Player Matchup

Chaac
Chaac
Silver IV
FAUSTX
Chaac
Silver IV
Level 82
God Stats
3W - 3L
1,524 SR
Queue Stats
55W - 81L
728 MMR
Party 1
Danzaburou
Danzaburou
Silver V
Irish1MTL
Danzaburou
Silver V
Level 34
God Stats
1W - 10L
1,460 SR
Queue Stats
9W - 28L
1,193 MMR
Party 1
Artio
Artio
Silver II
Lew_215_
Artio
Silver II
Level 97
God Stats
25W - 21L
1,607 SR
Queue Stats
184W - 200L
983 MMR
Party 3
Nemesis
Nemesis
Silver II
Vapgner
Nemesis
Silver II
Level 148
God Stats
41W - 41L
1,583 SR
Queue Stats
445W - 469L
1,007 MMR
Solo
Scylla
Scylla
Silver III
ag7yk
Scylla
Silver III
Level 94
God Stats
3W - 7L
1,634 SR
Queue Stats
65W - 73L
925 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,562 SR
967 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,552 SR
971 MMR
Cerberus
Cerberus
Bronze I
AdrianThicc
Cerberus
Bronze I
Level 36
God Stats
0W - 1L
1,670 SR
Queue Stats
7W - 21L
1,032 MMR
Solo
Merlin
Merlin
Silver II
Jevilnight
Merlin
Silver II
Level 47
God Stats
9W - 13L
1,579 SR
Queue Stats
73W - 79L
1,036 MMR
Solo
Cernunnos
Cernunnos
Bronze I
JoshinYaaa
Cernunnos
Bronze I
Level 86
God Stats
0W - 2L
1,318 SR
Queue Stats
16W - 30L
870 MMR
Party 2
Da Ji
Da Ji
Silver II
JuniorHades905
Da Ji
Silver II
Level 97
God Stats
16W - 12L
1,548 SR
Queue Stats
348W - 337L
956 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
The Voss Sauce
Cu Chulainn
Silver III
Level 141
God Stats
6W - 7L
1,646 SR
Queue Stats
247W - 274L
960 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FAUSTX
Chaac
18
2 / 2 / 12
12,258
490
10,023
20,485
16,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Irish1MTL
Danzaburou
18
5 / 4 / 7
12,281
491
14,677
16,391
6,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Lew_215_
Artio
20
6 / 1 / 10
14,102
564
13,185
24,785
25,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Vapgner
Nemesis
20
10 / 1 / 8
14,436
577
21,705
20,678
9,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ag7yk
Scylla
20
9 / 2 / 9
13,504
540
25,084
14,986
6,230
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneTsukuyomiCthulhuCupidYmir

VS

Bans
OsirisPoseidonAh Muzen CabXing TianHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdrianThicc
Cerberus
16
2 / 6 / 3
10,972
439
9,754
29,645
18,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Jevilnight
Merlin
19
4 / 6 / 3
12,399
496
16,267
16,672
6,011
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
JoshinYaaa
Cernunnos
15
1 / 8 / 3
9,432
377
8,421
20,107
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 2
11,186
447
7,538
18,744
7,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
The Voss Sauce
Cu Chulainn
17
1 / 5 / 1
10,785
431
19,700
25,189
21,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
32
Kills
10
10
Deaths
32
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AdrianThicc
Cerberus
2
6
3
0.58
W
Chaac
FAUSTX
Chaac
2
2
12
4
W
Danzaburou
Irish1MTL
Danzaburou
5
4
7
2.13
L
Merlin
Jevilnight
Merlin
4
6
3
0.92
L
Cernunnos
JoshinYaaa
Cernunnos
1
8
3
0.31
L
2
7
2
0.43
W
Artio
Lew_215_
Artio
6
1
10
11
L
Cu Chulainn
The Voss Sauce
Cu Chulainn
1
5
1
0.3
W
Nemesis
Vapgner
Nemesis
10
1
8
14
W
Scylla
ag7yk
Scylla
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,674
Damage
61,680
97,325
Taken
110,357
64,881
Mitigated
58,090
41,434
Healing
29,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AdrianThicc
Cerberus
9,754
1,106
819
9,733
29,645
18,007
0
8,385
20,886
57,134
0
W
Chaac
FAUSTX
Chaac
10,023
1,326
0
11,259
20,485
16,310
1,179
5,181
15,229
0
53,085
W
Danzaburou
Irish1MTL
Danzaburou
14,677
6,902
530
4,498
16,391
6,513
2,728
6,807
9,559
0
89,301
L
Merlin
Jevilnight
Merlin
16,267
481
510
1,457
16,672
6,011
603
7,627
8,727
87,660
0
L
Cernunnos
JoshinYaaa
Cernunnos
8,421
3,044
1,143
5,516
20,107
5,947
278
4,489
15,434
0
47,258
L
7,538
1,797
0
5,750
18,744
7,071
0
3,917
14,721
0
71,698
W
Artio
Lew_215_
Artio
13,185
744
1,483
14,093
24,785
25,967
1,829
6,249
17,561
83,981
0
L
Cu Chulainn
The Voss Sauce
Cu Chulainn
19,700
2,239
0
4,323
25,189
21,054
25
12,643
12,320
11,865
54,173
W
Nemesis
Vapgner
Nemesis
21,705
10,204
0
5,300
20,678
9,861
1,720
5,534
14,994
0
153,506
W
Scylla
ag7yk
Scylla
25,084
1,574
506
3,765
14,986
6,230
2,497
6,562
8,349
82,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,581
Gold Earned
54,774
619
Minions Killed
576
0
Camps Cleared
0
2,510,556
Distance Traveled
2,106,388
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,972
439
111
4
0
472,472
1
W
Chaac
12,258
490
65
3
0
518,005
19
W
Danzaburou
12,281
491
111
4
0
470,973
7
L
Merlin
12,399
496
133
5
0
402,695
9
L
Cernunnos
9,432
377
90
4
0
382,646
6
L
Da Ji
11,186
447
125
5
0
435,526
9
W
Artio
14,102
564
154
6
0
491,500
1
L
Cu Chulainn
10,785
431
117
5
0
413,049
5
W
Nemesis
14,436
577
161
6
0
532,348
2
W
Scylla
13,504
540
128
5
0
497,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role