Player Matchup

Nu Wa
Nu Wa
DipDimples
Nu Wa
Level 60
God Stats
14W - 16L
1,457 SR
Queue Stats
55W - 111L
1,292 Elo+
Solo
Cabrakan
Cabrakan
KawaiiBoyGirl
Cabrakan
Level 68
God Stats
0W - 1L
1,272 SR
Queue Stats
66W - 65L
1,451 Elo+
Solo
Pele
Pele
MDiaz1450
Pele
Level 119
God Stats
4W - 6L
1,411 SR
Queue Stats
151W - 154L
1,435 Elo+
Party 1
Hachiman
Hachiman
Miguel010901
Hachiman
Level 78
God Stats
0W - 5L
1,380 SR
Queue Stats
109W - 100L
1,421 Elo+
Party 1
King Arthur
King Arthur
tarutau
King Arthur
Level 77
God Stats
7W - 7L
1,585 SR
Queue Stats
46W - 47L
1,380 Elo+
Solo
Team Averages
Level 80
1,421 SR
1,396 Elo+

VS

Team Averages
Level 87
1,364 SR
1,438 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Erretede
Sylvanus
Level 68
God Stats
1W - 4L
1,169 SR
Queue Stats
42W - 29L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
Gauzstein18
Cernunnos
Level 68
God Stats
16W - 9L
1,431 SR
Queue Stats
37W - 23L
1,435 Elo+
Party 2
Tiamat
Tiamat
Self Given
Tiamat
Level 102
God Stats
34W - 30L
1,461 SR
Queue Stats
647W - 679L
1,389 Elo+
Solo
Kukulkan
Kukulkan
SteeleYoMain
Kukulkan
Level 70
God Stats
3W - 1L
1,258 SR
Queue Stats
419W - 380L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 4 / 1
7,576
446
5,337
11,884
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
KawaiiBoyGirl
Cabrakan
12
2 / 1 / 0
7,104
418
8,338
14,608
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Pele
17
5 / 2 / 1
9,814
577
8,383
17,612
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Miguel010901
Hachiman
12
1 / 3 / 2
7,252
427
8,124
8,861
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
tarutau
King Arthur
12
1 / 2 / 0
7,017
413
2,933
15,435
6,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 2 / 1
8,345
491
8,209
10,302
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Erretede
Sylvanus
13
1 / 2 / 3
8,017
472
6,524
14,853
11,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Gauzstein18
Cernunnos
14
1 / 2 / 2
8,178
481
6,762
7,802
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Self Given
Tiamat
16
2 / 0 / 1
9,430
555
11,073
6,208
8,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SteeleYoMain
Kukulkan
15
4 / 3 / 3
8,941
526
9,079
9,308
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
9
Kills
12
12
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
1
2.25
L
Nu Wa
0
4
1
0.13
W
Sylvanus
Erretede
Sylvanus
1
2
3
1.25
W
Cernunnos
Gauzstein18
Cernunnos
1
2
2
1
L
Cabrakan
KawaiiBoyGirl
Cabrakan
2
1
0
2
L
Pele
5
2
1
2.75
L
Hachiman
Miguel010901
Hachiman
1
3
2
0.67
W
Tiamat
Self Given
Tiamat
2
0
1
2.5
W
Kukulkan
SteeleYoMain
Kukulkan
4
3
3
1.83
L
King Arthur
tarutau
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,115
Damage
41,647
68,400
Taken
48,473
32,909
Mitigated
30,479
28,400
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,209
2,960
0
4,798
10,302
3,401
0
2,676
7,426
0
46,779
L
Nu Wa
5,337
2,724
123
4,638
11,884
3,745
328
4,183
7,467
46,201
0
W
Sylvanus
Erretede
Sylvanus
6,524
1,141
2,203
9,309
14,853
11,612
0
5,094
9,434
28,500
0
W
Cernunnos
Gauzstein18
Cernunnos
6,762
2,987
0
2,275
7,802
4,158
0
1,178
6,624
0
53,674
L
Cabrakan
KawaiiBoyGirl
Cabrakan
8,338
959
415
4,226
14,608
13,245
46
4,580
9,992
32,077
0
L
Pele
8,383
1,596
0
10,494
17,612
6,689
0
4,857
12,514
0
71,301
L
Hachiman
Miguel010901
Hachiman
8,124
2,562
0
2,645
8,861
2,945
0
3,484
5,325
0
39,333
W
Tiamat
Self Given
Tiamat
11,073
943
0
3,146
6,208
8,194
288
301
5,907
59,771
0
W
Kukulkan
SteeleYoMain
Kukulkan
9,079
1,407
0
1,879
9,308
3,114
295
3,876
5,407
56,235
0
L
King Arthur
tarutau
King Arthur
2,933
395
0
5,859
15,435
6,285
0
8,428
6,426
0
28,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,763
Gold Earned
42,911
413
Minions Killed
460
0
Camps Cleared
0
1,489,881
Distance Traveled
1,500,887
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,345
491
82
5
0
289,743
6
L
Nu Wa
7,576
446
77
5
0
284,304
0
W
Sylvanus
8,017
472
44
3
0
272,971
5
W
Cernunnos
8,178
481
93
5
0
307,085
4
L
Cabrakan
7,104
418
42
2
0
294,295
3
L
Pele
9,814
577
140
8
0
356,706
0
L
Hachiman
7,252
427
89
5
0
284,316
2
W
Tiamat
9,430
555
128
8
0
316,780
6
W
Kukulkan
8,941
526
113
7
0
314,308
1
L
King Arthur
7,017
413
65
4
0
270,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role