Player Matchup

Pele
Pele
Coded Legend
Pele
Level 18
God Stats
7W - 12L
1,413 SR
Queue Stats
75W - 68L
1,448 Elo+
Party 3
Chiron
Chiron
RoseVegito77
Chiron
Level 26
God Stats
3W - 5L
1,827 SR
Queue Stats
64W - 66L
1,437 Elo+
Party 3
Sylvanus
Sylvanus
Sagato05
Sylvanus
Level 16
God Stats
1W - 2L
1,595 SR
Queue Stats
40W - 69L
1,644 Elo+
Party 2
King Arthur
King Arthur
SorcrarALQ
King Arthur
Level 16
God Stats
3W - 4L
1,373 SR
Queue Stats
24W - 36L
1,500 Elo+
Party 2
Tiamat
Tiamat
Taikoubou
Tiamat
Level 16
God Stats
9W - 6L
1,595 SR
Queue Stats
26W - 38L
1,500 Elo+
Party 2
Team Averages
Level 18
1,561 SR
1,506 Elo+

VS

Team Averages
Level 18
1,570 SR
1,410 Elo+
Mulan
Mulan
CosmicFeeder
Mulan
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 110L
1,472 Elo+
Party 1
Serqet
Serqet
CosmicUnicorn02
Serqet
Level 27
God Stats
1W - 2L
1,686 SR
Queue Stats
50W - 41L
1,479 Elo+
Party 1
Olorun
Olorun
IWill2203
Olorun
Level 5
God Stats
6W - 9L
1,328 SR
Queue Stats
20W - 18L
1,351 Elo+
Party 1
Rama
Rama
Selith
Rama
Level 15
God Stats
9W - 9L
1,636 SR
Queue Stats
187W - 204L
1,436 Elo+
Solo
Mercury
Mercury
Spankydoodle_
Mercury
Level 16
God Stats
1W - 2L
1,701 SR
Queue Stats
19W - 19L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 12
11,688
1,169
19,268
14,006
5,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
17
8 / 0 / 13
11,964
1,196
21,274
7,259
2,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Sagato05
Sylvanus
17
1 / 1 / 18
9,990
999
6,055
8,079
4,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
SorcrarALQ
King Arthur
17
5 / 2 / 14
10,612
1,061
16,773
23,292
17,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
Taikoubou
Tiamat
18
4 / 0 / 17
10,968
1,097
22,488
12,390
10,979
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

309

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
9,668
967
14,802
19,284
12,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 2 / 6
8,811
881
10,623
17,466
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
IWill2203
Olorun
15
2 / 9 / 3
9,692
969
14,891
20,143
6,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
Selith
Rama
15
2 / 4 / 3
9,670
967
10,215
19,331
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
15
1 / 5 / 5
9,332
933
7,411
16,575
5,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
26
Kills
7
7
Deaths
26
74
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
L
2
6
5
0.75
L
0
2
6
1.5
L
Olorun
IWill2203
Olorun
2
9
3
0.39
W
Chiron
8
0
13
14.5
W
Sylvanus
Sagato05
Sylvanus
1
1
18
10
L
Rama
Selith
Rama
2
4
3
0.88
W
King Arthur
SorcrarALQ
King Arthur
5
2
14
6
L
Mercury
1
5
5
0.7
W
Tiamat
Taikoubou
Tiamat
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,858
Damage
57,942
65,026
Taken
92,799
42,237
Mitigated
38,132
36,292
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,268
5,611
0
2,738
14,006
5,911
0
2,645
11,211
0
40,636
L
14,802
1,852
0
4,567
19,284
12,384
0
6,099
13,015
0
21,719
L
10,623
2,587
0
458
17,466
7,006
0
5,422
12,044
0
12,267
L
Olorun
IWill2203
Olorun
14,891
7,218
1,378
7,253
20,143
6,984
0
6,880
13,263
40,636
0
W
Chiron
21,274
10,466
3,042
1,956
7,259
2,733
0
718
5,860
0
35,293
W
Sylvanus
Sagato05
Sylvanus
6,055
1,085
13,146
3,558
8,079
4,842
0
2,195
5,834
16,054
0
L
Rama
Selith
Rama
10,215
8,224
0
4,945
19,331
6,038
0
5,625
13,706
0
25,288
W
King Arthur
SorcrarALQ
King Arthur
16,773
1,505
834
7,904
23,292
17,772
0
5,293
16,981
0
31,290
L
Mercury
7,411
2,192
0
439
16,575
5,720
0
4,517
12,058
0
16,702
W
Tiamat
Taikoubou
Tiamat
22,488
1,393
0
3,114
12,390
10,979
0
4,040
8,260
42,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,222
Gold Earned
47,173
192
Minions Killed
147
8
Camps Cleared
3
1,039,114
Distance Traveled
1,009,203
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,688
1,169
41
4
5
206,056
1
L
Mulan
9,668
967
19
2
1
188,120
0
L
Serqet
8,811
881
4
0
0
217,112
0
L
Olorun
9,692
969
76
8
1
163,203
0
W
Chiron
11,964
1,196
37
4
2
225,384
0
W
Sylvanus
9,990
999
21
2
0
197,301
0
L
Rama
9,670
967
26
3
0
170,778
0
W
King Arthur
10,612
1,061
28
3
1
205,690
0
L
Mercury
9,332
933
22
2
1
269,990
0
W
Tiamat
10,968
1,097
65
7
0
204,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role