Player Matchup

Pele
Pele
AllNewEra
Pele
Level 28
God Stats
19W - 14L
1,657 SR
Queue Stats
77W - 69L
1,598 Elo+
Solo
Kukulkan
Kukulkan
DabsOnly
Kukulkan
Level 16
God Stats
3W - 2L
1,785 SR
Queue Stats
187W - 125L
1,697 Elo+
Solo
Ymir
Ymir
DonDMatoke
Ymir
Level 11
God Stats
29W - 29L
1,621 SR
Queue Stats
116W - 127L
1,448 Elo+
Party 1
Awilix
Awilix
ET97
Awilix
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,700 Elo+
Solo
Anhur
Anhur
JamChan27
Anhur
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 51L
1,325 Elo+
Party 1
Team Averages
Level 27
1,613 SR
1,554 Elo+

VS

Team Averages
Level 43
1,691 SR
1,645 Elo+
Izanami
Izanami
Alexsnowy
Izanami
Level 18
God Stats
11W - 7L
1,768 SR
Queue Stats
48W - 42L
1,619 Elo+
Solo
Cupid
Cupid
CheeseBlue
Cupid
Level 7
God Stats
35W - 19L
1,763 SR
Queue Stats
465W - 447L
1,750 Elo+
Party 3
Cabrakan
Cabrakan
GreatLongGlizzy
Cabrakan
Level 60
God Stats
6W - 6L
1,701 SR
Queue Stats
250W - 215L
1,707 Elo+
Party 3
Janus
Janus
TheManuHN
Janus
Level 10
God Stats
3W - 1L
1,723 SR
Queue Stats
92W - 80L
1,651 Elo+
Party 2
Thanatos
Thanatos
xXZaner1sXx
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
2
0 / 1 / 2
5,231
275
0
921
270
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
DabsOnly
Kukulkan
16
8 / 4 / 3
10,362
545
14,998
11,238
4,320
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 7 / 7
8,642
455
9,432
18,296
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
ET97
Awilix
15
3 / 5 / 2
9,158
482
6,914
14,130
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
JamChan27
Anhur
13
3 / 8 / 3
8,232
433
7,507
15,777
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexsnowy
Izanami
19
3 / 1 / 1
12,042
634
7,741
13,775
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
17
9 / 4 / 7
11,132
586
12,107
12,979
4,791
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
16
8 / 2 / 10
10,908
574
15,850
13,114
9,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
TheManuHN
Janus
14
1 / 4 / 3
9,606
506
2,330
9,809
3,372
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
xXZaner1sXx
Thanatos
15
4 / 6 / 5
10,267
540
8,016
15,348
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
16
Kills
25
25
Deaths
17
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alexsnowy
Izanami
3
1
1
3.5
L
Pele
0
1
2
1
W
Cupid
9
4
7
3.13
L
Kukulkan
DabsOnly
Kukulkan
8
4
3
2.38
L
2
7
7
0.79
L
Awilix
ET97
Awilix
3
5
2
0.8
W
Cabrakan
8
2
10
6.5
L
Anhur
JamChan27
Anhur
3
8
3
0.56
W
Janus
TheManuHN
Janus
1
4
3
0.63
W
Thanatos
xXZaner1sXx
Thanatos
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,851
Damage
46,044
60,362
Taken
65,025
30,000
Mitigated
28,742
11,760
Healing
24,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alexsnowy
Izanami
7,741
4,573
0
6,016
13,775
5,493
3,948
3,658
10,117
0
102,014
L
Pele
0
0
0
0
921
270
0
921
0
0
345
W
Cupid
12,107
6,796
823
4,618
12,979
4,791
2,667
5,326
7,653
0
59,191
L
Kukulkan
DabsOnly
Kukulkan
14,998
3,282
0
1,138
11,238
4,320
0
3,264
7,974
63,552
0
L
9,432
1,517
0
2,254
18,296
15,260
87
6,882
11,414
42,351
0
L
Awilix
ET97
Awilix
6,914
3,129
0
3,163
14,130
5,403
0
2,416
11,714
0
53,632
W
Cabrakan
15,850
1,264
811
3,611
13,114
9,689
538
5,455
7,659
56,105
1,618
L
Anhur
JamChan27
Anhur
7,507
2,957
501
4,704
15,777
4,747
150
4,543
11,234
0
35,900
W
Janus
TheManuHN
Janus
2,330
157
0
518
9,809
3,372
1,361
5,570
4,239
48,707
0
W
Thanatos
xXZaner1sXx
Thanatos
8,016
2,473
0
7,984
15,348
5,397
2,333
4,421
10,927
0
47,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,625
Gold Earned
53,955
353
Minions Killed
537
0
Camps Cleared
0
1,187,100
Distance Traveled
1,653,744
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,042
634
184
10
0
296,680
3
L
Pele
5,231
275
2
0
0
9,045
0
W
Cupid
11,132
586
91
5
0
309,131
2
L
Kukulkan
10,362
545
128
7
0
284,361
4
L
Ymir
8,642
455
65
3
0
286,143
0
L
Awilix
9,158
482
103
5
0
306,480
0
W
Cabrakan
10,908
574
81
4
0
329,626
2
L
Anhur
8,232
433
55
3
0
301,071
3
W
Janus
9,606
506
99
5
0
360,092
0
W
Thanatos
10,267
540
82
4
0
358,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role