Player Matchup

Tiamat
Tiamat
Lullaby_Luna0
Tiamat
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,421 Elo+
Solo
Ganesha
Ganesha
Spazums
Ganesha
Level 80
God Stats
0W - 1L
1,308 SR
Queue Stats
10W - 15L
1,466 Elo+
Party 2
Medusa
Medusa
cissanthemos
Medusa
Level 34
God Stats
14W - 18L
1,533 SR
Queue Stats
14W - 20L
1,524 Elo+
Party 2
Team Averages
Level 71
1,447 SR
1,470 Elo+

VS

Team Averages
Level 55
1,496 SR
1,301 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LimaLucas07154
Ymir
Level 34
God Stats
35W - 44L
1,489 SR
Queue Stats
138W - 171L
1,338 Elo+
Party 1
Neith
Neith
yayopato96
Neith
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,936
578
5,294
9,588
5,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Spazums
Ganesha
10
0 / 8 / 2
6,969
581
3,618
11,227
6,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
12
5 / 3 / 0
8,402
700
7,985
10,609
3,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
9 / 4 / 7
9,607
801
11,434
7,294
2,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 1 / 10
8,414
701
1,894
12,082
12,057
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
4 / 0 / 12
9,088
757
11,138
6,455
2,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
16
16
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
4
7
3.13
W
3
1
10
8
L
0
5
2
0.2
L
Ganesha
Spazums
Ganesha
0
8
2
0.13
L
Medusa
5
3
0
1.67
W
Neith
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
24,466
31,424
Taken
25,831
15,050
Mitigated
16,859
6,106
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,434
573
0
592
7,294
2,415
1,077
1,548
5,746
32,655
0
W
1,894
211
0
2,355
12,082
12,057
264
5,593
6,489
14,841
0
L
5,294
395
282
2,184
9,588
5,212
180
3,594
5,994
18,511
0
L
Ganesha
Spazums
Ganesha
3,618
45
306
1,219
11,227
6,484
0
4,743
6,484
20,743
0
L
Medusa
7,985
2,977
251
1,864
10,609
3,354
904
5,259
5,350
0
29,792
W
Neith
11,138
5,537
890
2,996
6,455
2,387
1,433
1,825
4,630
0
38,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,307
Gold Earned
27,109
104
Minions Killed
129
0
Camps Cleared
0
525,559
Distance Traveled
557,310
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,607
801
42
4
0
193,902
0
W
Ymir
8,414
701
29
2
0
173,735
1
L
Tiamat
6,936
578
46
4
0
176,888
1
L
Ganesha
6,969
581
11
1
0
163,001
0
L
Medusa
8,402
700
47
4
0
185,670
1
W
Neith
9,088
757
58
5
0
189,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role