Player Matchup

Tiamat
Tiamat
EnvyToy
Tiamat
Level 14
God Stats
1W - 6L
1,715 SR
Queue Stats
277W - 281L
1,553 Elo+
Solo
Cthulhu
Cthulhu
HIJENA89
Cthulhu
Level 12
God Stats
0W - 2L
1,807 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Achilles
Achilles
Leclear1
Achilles
Level 25
God Stats
3W - 5L
1,462 SR
Queue Stats
139W - 102L
1,553 Elo+
Solo
Bastet
Bastet
NUGAWEED
Bastet
Level 16
God Stats
2W - 4L
1,458 SR
Queue Stats
31W - 26L
1,537 Elo+
Solo
Neith
Neith
osna124
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,556 Elo+
Solo
Team Averages
Level 14
1,589 SR
1,540 Elo+

VS

Team Averages
Level 20
1,627 SR
1,528 Elo+
Sun Wukong
Sun Wukong
ElDando
Sun Wukong
Level 29
God Stats
16W - 8L
1,643 SR
Queue Stats
278W - 307L
1,487 Elo+
Solo
Achilles
Achilles
HaywardJaBlome
Achilles
Level 17
God Stats
47W - 50L
1,511 SR
Queue Stats
48W - 50L
1,473 Elo+
Solo
Izanami
Izanami
Spunbun
Izanami
Level 26
God Stats
43W - 22L
1,752 SR
Queue Stats
71W - 50L
1,668 Elo+
Party 1
Cabrakan
Cabrakan
Zancos
Cabrakan
Level 26
God Stats
3W - 1L
1,728 SR
Queue Stats
66W - 54L
1,676 Elo+
Party 1
Bakasura
Bakasura
ivan22822
Bakasura
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EnvyToy
Tiamat
15
1 / 11 / 4
10,538
422
7,651
22,198
12,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
HIJENA89
Cthulhu
14
0 / 3 / 3
9,696
388
7,125
13,737
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Leclear1
Achilles
19
9 / 7 / 0
13,217
529
18,981
29,862
40,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
NUGAWEED
Bastet
16
0 / 6 / 7
10,646
426
10,956
19,473
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
osna124
Neith
14
1 / 12 / 0
9,406
376
5,675
18,526
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElDando
Sun Wukong
20
10 / 2 / 15
14,023
561
22,054
28,105
22,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
8
1 / 3 / 0
8,294
332
3,034
6,282
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Spunbun
Izanami
20
20 / 3 / 7
15,431
617
33,358
20,684
10,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
Zancos
Cabrakan
20
7 / 2 / 25
13,926
557
18,687
24,833
45,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
ivan22822
Bakasura
6
0 / 1 / 1
7,894
316
330
2,885
796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
11
Kills
38
39
Deaths
11
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ElDando
Sun Wukong
10
2
15
8.75
L
Tiamat
EnvyToy
Tiamat
1
11
4
0.27
L
Cthulhu
HIJENA89
Cthulhu
0
3
3
0.5
W
Achilles
1
3
0
0.33
L
Achilles
Leclear1
Achilles
9
7
0
1.29
L
Bastet
NUGAWEED
Bastet
0
6
7
0.58
W
Izanami
Spunbun
Izanami
20
3
7
7.83
W
Cabrakan
Zancos
Cabrakan
7
2
25
9.75
W
Bakasura
ivan22822
Bakasura
0
1
1
0.5
L
Neith
osna124
Neith
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,388
Damage
77,463
103,796
Taken
82,789
76,629
Mitigated
82,280
14,975
Healing
35,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ElDando
Sun Wukong
22,054
5,417
0
13,620
28,105
22,605
998
6,508
21,244
5,861
82,212
L
Tiamat
EnvyToy
Tiamat
7,651
1,638
116
3,718
22,198
12,014
371
4,901
17,272
51,061
0
L
Cthulhu
HIJENA89
Cthulhu
7,125
918
119
446
13,737
9,179
921
3,267
10,300
42,023
0
W
Achilles
3,034
885
0
1,826
6,282
3,089
176
1,524
4,758
0
12,534
L
Achilles
Leclear1
Achilles
18,981
6,958
0
3,190
29,862
40,957
865
4,912
24,850
0
82,179
L
Bastet
NUGAWEED
Bastet
10,956
2,877
0
3,465
19,473
7,781
0
4,030
15,418
0
64,242
W
Izanami
Spunbun
Izanami
33,358
22,930
0
12,442
20,684
10,489
11,298
1,535
18,985
0
149,820
W
Cabrakan
Zancos
Cabrakan
18,687
3,426
0
6,254
24,833
45,301
2,032
3,495
21,090
47,248
0
W
Bakasura
ivan22822
Bakasura
330
255
0
1,051
2,885
796
0
907
1,936
0
4,930
L
Neith
osna124
Neith
5,675
2,760
0
3,921
18,526
6,698
0
2,747
15,779
0
50,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,503
Gold Earned
59,568
493
Minions Killed
494
0
Camps Cleared
0
1,975,186
Distance Traveled
1,628,924
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,023
561
144
6
0
524,396
6
L
Tiamat
10,538
422
116
5
0
383,270
3
L
Cthulhu
9,696
388
70
3
0
404,037
1
W
Achilles
8,294
332
30
1
0
140,464
0
L
Achilles
13,217
529
124
5
0
396,871
8
L
Bastet
10,646
426
114
5
0
469,231
2
W
Izanami
15,431
617
223
9
0
441,509
9
W
Cabrakan
13,926
557
67
3
0
422,373
4
W
Bakasura
7,894
316
30
1
0
100,182
0
L
Neith
9,406
376
69
3
0
321,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role