Player Matchup

Ymir
Ymir
Finrii
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 39L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
SashimiChan
Baron Samedi
Level 31
God Stats
0W - 6L
1,221 SR
Queue Stats
65W - 166L
1,149 Elo+
Solo
Heimdallr
Heimdallr
iZumka
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,330 Elo+
Solo
Team Averages
Level 67
1,407 SR
1,278 Elo+

VS

Team Averages
Level 27
1,460 SR
1,433 Elo+
Ymir
Ymir
Naza33
Ymir
Level 17
God Stats
9W - 15L
1,381 SR
Queue Stats
15W - 33L
1,298 Elo+
Solo
Kali
Kali
Renji1030
Kali
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
薄荷加冰
Hou Yi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Finrii
Ymir
4
0 / 0 / 1
6,440
537
0
1,756
578
Baron Samedi
SashimiChan
Baron Samedi
11
1 / 8 / 0
7,522
627
4,706
10,052
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
iZumka
Heimdallr
12
2 / 5 / 0
8,406
701
6,042
14,732
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Naza33
Ymir
13
3 / 1 / 8
8,985
749
8,109
9,033
8,169
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
12
3 / 0 / 8
9,219
768
4,132
10,129
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
13
7 / 2 / 6
9,639
803
11,350
7,221
2,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
13
13
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
Finrii
Ymir
0
0
1
0.5
W
Ymir
Naza33
Ymir
3
1
8
7
W
Kali
3
0
8
7
L
Baron Samedi
SashimiChan
Baron Samedi
1
8
0
0.13
L
Heimdallr
iZumka
Heimdallr
2
5
0
0.4
W
Hou Yi
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,748
Damage
23,591
26,540
Taken
26,383
10,161
Mitigated
14,378
4,883
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Finrii
Ymir
0
0
0
0
1,756
578
0
676
1,080
0
0
W
Ymir
Naza33
Ymir
8,109
989
0
0
9,033
8,169
677
1,834
6,983
32,848
0
W
Kali
4,132
1,788
0
3,531
10,129
3,634
445
1,624
8,353
0
40,505
L
Baron Samedi
SashimiChan
Baron Samedi
4,706
364
490
410
10,052
4,022
0
3,046
7,006
24,483
0
L
Heimdallr
iZumka
Heimdallr
6,042
2,204
0
3,983
14,732
5,561
0
4,395
10,337
0
35,177
W
Hou Yi
11,350
6,399
0
0
7,221
2,575
2,026
1,250
5,876
0
38,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,368
Gold Earned
27,843
103
Minions Killed
149
0
Camps Cleared
0
345,155
Distance Traveled
704,261
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,440
537
0
0
0
0
0
W
Ymir
8,985
749
47
4
0
190,924
0
W
Kali
9,219
768
47
4
0
281,158
2
L
Baron Samedi
7,522
627
29
2
0
172,422
0
L
Heimdallr
8,406
701
74
6
0
172,733
3
W
Hou Yi
9,639
803
55
5
0
232,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role