Player Matchup

Vulcan
Vulcan
CapitanoMorte
Vulcan
Level 26
God Stats
0W - 4L
1,257 SR
Queue Stats
148W - 159L
1,416 Elo+
Solo
Mercury
Mercury
EChadG71
Mercury
Level 18
God Stats
19W - 24L
1,552 SR
Queue Stats
288W - 303L
1,412 Elo+
Party 1
Thor
Thor
KingRod0428
Thor
Level 8
God Stats
2W - 2L
1,382 SR
Queue Stats
4W - 6L
1,654 Elo+
Party 3
King Arthur
King Arthur
LoST x RollTide
King Arthur
Level 17
God Stats
2W - 3L
1,399 SR
Queue Stats
128W - 173L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
xKawaiiOtokonoko
Kukulkan
Level 5
God Stats
0W - 4L
1,287 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 15
1,375 SR
1,485 Elo+

VS

Team Averages
Level 14
1,496 SR
1,390 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GBKBM
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,191 Elo+
Solo
Chronos
Chronos
Hyago AA
Chronos
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,384 Elo+
Solo
Anhur
Anhur
TheRealHotSauce1
Anhur
Level 23
God Stats
1W - 10L
1,500 SR
Queue Stats
126W - 211L
1,441 Elo+
Party 2
Ymir
Ymir
YT_TomBack
Ymir
Level 10
God Stats
13W - 17L
1,481 SR
Queue Stats
26W - 30L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 0
7,434
372
6,574
4,981
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
EChadG71
Mercury
15
3 / 5 / 3
9,172
459
8,170
17,422
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 10 / 5
6,954
348
4,730
13,957
4,206
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
LoST x RollTide
King Arthur
11
0 / 2 / 0
7,383
369
3,742
14,885
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 9 / 2
9,766
488
11,073
11,037
3,992
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 0 / 2
11,798
590
18,283
12,942
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
6
0 / 3 / 1
6,835
342
101
2,888
611
Chronos
Hyago AA
Chronos
14
6 / 4 / 2
9,779
489
8,521
12,409
4,832
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
8 / 5 / 3
10,639
532
11,633
15,874
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
10 / 4 / 5
10,870
544
9,679
17,699
15,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
15
Kills
29
29
Deaths
16
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
2
6
L
5
3
0
1.67
L
Mercury
EChadG71
Mercury
3
5
3
0.9
W
Ra
0
3
1
0.17
W
Chronos
Hyago AA
Chronos
6
4
2
1.75
L
0
10
5
0.25
L
King Arthur
LoST x RollTide
King Arthur
0
2
0
0
W
8
5
3
1.9
W
10
4
5
3.13
L
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,289
Damage
48,217
62,282
Taken
61,812
25,378
Mitigated
33,832
9,189
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,283
7,363
0
7,904
12,942
7,541
3,251
731
11,881
86,981
8,954
L
6,574
2,203
0
0
4,981
1,532
506
2,438
2,543
23,032
0
L
Mercury
EChadG71
Mercury
8,170
3,428
0
5,328
17,422
6,291
893
9,384
8,038
0
50,594
W
Ra
101
29
0
610
2,888
611
18
683
2,205
5,201
0
W
Chronos
Hyago AA
Chronos
8,521
2,171
0
1,440
12,409
4,832
1,310
3,703
8,641
38,218
0
L
4,730
1,358
0
154
13,957
4,206
0
7,946
6,011
0
13,520
L
King Arthur
LoST x RollTide
King Arthur
3,742
627
0
2,717
14,885
9,357
245
8,609
6,276
0
31,902
W
11,633
4,555
0
4,299
15,874
5,756
2,967
3,788
11,939
0
61,581
W
9,679
1,640
246
384
17,699
15,092
56
8,318
9,144
45,218
0
L
11,073
3,654
0
990
11,037
3,992
597
7,464
3,573
30,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
49,921
231
Minions Killed
377
0
Camps Cleared
0
1,379,246
Distance Traveled
1,397,836
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,798
590
155
8
0
342,900
0
L
Vulcan
7,434
372
32
2
0
201,636
0
L
Mercury
9,172
459
89
4
0
312,175
1
W
Ra
6,835
342
11
1
0
142,789
0
W
Chronos
9,779
489
66
3
0
282,678
0
L
Thor
6,954
348
14
1
0
259,094
1
L
King Arthur
7,383
369
51
3
0
305,282
0
W
Anhur
10,639
532
83
4
0
309,512
0
W
Ymir
10,870
544
62
3
0
319,957
1
L
Kukulkan
9,766
488
45
2
0
301,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role