Player Matchup

Ares
Ares
Alyenka
Ares
Level 65
God Stats
4W - 6L
1,516 SR
Queue Stats
126W - 182L
1,440 Elo+
Party 1
Hachiman
Hachiman
DocMcScruffins
Hachiman
Level 122
God Stats
10W - 11L
1,516 SR
Queue Stats
361W - 359L
1,466 Elo+
Party 1
Merlin
Merlin
Durnick
Merlin
Level 115
God Stats
2W - 2L
1,510 SR
Queue Stats
681W - 699L
1,457 Elo+
Party 1
Ra
Ra
NightoneCyz
Ra
Level 129
God Stats
3W - 3L
1,455 SR
Queue Stats
88W - 65L
1,438 Elo+
Solo
Thor
Thor
PlayWithNubs
Thor
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 303L
1,402 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,441 Elo+

VS

Team Averages
Level 96
1,587 SR
1,470 Elo+
Chaac
Chaac
AstroMarkk
Chaac
Level 94
God Stats
51W - 44L
1,615 SR
Queue Stats
549W - 547L
1,535 Elo+
Party 2
Discordia
Discordia
Bootymeatcheek
Discordia
Level 88
God Stats
14W - 9L
1,622 SR
Queue Stats
81W - 63L
1,483 Elo+
Party 2
Izanami
Izanami
Remotus3015
Izanami
Level 68
God Stats
18W - 25L
1,474 SR
Queue Stats
169W - 187L
1,458 Elo+
Solo
Cupid
Cupid
Ronieehaalleee
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
SaltyPhyslc
Fenrir
Level 124
God Stats
11W - 4L
1,722 SR
Queue Stats
267W - 256L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Alyenka
Ares
8
0 / 5 / 2
5,161
430
3,035
7,649
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
11
0 / 1 / 1
5,640
470
4,774
7,173
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Durnick
Merlin
13
1 / 1 / 0
6,901
575
2,111
5,631
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 1
5,777
481
3,900
6,882
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
5,198
433
1,626
7,062
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
4 / 0 / 4
6,315
526
4,800
6,216
3,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Bootymeatcheek
Discordia
12
0 / 0 / 0
6,851
571
1,583
3,334
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Remotus3015
Izanami
12
2 / 1 / 4
7,187
599
5,694
8,439
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 1
6,570
548
3,853
5,775
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
12
6 / 1 / 0
7,403
617
5,878
4,800
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
14
14
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
Alyenka
Ares
0
5
2
0.2
W
Chaac
4
0
4
6
W
Discordia
Bootymeatcheek
Discordia
0
0
0
0
L
Hachiman
0
1
1
0.5
L
Merlin
Durnick
Merlin
1
1
0
1
L
0
4
1
0.13
L
1
3
0
0.33
W
Izanami
Remotus3015
Izanami
2
1
4
4
W
2
0
1
2.5
W
Fenrir
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,446
Damage
21,808
34,397
Taken
28,564
11,111
Mitigated
12,189
8,862
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Alyenka
Ares
3,035
189
0
951
7,649
3,171
0
44
7,480
11,632
0
W
Chaac
4,800
1,108
0
2,719
6,216
3,728
456
1,375
4,841
0
21,962
W
Discordia
Bootymeatcheek
Discordia
1,583
0
0
1,114
3,334
978
481
1,042
2,292
41,995
0
L
Hachiman
4,774
1,847
0
2,816
7,173
2,168
0
0
7,048
0
37,425
L
Merlin
Durnick
Merlin
2,111
133
0
1,005
5,631
1,892
0
1,292
4,339
49,042
0
L
3,900
110
0
1,642
6,882
2,072
205
0
6,832
35,203
0
L
1,626
156
0
2,448
7,062
1,808
0
247
6,740
0
21,270
W
Izanami
Remotus3015
Izanami
5,694
3,701
0
4,876
8,439
2,947
850
5,002
3,437
0
46,860
W
3,853
1,997
80
2,563
5,775
1,663
1,084
1,168
4,607
0
32,622
W
Fenrir
5,878
1,021
0
699
4,800
2,873
464
459
4,341
0
36,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
34,326
339
Minions Killed
344
0
Camps Cleared
0
1,081,601
Distance Traveled
1,064,009
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,161
430
21
2
0
210,917
2
W
Chaac
6,315
526
29
2
0
236,441
5
W
Discordia
6,851
571
84
7
0
226,985
5
L
Hachiman
5,640
470
77
6
0
200,760
2
L
Merlin
6,901
575
116
10
0
225,022
0
L
Ra
5,777
481
75
6
0
226,583
2
L
Thor
5,198
433
50
4
0
218,319
3
W
Izanami
7,187
599
100
8
0
162,585
0
W
Cupid
6,570
548
70
6
0
187,043
1
W
Fenrir
7,403
617
61
5
0
250,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role