Player Matchup

Anhur
Anhur
PrincessRawrXD
Anhur
Level 5
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1
Horus
Horus
ShreikanTaalomar
Horus
Level 12
God Stats
2W - 1L
1,716 SR
Queue Stats
19W - 15L
1,268 Elo+
Party 1
Serqet
Serqet
SpookieQueen
Serqet
Level 20
God Stats
9W - 11L
1,501 SR
Queue Stats
18W - 24L
1,474 Elo+
Party 1
Vulcan
Vulcan
SyCoCJ310
Vulcan
Level 26
God Stats
2W - 3L
1,492 SR
Queue Stats
10W - 17L
1,469 Elo+
Party 1
Athena
Athena
bas1lkarl0
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,376 Elo+
Party 1
Team Averages
Level 16
1,588 SR
1,450 Elo+

VS

Team Averages
Level 38
1,666 SR
1,512 Elo+
Neith
Neith
Corbatelo
Neith
Level 11
God Stats
27W - 20L
1,469 SR
Queue Stats
32W - 28L
1,491 Elo+
Party 2
Tiamat
Tiamat
Gabrantth
Tiamat
Level 10
God Stats
84W - 57L
1,544 SR
Queue Stats
114W - 73L
1,325 Elo+
Party 2
Ares
Ares
KenLambi
Ares
Level 27
God Stats
6W - 3L
1,855 SR
Queue Stats
52W - 36L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
TopBananaBasu
Tsukuyomi
Level 128
God Stats
4W - 2L
1,677 SR
Queue Stats
265W - 182L
1,616 Elo+
Party 2
Guan Yu
Guan Yu
itsNdub
Guan Yu
Level 15
God Stats
20W - 9L
1,783 SR
Queue Stats
165W - 141L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 1
8,156
371
1,803
19,668
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 8 / 4
8,584
390
6,603
21,309
12,767
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Serqet
14
5 / 9 / 2
9,790
445
8,229
19,972
12,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
SyCoCJ310
Vulcan
16
2 / 7 / 4
10,608
482
10,361
12,075
4,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
bas1lkarl0
Athena
12
1 / 15 / 3
9,056
412
8,532
25,035
16,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Corbatelo
Neith
18
11 / 1 / 16
13,019
592
15,717
11,237
4,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Gabrantth
Tiamat
17
4 / 0 / 14
12,022
546
6,750
9,351
6,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
19
13 / 1 / 15
13,766
626
22,606
18,879
17,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
TopBananaBasu
Tsukuyomi
20
17 / 4 / 13
14,364
653
19,819
17,647
7,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
itsNdub
Guan Yu
18
6 / 4 / 14
12,212
555
10,647
21,814
24,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
123
10
Kills
51
52
Deaths
10
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Neith
Corbatelo
Neith
11
1
16
19
W
Tiamat
Gabrantth
Tiamat
4
0
14
11
W
Ares
13
1
15
20.5
L
0
13
1
0.04
L
2
8
4
0.5
L
Serqet
5
9
2
0.67
L
Vulcan
SyCoCJ310
Vulcan
2
7
4
0.57
W
Tsukuyomi
TopBananaBasu
Tsukuyomi
17
4
13
5.88
L
Athena
bas1lkarl0
Athena
1
15
3
0.17
W
Guan Yu
itsNdub
Guan Yu
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,528
Damage
75,539
98,059
Taken
78,928
50,590
Mitigated
60,282
11,886
Healing
34,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Corbatelo
Neith
15,717
8,773
0
3,541
11,237
4,553
5,912
3,866
7,371
0
80,793
W
Tiamat
Gabrantth
Tiamat
6,750
836
0
5,157
9,351
6,310
170
4,412
4,939
53,939
0
W
Ares
22,606
1,718
431
3,170
18,879
17,064
1,347
5,174
12,781
86,959
0
L
1,803
1,241
0
2,990
19,668
5,085
0
3,382
16,215
0
26,811
L
6,603
3,439
1,340
3,145
21,309
12,767
0
6,441
14,424
0
32,660
L
Serqet
8,229
2,305
0
2,697
19,972
12,156
0
4,337
15,210
0
50,063
L
Vulcan
SyCoCJ310
Vulcan
10,361
4,080
0
1,116
12,075
4,215
0
4,269
7,566
54,304
0
W
Tsukuyomi
TopBananaBasu
Tsukuyomi
19,819
4,120
0
5,536
17,647
7,606
3,191
4,265
13,126
0
105,638
L
Athena
bas1lkarl0
Athena
8,532
1,967
0
598
25,035
16,367
0
10,255
14,559
38,193
0
W
Guan Yu
itsNdub
Guan Yu
10,647
1,383
6,282
10,380
21,814
24,749
1,081
4,615
16,203
277
72,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
65,383
372
Minions Killed
582
0
Camps Cleared
0
1,942,335
Distance Traveled
2,203,526
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,019
592
103
5
0
402,813
0
W
Tiamat
12,022
546
102
5
0
460,619
1
W
Ares
13,766
626
118
5
0
422,560
6
L
Anhur
8,156
371
52
2
0
323,322
0
L
Horus
8,584
390
53
2
0
370,805
1
L
Serqet
9,790
445
86
4
0
431,864
2
L
Vulcan
10,608
482
132
6
0
387,123
5
W
Tsukuyomi
14,364
653
161
7
0
476,442
2
L
Athena
9,056
412
49
2
0
429,221
5
W
Guan Yu
12,212
555
98
4
0
441,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role