Player Matchup

Nox
Nox
HeissenbergS
Nox
Level 154
God Stats
4W - 2L
1,879 SR
Queue Stats
198W - 127L
1,865 Elo+
Party 2
Xing Tian
Xing Tian
angelcr7
Xing Tian
Level 107
God Stats
1W - 0L
1,711 SR
Queue Stats
25W - 25L
1,586 Elo+
Party 2
Neith
Neith
chabu02
Neith
Level 22
God Stats
16W - 3L
1,755 SR
Queue Stats
160W - 122L
1,712 Elo+
Party 2
Team Averages
Level 94
1,782 SR
1,721 Elo+

VS

Team Averages
Level 46
1,500 SR
1,390 Elo+
Neith
Neith
Killer_72_00
Neith
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 45L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
Mastersnorlax18
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
hypbynbio
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 4
8,993
818
9,785
4,088
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
angelcr7
Xing Tian
11
5 / 1 / 10
8,739
794
6,615
8,460
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
chabu02
Neith
12
2 / 0 / 14
8,259
751
6,963
5,043
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,490
590
3,505
7,513
3,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 7 / 0
7,273
661
5,392
11,381
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
hypbynbio
King Arthur
9
0 / 5 / 0
6,228
566
3,171
10,056
7,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
17
Kills
1
1
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
L
0
5
1
0.1
L
1
7
0
0.14
W
Xing Tian
angelcr7
Xing Tian
5
1
10
10
W
Neith
chabu02
Neith
2
0
14
9
L
King Arthur
hypbynbio
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,363
Damage
12,068
17,591
Taken
28,950
11,752
Mitigated
20,370
4,569
Healing
3,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,785
442
0
857
4,088
1,481
758
1,299
2,764
37,899
0
L
3,505
1,304
0
964
7,513
3,313
0
4,810
2,703
0
18,379
L
5,392
2,062
0
1,492
11,381
9,748
0
6,429
4,952
17,419
0
W
Xing Tian
angelcr7
Xing Tian
6,615
945
0
1,559
8,460
8,413
0
2,281
5,939
21,569
0
W
Neith
chabu02
Neith
6,963
2,443
0
2,153
5,043
1,858
186
1,838
3,055
0
26,519
L
King Arthur
hypbynbio
King Arthur
3,171
300
0
1,140
10,056
7,309
0
5,182
4,874
0
15,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
19,991
131
Minions Killed
89
0
Camps Cleared
0
591,893
Distance Traveled
540,751
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,993
818
73
7
0
201,236
3
L
Neith
6,490
590
28
3
0
166,332
2
L
Kuzenbo
7,273
661
28
3
0
185,263
4
W
Xing Tian
8,739
794
20
2
0
192,449
2
W
Neith
8,259
751
38
3
0
198,208
0
L
King Arthur
6,228
566
33
3
0
189,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role