Player Matchup

Tsukuyomi
Tsukuyomi
Bryan-Burrito
Tsukuyomi
Level 127
God Stats
1W - 2L
1,799 SR
Queue Stats
86W - 63L
1,540 Elo+
Party 1
Persephone
Persephone
Fernkelz_
Persephone
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 138L
1,571 Elo+
Party 1
Bacchus
Bacchus
l2obinson
Bacchus
Level 84
God Stats
30W - 17L
1,623 SR
Queue Stats
111W - 99L
1,475 Elo+
Party 1
Team Averages
Level 91
1,641 SR
1,529 Elo+

VS

Team Averages
Level 77
1,707 SR
1,664 Elo+
Odin
Odin
Condior
Odin
Level 66
God Stats
21W - 10L
1,763 SR
Queue Stats
166W - 127L
1,687 Elo+
Party 2
Mercury
Mercury
Perseus Eon
Mercury
Level 98
God Stats
9W - 5L
1,641 SR
Queue Stats
67W - 65L
1,698 Elo+
Party 2
Hel
Hel
Smack Blunty
Hel
Level 66
God Stats
34W - 17L
1,716 SR
Queue Stats
138W - 85L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bryan-Burrito
Tsukuyomi
15
3 / 7 / 3
11,822
591
14,632
20,031
11,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Fernkelz_
Persephone
16
1 / 5 / 4
11,759
588
11,620
11,463
4,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
l2obinson
Bacchus
12
2 / 4 / 2
11,732
587
8,571
19,476
22,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Condior
Odin
16
0 / 1 / 13
11,857
593
13,076
17,572
18,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Perseus Eon
Mercury
16
11 / 4 / 1
13,976
699
8,263
13,866
4,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 1 / 9
12,583
629
18,784
16,032
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
15
16
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bryan-Burrito
Tsukuyomi
3
7
3
0.64
W
Odin
Condior
Odin
0
1
13
6.5
L
Persephone
Fernkelz_
Persephone
1
5
4
0.6
W
Mercury
Perseus Eon
Mercury
11
4
1
2.88
W
4
1
9
8.5
L
Bacchus
l2obinson
Bacchus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,823
Damage
40,123
50,970
Taken
47,470
37,974
Mitigated
29,426
15,726
Healing
19,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bryan-Burrito
Tsukuyomi
14,632
3,215
0
6,130
20,031
11,079
995
6,953
12,441
0
63,294
W
Odin
Condior
Odin
13,076
1,541
646
1,177
17,572
18,428
278
6,718
10,459
0
34,517
L
Persephone
Fernkelz_
Persephone
11,620
1,063
0
2,836
11,463
4,156
605
4,106
6,927
53,006
0
W
Mercury
Perseus Eon
Mercury
8,263
3,276
0
1,434
13,866
4,726
1,557
5,496
8,056
0
38,778
W
18,784
0
5,966
10,019
16,032
6,272
990
6,838
8,740
74,135
0
L
Bacchus
l2obinson
Bacchus
8,571
759
0
6,760
19,476
22,739
72
6,954
11,651
22,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,313
Gold Earned
38,416
184
Minions Killed
191
0
Camps Cleared
0
1,025,232
Distance Traveled
1,249,353
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,822
591
73
4
0
335,232
0
W
Odin
11,857
593
57
3
0
414,405
0
L
Persephone
11,759
588
90
5
0
325,017
2
W
Mercury
13,976
699
39
2
0
444,616
0
W
Hel
12,583
629
95
5
0
390,332
1
L
Bacchus
11,732
587
21
1
0
364,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role