Player Matchup

Vulcan
Vulcan
Silver II
Antonio95678
Vulcan
Silver II
Level 105
God Stats
11W - 8L
1,534 SR
Queue Stats
28W - 38L
1,195 MMR
Solo
Chiron
Chiron
Silver II
BrokenBenis
Chiron
Silver II
Level 89
God Stats
25W - 11L
1,780 SR
Queue Stats
149W - 145L
1,033 MMR
Party 1
King Arthur
King Arthur
Bronze IV
NicerChile
King Arthur
Bronze IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,182 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
TtvSaiyanSenpaii
Kuzenbo
Silver II
Level 60
God Stats
15W - 10L
1,656 SR
Queue Stats
25W - 29L
1,249 MMR
Party 1
Fenrir
Fenrir
Silver II
ucandoit69
Fenrir
Silver II
Level 158
God Stats
23W - 19L
1,540 SR
Queue Stats
162W - 159L
1,114 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,602 SR
1,155 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,473 SR
1,155 MMR
Vamana
Vamana
Silver I
Bradow
Vamana
Silver I
Level 68
God Stats
8W - 10L
1,429 SR
Queue Stats
26W - 33L
1,211 MMR
Solo
Anhur
Anhur
Silver I
ShrekOnIce
Anhur
Silver I
Level 126
God Stats
7W - 10L
1,514 SR
Queue Stats
289W - 290L
1,113 MMR
Solo
Bellona
Bellona
Gold V
TheGhitarFlou
Bellona
Gold V
Level 124
God Stats
1W - 2L
1,716 SR
Queue Stats
93W - 96L
1,256 MMR
Party 2
Xing Tian
Xing Tian
Silver I
Theira
Xing Tian
Silver I
Level 66
God Stats
1W - 0L
1,267 SR
Queue Stats
110W - 119L
1,111 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
bitstyle
Baba Yaga
Silver I
Level 121
God Stats
4W - 4L
1,439 SR
Queue Stats
179W - 185L
1,086 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
2 / 4 / 6
13,855
447
27,171
18,075
10,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
20
6 / 8 / 4
14,393
464
30,081
32,788
15,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
NicerChile
King Arthur
19
1 / 7 / 3
12,978
419
14,934
44,188
30,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 5 / 5
13,573
438
13,117
31,063
48,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
ucandoit69
Fenrir
20
9 / 6 / 3
15,142
488
20,821
34,899
21,732
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetCu ChulainnTsukuyomiNemesisAo Kuang

VS

Bans
ScyllaCupidApolloDanzaburouYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bradow
Vamana
20
12 / 3 / 12
18,076
583
39,623
37,825
35,032
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
20
7 / 6 / 7
16,102
519
17,567
30,507
12,487
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
20
3 / 4 / 11
17,046
550
28,361
36,692
45,888
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
Theira
Xing Tian
20
5 / 3 / 14
16,760
541
16,333
30,963
34,883
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
bitstyle
Baba Yaga
20
3 / 4 / 13
16,411
529
25,104
20,169
9,456
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
20
Kills
30
30
Deaths
20
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
4
6
1.25
W
Vamana
Bradow
Vamana
12
3
12
6
L
Chiron
6
8
4
1
L
King Arthur
NicerChile
King Arthur
1
7
3
0.36
W
Anhur
7
6
7
1.75
W
Bellona
3
4
11
2.13
W
Xing Tian
Theira
Xing Tian
5
3
14
4
L
2
5
5
0.9
W
Baba Yaga
bitstyle
Baba Yaga
3
4
13
2.38
L
Fenrir
ucandoit69
Fenrir
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,124
Damage
126,988
161,013
Taken
156,156
127,604
Mitigated
137,746
41,212
Healing
60,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
27,171
11,460
474
5,246
18,075
10,386
1,018
7,829
9,769
101,008
0
W
Vamana
Bradow
Vamana
39,623
27,234
0
13,047
37,825
35,032
5,426
12,554
25,191
0
142,098
L
Chiron
30,081
14,630
579
13,177
32,788
15,694
1,952
9,054
23,477
0
126,135
L
King Arthur
NicerChile
King Arthur
14,934
208
0
10,583
44,188
30,857
162
12,259
30,646
0
74,491
W
Anhur
17,567
10,183
0
17,783
30,507
12,487
5,756
6,077
24,430
0
151,528
W
Bellona
28,361
8,967
0
12,547
36,692
45,888
1,332
8,150
27,689
23,265
87,508
W
Xing Tian
Theira
Xing Tian
16,333
1,263
0
8,547
30,963
34,883
272
11,285
19,598
50,123
0
L
13,117
4,107
0
2,071
31,063
48,935
793
10,134
20,151
51,597
0
W
Baba Yaga
bitstyle
Baba Yaga
25,104
471
384
8,478
20,169
9,456
1,034
7,135
12,954
138,005
0
L
Fenrir
ucandoit69
Fenrir
20,821
4,266
0
9,082
34,899
21,732
847
7,016
26,956
0
125,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,941
Gold Earned
84,395
671
Minions Killed
701
0
Camps Cleared
0
2,749,079
Distance Traveled
3,020,266
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,855
447
156
5
0
572,492
8
W
Vamana
18,076
583
155
5
0
613,802
2
L
Chiron
14,393
464
174
6
0
482,069
6
L
King Arthur
12,978
419
131
4
0
536,220
0
W
Anhur
16,102
519
155
5
0
526,864
9
W
Bellona
17,046
550
159
5
0
614,845
3
W
Xing Tian
16,760
541
28
1
0
635,024
15
L
Kuzenbo
13,573
438
61
2
0
589,725
9
W
Baba Yaga
16,411
529
204
7
0
629,731
5
L
Fenrir
15,142
488
149
5
0
568,573
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role