Player Matchup

Zeus
Zeus
MutableGra1n692
Zeus
Level 138
God Stats
2W - 3L
1,447 SR
Queue Stats
51W - 45L
1,536 Elo+
Party 1
Khepri
Khepri
cezeulor
Khepri
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Thor
Thor
iFrankhh
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
taquitosdecabeza
Artemis
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 76L
1,609 Elo+
Party 1
Hercules
Hercules
taquitosdesmite
Hercules
Level 19
God Stats
1W - 1L
1,474 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 101
1,484 SR
1,529 Elo+

VS

Team Averages
Level 57
1,596 SR
1,624 Elo+
Olorun
Olorun
Gosttar
Olorun
Level 24
God Stats
1W - 0L
1,477 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SloppyJoel760
Achilles
Level 83
God Stats
4W - 5L
1,306 SR
Queue Stats
294W - 207L
1,638 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheLostSunKing
Ah Muzen Cab
Level 49
God Stats
10W - 9L
1,589 SR
Queue Stats
37W - 25L
1,617 Elo+
Solo
Discordia
Discordia
W00DY760
Discordia
Level 23
God Stats
3W - 1L
1,831 SR
Queue Stats
21W - 5L
1,804 Elo+
Party 2
Sylvanus
Sylvanus
ZunigaG760
Sylvanus
Level 104
God Stats
15W - 6L
1,777 SR
Queue Stats
541W - 392L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 1
9,109
701
13,058
8,544
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
cezeulor
Khepri
14
2 / 3 / 6
9,336
718
8,115
17,997
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
14
2 / 4 / 4
8,430
648
8,757
15,218
5,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 7 / 5
8,604
662
10,021
14,610
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
15
4 / 4 / 3
9,793
753
11,638
14,676
13,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gosttar
Olorun
14
3 / 5 / 7
9,687
745
6,971
12,660
5,679
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
SloppyJoel760
Achilles
17
6 / 2 / 11
10,776
829
10,001
13,333
16,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
TheLostSunKing
Ah Muzen Cab
18
4 / 3 / 8
11,123
856
12,020
11,906
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
W00DY760
Discordia
19
10 / 1 / 9
12,299
946
23,404
11,201
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ZunigaG760
Sylvanus
15
2 / 0 / 14
10,253
789
10,305
12,902
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
11
Kills
25
25
Deaths
11
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Olorun
Gosttar
Olorun
3
5
7
1.3
L
2
7
1
0.36
W
Achilles
SloppyJoel760
Achilles
6
2
11
5.75
W
Ah Muzen Cab
TheLostSunKing
Ah Muzen Cab
4
3
8
2.67
W
Discordia
W00DY760
Discordia
10
1
9
14.5
W
Sylvanus
ZunigaG760
Sylvanus
2
0
14
9
L
Khepri
cezeulor
Khepri
2
3
6
1.67
L
Thor
2
4
4
1
L
1
7
5
0.5
L
Hercules
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,589
Damage
62,701
71,045
Taken
62,002
42,328
Mitigated
44,696
10,700
Healing
27,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Gosttar
Olorun
6,971
5,264
1,160
1,611
12,660
5,679
55
6,012
6,548
11,365
0
L
13,058
815
0
250
8,544
3,320
0
5,229
2,943
46,630
0
W
Achilles
SloppyJoel760
Achilles
10,001
2,574
559
2,069
13,333
16,079
2
3,749
9,359
0
24,862
W
Ah Muzen Cab
TheLostSunKing
Ah Muzen Cab
12,020
4,887
0
4,192
11,906
5,771
3,078
3,172
8,609
0
56,829
W
Discordia
W00DY760
Discordia
23,404
1,116
0
3,356
11,201
4,876
0
3,307
7,844
55,405
0
W
Sylvanus
ZunigaG760
Sylvanus
10,305
2,084
6,048
8,631
12,902
12,291
0
4,933
7,894
17,436
0
L
Khepri
cezeulor
Khepri
8,115
664
0
5,686
17,997
14,607
0
9,908
7,835
16,181
0
L
Thor
8,757
1,821
0
285
15,218
5,637
0
9,376
5,600
0
24,278
L
10,021
4,392
0
2,988
14,610
5,644
0
7,171
7,236
0
32,550
L
Hercules
11,638
3,078
0
1,491
14,676
13,120
0
8,175
6,375
0
16,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,272
Gold Earned
54,138
249
Minions Killed
284
7
Camps Cleared
6
1,083,652
Distance Traveled
1,261,104
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,687
745
17
1
1
179,270
0
L
Zeus
9,109
701
99
8
3
208,062
1
W
Achilles
10,776
829
47
4
0
297,742
3
W
Ah Muzen Cab
11,123
856
124
10
1
263,695
4
W
Discordia
12,299
946
87
7
3
270,746
1
W
Sylvanus
10,253
789
9
1
1
249,651
1
L
Khepri
9,336
718
19
1
0
209,383
0
L
Thor
8,430
648
36
3
2
227,784
1
L
Artemis
8,604
662
77
6
2
190,939
0
L
Hercules
9,793
753
18
1
0
247,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role