Player Matchup

Athena
Athena
Silver III
BrokenBenis
Athena
Silver III
Level 88
God Stats
2W - 2L
1,463 SR
Queue Stats
149W - 145L
1,023 MMR
Party 2
Hun Batz
Hun Batz
Silver III
LuciferDawson420
Hun Batz
Silver III
Level 102
God Stats
8W - 9L
1,535 SR
Queue Stats
224W - 227L
866 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
TtvSaiyanSenpaii
Kuzenbo
Silver II
Level 60
God Stats
15W - 10L
1,673 SR
Queue Stats
25W - 29L
1,239 MMR
Party 2
Ullr
Ullr
Silver III
gðrσchυυ
Ullr
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
virtualghoul
Zeus
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,534 SR
1,226 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,564 SR
1,059 MMR
Fenrir
Fenrir
Silver III
Aoreo
Fenrir
Silver III
Level 91
God Stats
5W - 10L
1,312 SR
Queue Stats
293W - 297L
865 MMR
Solo
Vulcan
Vulcan
Silver III
DadJokez
Vulcan
Silver III
Level 160
God Stats
9W - 4L
1,500 SR
Queue Stats
689W - 694L
1,093 MMR
Solo
Ne Zha
Ne Zha
Silver I
JuggerJoshua9
Ne Zha
Silver I
Level 129
God Stats
25W - 29L
1,686 SR
Queue Stats
222W - 216L
1,231 MMR
Party 1
Cabrakan
Cabrakan
Silver III
TheJwyatt
Cabrakan
Silver III
Level 85
God Stats
109W - 71L
1,648 SR
Queue Stats
364W - 357L
1,082 MMR
Solo
Skadi
Skadi
Silver IV
XKarim19X
Skadi
Silver IV
Level 44
God Stats
10W - 7L
1,673 SR
Queue Stats
110W - 113L
1,022 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 5 / 0
7,352
525
3,643
13,082
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 2
6,669
476
4,480
10,254
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 1
7,387
528
3,785
10,673
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 2 / 1
7,009
501
4,261
9,776
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
6,813
487
3,217
7,557
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetTsukuyomiNemesisApolloCthulhu

VS

Bans
ScyllaCu ChulainnHou YiTyrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aoreo
Fenrir
13
4 / 0 / 7
7,701
550
4,954
7,102
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
DadJokez
Vulcan
14
6 / 1 / 3
8,129
581
7,610
6,206
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 11
7,494
535
6,158
7,432
2,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
TheJwyatt
Cabrakan
15
3 / 0 / 3
8,610
615
8,774
6,635
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
XKarim19X
Skadi
13
4 / 2 / 5
7,295
521
7,100
6,595
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
18
18
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aoreo
Fenrir
4
0
7
7.5
L
Athena
0
5
0
0
W
Vulcan
DadJokez
Vulcan
6
1
3
7.5
W
1
0
11
6.5
L
0
4
2
0.25
W
Cabrakan
TheJwyatt
Cabrakan
3
0
3
4.5
L
1
3
1
0.5
W
Skadi
XKarim19X
Skadi
4
2
5
3.25
L
2
2
1
1.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,386
Damage
34,596
51,342
Taken
33,970
24,221
Mitigated
17,351
12,798
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aoreo
Fenrir
4,954
920
0
1,761
7,102
4,080
0
1,905
5,197
0
21,512
L
Athena
3,643
1,278
0
4,374
13,082
7,139
0
7,710
4,972
41,171
0
W
Vulcan
DadJokez
Vulcan
7,610
845
0
1,542
6,206
2,320
150
2,951
3,255
51,091
0
W
6,158
1,479
0
2,308
7,432
2,685
139
962
6,470
0
54,659
L
4,480
811
0
2,074
10,254
3,547
0
2,559
7,477
0
42,660
W
Cabrakan
TheJwyatt
Cabrakan
8,774
1,538
0
3,403
6,635
6,478
43
3,643
2,992
50,286
0
L
3,785
1,743
0
1,446
10,673
6,384
0
1,575
9,032
27,447
0
W
Skadi
XKarim19X
Skadi
7,100
3,059
0
310
6,595
1,788
0
1,184
5,411
0
41,899
L
4,261
1,764
0
3,452
9,776
4,704
0
1,412
8,336
0
42,505
L
3,217
82
0
1,452
7,557
2,447
0
2,246
5,141
44,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
39,229
390
Minions Killed
444
0
Camps Cleared
0
1,350,394
Distance Traveled
1,474,897
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,701
550
28
2
0
327,258
6
L
Athena
7,352
525
104
7
0
241,886
5
W
Vulcan
8,129
581
106
8
0
304,055
5
W
Ne Zha
7,494
535
96
7
0
310,722
6
L
Hun Batz
6,669
476
79
6
0
299,422
5
W
Cabrakan
8,610
615
128
9
0
258,937
5
L
Kuzenbo
7,387
528
47
3
0
291,184
5
W
Skadi
7,295
521
86
6
0
273,925
9
L
Ullr
7,009
501
76
5
0
253,209
2
L
Zeus
6,813
487
84
6
0
264,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role