Player Matchup

Athena
Athena
CoochyMagnet69
Athena
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 147L
1,160 Elo+
Party 1
Baron Samedi
Baron Samedi
She-Underrated
Baron Samedi
Level 24
God Stats
1W - 2L
1,728 SR
Queue Stats
248W - 297L
1,247 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SmokeDank4200
Tsukuyomi
Level 14
God Stats
7W - 18L
1,190 SR
Queue Stats
99W - 141L
1,085 Elo+
Party 1
Ne Zha
Ne Zha
TLOG_Das
Ne Zha
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
304W - 349L
1,328 Elo+
Party 3
Fenrir
Fenrir
berserkerr07
Fenrir
Level 19
God Stats
24W - 32L
1,517 SR
Queue Stats
50W - 69L
1,211 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,206 Elo+

VS

Team Averages
Level 13
1,461 SR
1,302 Elo+
Anhur
Anhur
BrandonJSP
Anhur
Level 16
God Stats
8W - 6L
1,500 SR
Queue Stats
105W - 109L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
CTEnaHKAnyCTA00
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CanadianTapWater
Cu Chulainn
Level 14
God Stats
24W - 18L
1,447 SR
Queue Stats
125W - 128L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
GrossedMalone
Cthulhu
Level 14
God Stats
42W - 34L
1,267 SR
Queue Stats
126W - 127L
1,145 Elo+
Party 2
Set
Set
Nickstarino
Set
Level 19
God Stats
10W - 2L
1,592 SR
Queue Stats
190W - 207L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
10,575
423
3,523
17,658
18,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
She-Underrated
Baron Samedi
14
1 / 5 / 6
9,419
377
8,791
11,871
4,503
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
SmokeDank4200
Tsukuyomi
16
5 / 10 / 5
10,674
427
9,131
16,032
6,711
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
TLOG_Das
Ne Zha
18
10 / 6 / 6
12,377
495
20,803
22,020
9,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
15
1 / 13 / 8
9,656
386
8,225
21,838
7,439
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
4 / 2 / 6
12,732
509
6,857
15,627
4,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
4 / 6 / 5
11,575
463
8,629
9,155
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
CanadianTapWater
Cu Chulainn
19
9 / 3 / 3
13,136
525
14,654
22,286
22,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
16
6 / 4 / 8
11,882
475
11,971
18,786
16,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 6 / 3
13,931
557
19,371
16,974
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
61
21
Kills
36
36
Deaths
21
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
2
6
3.5
W
Kukulkan
4
6
5
1.08
W
Cu Chulainn
CanadianTapWater
Cu Chulainn
9
3
3
3.5
L
4
2
6
3.5
W
Cthulhu
6
4
8
2.5
W
13
6
3
2.42
L
Baron Samedi
She-Underrated
Baron Samedi
1
5
6
0.8
L
Tsukuyomi
SmokeDank4200
Tsukuyomi
5
10
5
0.75
L
Ne Zha
TLOG_Das
Ne Zha
10
6
6
2.17
L
Fenrir
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,473
Damage
61,482
89,419
Taken
82,828
46,821
Mitigated
54,143
14,550
Healing
18,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
6,857
3,249
0
6,886
15,627
4,788
4,190
1,077
14,550
0
100,650
W
Kukulkan
8,629
1,355
0
230
9,155
3,235
1,167
447
8,708
36,879
0
W
Cu Chulainn
CanadianTapWater
Cu Chulainn
14,654
2,765
0
3,550
22,286
22,466
2,316
5,246
17,040
0
71,325
L
3,523
1,655
0
761
17,658
18,783
0
3,344
14,089
23,292
0
W
Cthulhu
11,971
179
191
3,549
18,786
16,182
1,087
4,385
14,401
30,650
0
W
19,371
8,779
0
4,505
16,974
7,472
1,603
1,159
15,815
0
86,698
L
Baron Samedi
She-Underrated
Baron Samedi
8,791
1,635
1,432
1,214
11,871
4,503
0
2,469
9,361
29,662
0
L
Tsukuyomi
SmokeDank4200
Tsukuyomi
9,131
2,733
0
1,271
16,032
6,711
408
5,032
10,825
0
30,496
L
Ne Zha
TLOG_Das
Ne Zha
20,803
9,098
0
5,563
22,020
9,385
0
5,782
16,138
0
71,550
L
Fenrir
8,225
2,379
828
3,481
21,838
7,439
0
3,973
17,647
0
41,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,701
Gold Earned
63,256
291
Minions Killed
520
0
Camps Cleared
0
2,008,097
Distance Traveled
2,257,203
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,732
509
153
6
0
393,180
1
W
Kukulkan
11,575
463
62
2
0
419,367
2
W
Cu Chulainn
13,136
525
112
4
0
459,011
0
L
Athena
10,575
423
34
1
0
454,720
1
W
Cthulhu
11,882
475
58
2
0
509,483
0
W
Set
13,931
557
135
5
0
476,162
1
L
Baron Samedi
9,419
377
39
2
0
376,705
0
L
Tsukuyomi
10,674
427
50
2
0
415,397
0
L
Ne Zha
12,377
495
99
4
0
389,983
0
L
Fenrir
9,656
386
69
3
0
371,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role