Player Matchup

Cabrakan
Cabrakan
Platinum III
Bo be gappin
Cabrakan
Platinum III
Level 141
God Stats
16W - 7L
1,814 SR
Queue Stats
236W - 222L
1,867 MMR
Party 2
Anhur
Anhur
Diamond IV
CaimanTheOne
Anhur
Diamond IV
Level 143
God Stats
11W - 11L
1,740 SR
Queue Stats
272W - 270L
2,001 MMR
Solo
Thoth
Thoth
Diamond V
HHugh Hefner
Thoth
Diamond V
Level 155
God Stats
31W - 29L
1,598 SR
Queue Stats
196W - 170L
2,072 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum II
iVersteh
Erlang Shen
Platinum II
Level 127
God Stats
4W - 0L
1,976 SR
Queue Stats
66W - 46L
1,948 MMR
Solo
Ares
Ares
Platinum V
imObvioslycrazy
Ares
Platinum V
Level 156
God Stats
9W - 11L
1,572 SR
Queue Stats
42W - 26L
1,949 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,740 SR
1,967 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,689 SR
1,969 MMR
Apollo
Apollo
Platinum I
Alec sux
Apollo
Platinum I
Level 83
God Stats
10W - 6L
1,721 SR
Queue Stats
114W - 104L
1,994 MMR
Solo
Pele
Pele
Platinum I
D4rk L4w
Pele
Platinum I
Level 119
God Stats
3W - 7L
1,697 SR
Queue Stats
130W - 124L
2,007 MMR
Party 1
King Arthur
King Arthur
Platinum II
JRbeyblade
King Arthur
Platinum II
Level 124
God Stats
8W - 9L
1,683 SR
Queue Stats
77W - 57L
1,993 MMR
Solo
Artio
Artio
Gold II
colhan
Artio
Gold II
Level 121
God Stats
1W - 1L
1,845 SR
Queue Stats
19W - 14L
1,875 MMR
Party 1
Aphrodite
Aphrodite
Platinum I
lHctrollerl
Aphrodite
Platinum I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
456W - 457L
1,976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bo be gappin
Cabrakan
17
3 / 2 / 7
10,405
578
9,730
11,242
10,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 3
9,219
512
10,473
12,611
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
17 / 1 / 3
12,000
667
23,567
7,809
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
iVersteh
Erlang Shen
17
5 / 1 / 10
10,333
574
13,380
14,571
9,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 10
8,931
496
7,299
11,452
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetDanzaburouGuan YuCthulhuJanus

VS

Bans
ScyllaTsukuyomiBellonaCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alec sux
Apollo
16
2 / 3 / 4
10,204
567
9,148
15,241
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
15
4 / 4 / 2
8,825
490
8,461
14,422
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
JRbeyblade
King Arthur
14
1 / 5 / 0
8,347
464
8,981
16,425
17,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
colhan
Artio
11
2 / 4 / 1
7,444
414
5,885
21,809
13,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
lHctrollerl
Aphrodite
13
0 / 11 / 1
7,609
423
4,101
16,593
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
27
Kills
9
9
Deaths
27
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
Alec sux
Apollo
2
3
4
1.33
W
Cabrakan
Bo be gappin
Cabrakan
3
2
7
3.25
W
2
3
3
1.17
L
Pele
4
4
2
1.25
W
17
1
3
18.5
L
King Arthur
JRbeyblade
King Arthur
1
5
0
0.2
L
Artio
colhan
Artio
2
4
1
0.63
W
Erlang Shen
iVersteh
Erlang Shen
5
1
10
10
W
0
2
10
2.5
L
Aphrodite
lHctrollerl
Aphrodite
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,449
Damage
36,576
57,685
Taken
84,490
37,992
Mitigated
47,045
15,620
Healing
26,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Alec sux
Apollo
9,148
6,124
0
4,176
15,241
5,643
0
4,260
10,949
0
73,258
W
Cabrakan
Bo be gappin
Cabrakan
9,730
1,514
0
4,779
11,242
10,358
570
584
10,006
60,787
0
W
10,473
6,716
0
4,581
12,611
5,313
1,466
1,158
11,453
0
69,690
L
Pele
8,461
1,435
0
4,418
14,422
4,747
0
3,680
10,652
0
64,080
W
23,567
1,178
0
1,889
7,809
2,855
279
3,115
4,576
91,432
0
L
King Arthur
JRbeyblade
King Arthur
8,981
938
0
3,967
16,425
17,821
0
9,837
6,513
0
48,851
L
Artio
colhan
Artio
5,885
586
765
4,256
21,809
13,513
0
11,771
9,582
15,822
0
W
Erlang Shen
iVersteh
Erlang Shen
13,380
8,386
0
2,538
14,571
9,678
854
2,438
12,027
0
69,270
W
7,299
396
0
1,833
11,452
9,788
243
2,519
8,870
29,070
0
L
Aphrodite
lHctrollerl
Aphrodite
4,101
362
3,204
5,869
16,593
5,321
0
9,951
6,198
49,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,888
Gold Earned
42,429
565
Minions Killed
459
0
Camps Cleared
0
1,763,119
Distance Traveled
1,691,400
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,204
567
131
7
0
343,566
5
W
Cabrakan
10,405
578
150
8
0
318,586
1
W
Anhur
9,219
512
136
8
0
314,349
10
L
Pele
8,825
490
113
6
0
394,305
8
W
Thoth
12,000
667
167
9
0
352,383
5
L
King Arthur
8,347
464
91
5
0
312,030
4
L
Artio
7,444
414
12
1
0
344,478
6
W
Erlang Shen
10,333
574
91
5
0
398,777
2
W
Ares
8,931
496
21
1
0
379,024
10
L
Aphrodite
7,609
423
112
6
0
297,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role