury
RiasGremøry
Mercury
Level 152
God Stats
8W - 6L
1,701 SR
Queue Stats
308W - 295L
1,629 Elo+
Party 1
Chaac
Chaac
Super Predator5
Chaac
Level 89
God Stats
16W - 19L
1,736 SR
Queue Stats
121W - 101L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BYLOG
Janus
11
0 / 5 / 0
6,661
476
2,704
7,645
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
12
1 / 4 / 0
7,383
527
7,524
10,074
8,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
KorraSimp
Awilix
13
0 / 3 / 0
7,308
522
1,711
8,215
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
LordHeliz
Sobek
8
1 / 5 / 0
5,937
424
3,273
12,642
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
sakeworld
Cernunnos
11
0 / 5 / 1
6,870
491
6,323
10,334
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Butcher91s
Hachiman
15
3 / 1 / 4
8,431
602
4,978
8,573
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 0 / 9
7,277
520
4,653
6,411
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
14
3 / 0 / 9
7,915
565
9,433
4,683
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
RiasGremøry
Mercury
16
12 / 0 / 5
9,208
658
10,120
7,924
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 2
7,630
545
7,348
12,954
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
2
Kills
22
22
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
BYLOG
Janus
0
5
0
0
W
Hachiman
Butcher91s
Hachiman
3
1
4
5
L
Tiamat
1
4
0
0.25
L
Awilix
KorraSimp
Awilix
0
3
0
0
L
Sobek
LordHeliz
Sobek
1
5
0
0.2
W
2
0
9
6.5
W
Raijin
3
0
9
7.5
W
Mercury
RiasGremøry
Mercury
12
0
5
14.5
W
2
1
2
3
L
Cernunnos
sakeworld
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,535
Damage
36,532
48,910
Taken
40,545
24,461
Mitigated
19,719
14,166
Healing
18,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BYLOG
Janus
2,704
242
0
1,397
7,645
2,113
0
3,097
4,212
43,772
0
W
Hachiman
Butcher91s
Hachiman
4,978
2,307
0
5,070
8,573
3,125
0
968
7,579
0
64,163
L
Tiamat
7,524
1,096
0
3,700
10,074
8,234
682
483
9,050
44,853
0
L
Awilix
KorraSimp
Awilix
1,711
644
0
2,391
8,215
3,029
0
1,748
6,354
0
45,309
L
Sobek
LordHeliz
Sobek
3,273
596
0
3,530
12,642
7,204
0
5,519
6,903
11,538
0
W
4,653
1,195
546
3,525
6,411
3,339
120
2,364
3,980
13,542
0
W
Raijin
9,433
810
0
682
4,683
1,527
578
1,941
2,646
54,403
0
W
Mercury
RiasGremøry
Mercury
10,120
6,766
0
350
7,924
3,162
0
953
6,945
0
62,644
W
7,348
2,302
0
8,187
12,954
8,566
36
6,424
5,894
0
45,798
L
Cernunnos
sakeworld
Cernunnos
6,323
2,846
0
3,148
10,334
3,881
0
2,551
7,739
0
46,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
40,461
409
Minions Killed
474
0
Camps Cleared
0
1,207,293
Distance Traveled
1,434,868
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,661
476
96
7
0
256,651
6
W
Hachiman
8,431
602
126
9
0
277,887
5
L
Tiamat
7,383
527
99
7
0
215,924
0
L
Awilix
7,308
522
104
7
0
242,339
1
L
Sobek
5,937
424
18
1
0
271,162
4
W
Artio
7,277
520
14
1
0
300,973
6
W
Raijin
7,915
565
115
8
0
259,567
1
W
Mercury
9,208
658
112
8
0
321,598
4
W
Chaac
7,630
545
107
8
0
274,843
0
L
Cernunnos
6,870
491
92
7
0
221,217
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role