Player Matchup

Khepri
Khepri
Axolotl99
Khepri
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 13L
1,061 Elo+
Party 1
Ne Zha
Ne Zha
Boopdaooop
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,216 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FamouseTrip-
Tsukuyomi
Level 15
God Stats
6W - 9L
1,289 SR
Queue Stats
19W - 33L
1,180 Elo+
Party 1
Danzaburou
Danzaburou
FlamingSausages
Danzaburou
Level 28
God Stats
57W - 53L
1,535 SR
Queue Stats
186W - 214L
1,388 Elo+
Solo
Kali
Kali
onyxphoenix7888
Kali
Level 18
God Stats
52W - 82L
1,225 SR
Queue Stats
69W - 100L
1,137 Elo+
Solo
Team Averages
Level 16
1,410 SR
1,196 Elo+

VS

Team Averages
Level 17
1,401 SR
1,314 Elo+
Hel
Hel
DirtyNynja
Hel
Level 16
God Stats
13W - 24L
1,146 SR
Queue Stats
110W - 133L
1,346 Elo+
Party 2
Anubis
Anubis
DomWinters
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
PhantomPylot
Merlin
Level 18
God Stats
5W - 11L
1,729 SR
Queue Stats
29W - 36L
1,242 Elo+
Party 2
Chaac
Chaac
alihusseinabd
Chaac
Level 16
God Stats
14W - 25L
1,199 SR
Queue Stats
294W - 335L
1,161 Elo+
Solo
Baron Samedi
Baron Samedi
wsfparamore
Baron Samedi
Level 25
God Stats
17W - 14L
1,432 SR
Queue Stats
67W - 57L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Axolotl99
Khepri
17
4 / 7 / 3
12,522
482
6,807
20,393
20,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Boopdaooop
Ne Zha
13
1 / 11 / 1
9,800
377
5,730
21,183
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
FamouseTrip-
Tsukuyomi
20
14 / 6 / 2
15,058
579
24,577
25,127
12,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
FlamingSausages
Danzaburou
20
11 / 6 / 1
16,674
641
19,001
21,581
10,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 17 / 2
10,122
389
7,837
25,611
11,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 8
11,373
437
9,461
16,170
5,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
DomWinters
Anubis
7
1 / 6 / 5
7,755
298
1,302
5,367
2,004
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
18
11 / 7 / 9
12,734
490
13,850
16,985
7,654
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 11 / 11
11,691
450
14,097
22,160
15,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
wsfparamore
Baron Samedi
20
13 / 3 / 7
13,252
510
28,730
24,067
13,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
31
Kills
42
47
Deaths
32
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
Axolotl99
Khepri
4
7
3
0.79
W
Ne Zha
Boopdaooop
Ne Zha
1
11
1
0.14
L
9
5
8
2.6
L
Anubis
DomWinters
Anubis
1
6
5
0.58
W
Tsukuyomi
FamouseTrip-
Tsukuyomi
14
6
2
2.5
W
Danzaburou
FlamingSausages
Danzaburou
11
6
1
1.92
L
Merlin
11
7
9
2.21
L
8
11
11
1.23
W
1
17
2
0.12
L
Baron Samedi
wsfparamore
Baron Samedi
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,952
Damage
67,440
113,895
Taken
84,749
64,268
Mitigated
43,996
21,251
Healing
24,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Axolotl99
Khepri
6,807
1,065
0
528
20,393
20,141
520
8,134
12,179
47,693
0
W
Ne Zha
Boopdaooop
Ne Zha
5,730
1,494
0
1,120
21,183
9,928
471
10,222
10,931
0
30,164
L
9,461
1,655
2,594
3,364
16,170
5,867
568
509
15,611
40,233
0
L
Anubis
DomWinters
Anubis
1,302
495
0
0
5,367
2,004
386
809
4,508
9,332
0
W
Tsukuyomi
FamouseTrip-
Tsukuyomi
24,577
6,225
0
9,056
25,127
12,511
3,016
13,616
11,511
0
99,434
W
Danzaburou
FlamingSausages
Danzaburou
19,001
10,645
0
6,367
21,581
10,050
12,445
7,145
14,376
0
118,339
L
Merlin
13,850
1,999
116
1,621
16,985
7,654
1,642
747
16,188
58,596
0
L
14,097
5,028
0
3,703
22,160
15,098
292
3,284
18,792
0
46,279
W
7,837
5,184
99
4,081
25,611
11,638
0
14,226
11,341
0
39,635
L
Baron Samedi
wsfparamore
Baron Samedi
28,730
3,881
1,018
11,901
24,067
13,373
3,436
1,458
22,393
82,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,176
Gold Earned
56,805
503
Minions Killed
322
0
Camps Cleared
0
2,067,816
Distance Traveled
1,732,711
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,522
482
86
3
0
382,399
0
W
Ne Zha
9,800
377
31
1
0
386,259
0
L
Hel
11,373
437
48
2
0
416,520
0
L
Anubis
7,755
298
13
1
0
160,635
0
W
Tsukuyomi
15,058
579
139
5
0
474,760
0
W
Danzaburou
16,674
641
190
7
0
396,100
0
L
Merlin
12,734
490
99
4
0
362,570
0
L
Chaac
11,691
450
58
2
0
448,910
0
W
Kali
10,122
389
57
2
0
428,298
1
L
Baron Samedi
13,252
510
104
4
0
344,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role