Player Matchup

Achilles
Achilles
BabaBooeey
Achilles
Level 58
God Stats
2W - 3L
1,541 SR
Queue Stats
290W - 201L
1,644 Elo+
Party 1
Bakasura
Bakasura
LANscape
Bakasura
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 120L
1,602 Elo+
Party 1
Ymir
Ymir
Shien3000
Ymir
Level 109
God Stats
1W - 1L
1,758 SR
Queue Stats
26W - 12L
1,729 Elo+
Solo
Cupid
Cupid
Str8Ballr69
Cupid
Level 87
God Stats
17W - 9L
1,662 SR
Queue Stats
364W - 234L
1,652 Elo+
Party 1
Hel
Hel
TheSimpSlayer
Hel
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
372W - 247L
1,648 Elo+
Party 1
Team Averages
Level 80
1,592 SR
1,655 Elo+

VS

Team Averages
Level 132
1,487 SR
1,600 Elo+
Merlin
Merlin
ECLTRXD
Merlin
Level 124
God Stats
81W - 67L
1,352 SR
Queue Stats
851W - 847L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
ImagineRazer
Baron Samedi
Level 144
God Stats
1W - 4L
1,204 SR
Queue Stats
182W - 142L
1,630 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TRXJHV
Tsukuyomi
Level 144
God Stats
9W - 2L
1,854 SR
Queue Stats
339W - 342L
1,610 Elo+
Party 2
Ymir
Ymir
ZhouAghanim
Ymir
Level 103
God Stats
24W - 22L
1,524 SR
Queue Stats
340W - 319L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXREDBLOOD01Xx
Ah Muzen Cab
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 111L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BabaBooeey
Achilles
16
0 / 6 / 1
9,635
419
3,382
18,676
15,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
LANscape
Bakasura
17
4 / 3 / 2
10,724
466
6,074
17,704
7,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
4 / 4 / 4
9,789
426
10,141
25,144
25,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 3 / 5
11,621
505
9,511
13,401
5,643
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 2
11,091
482
11,687
15,339
6,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ECLTRXD
Merlin
19
6 / 2 / 4
11,758
511
16,148
8,208
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
ImagineRazer
Baron Samedi
19
4 / 2 / 5
12,417
540
15,526
10,902
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
TRXJHV
Tsukuyomi
18
3 / 2 / 5
11,076
482
13,666
15,052
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 9
10,431
454
5,698
16,910
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
xXREDBLOOD01Xx
Ah Muzen Cab
20
4 / 4 / 3
12,292
534
10,894
10,954
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
12
Kills
18
18
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
BabaBooeey
Achilles
0
6
1
0.08
W
Merlin
ECLTRXD
Merlin
6
2
4
4
W
Baron Samedi
ImagineRazer
Baron Samedi
4
2
5
3.25
L
Bakasura
LANscape
Bakasura
4
3
2
1.67
L
Ymir
4
4
4
1.5
L
2
3
5
1.5
W
Tsukuyomi
TRXJHV
Tsukuyomi
3
2
5
2.75
L
2
2
2
1.5
W
1
3
9
1.83
W
Ah Muzen Cab
xXREDBLOOD01Xx
Ah Muzen Cab
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
61,932
90,264
Taken
62,026
60,902
Mitigated
32,650
32,176
Healing
23,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BabaBooeey
Achilles
3,382
525
0
4,097
18,676
15,361
0
9,394
9,176
0
56,765
W
Merlin
ECLTRXD
Merlin
16,148
896
0
2,873
8,208
2,951
1,072
4,013
3,512
98,354
0
W
Baron Samedi
ImagineRazer
Baron Samedi
15,526
1,184
1,631
3,844
10,902
5,883
983
3,707
6,963
92,488
0
L
Bakasura
LANscape
Bakasura
6,074
4,763
0
3,131
17,704
7,972
0
3,023
14,573
0
68,088
L
Ymir
10,141
1,926
0
5,275
25,144
25,807
0
16,029
8,622
42,387
0
L
9,511
5,330
139
4,977
13,401
5,643
0
1,291
12,106
0
94,574
W
Tsukuyomi
TRXJHV
Tsukuyomi
13,666
2,446
0
7,821
15,052
5,755
629
3,600
10,695
0
96,651
L
11,687
420
5,951
8,606
15,339
6,119
53
6,578
8,415
81,773
0
W
5,698
625
0
3,131
16,910
13,817
0
7,990
8,622
29,437
0
W
Ah Muzen Cab
xXREDBLOOD01Xx
Ah Muzen Cab
10,894
5,311
0
4,091
10,954
4,244
2,975
1,762
9,192
0
98,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,860
Gold Earned
57,974
627
Minions Killed
704
0
Camps Cleared
0
2,167,669
Distance Traveled
2,179,680
34
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,635
419
102
4
0
428,588
2
W
Merlin
11,758
511
182
8
0
427,474
7
W
Baron Samedi
12,417
540
172
7
0
394,523
4
L
Bakasura
10,724
466
126
5
0
456,811
16
L
Ymir
9,789
426
57
2
0
405,363
8
L
Cupid
11,621
505
180
8
0
424,524
4
W
Tsukuyomi
11,076
482
137
6
0
515,472
10
L
Hel
11,091
482
162
7
0
452,383
4
W
Ymir
10,431
454
33
1
0
438,476
9
W
Ah Muzen Cab
12,292
534
180
8
0
403,735
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role