Player Matchup

Artemis
Artemis
PrinceHeadass
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,641 Elo+
Party 3
Olorun
Olorun
SinkWater_v2
Olorun
Level 16
God Stats
9W - 9L
1,505 SR
Queue Stats
21W - 24L
1,419 Elo+
Party 1
Pele
Pele
ZZZDuck_OW
Pele
Level 7
God Stats
13W - 15L
1,311 SR
Queue Stats
29W - 30L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
king-headass10
Danzaburou
Level 39
God Stats
4W - 4L
1,573 SR
Queue Stats
9W - 15L
1,535 Elo+
Party 3
Osiris
Osiris
v45rm
Osiris
Level 11
God Stats
3W - 2L
1,507 SR
Queue Stats
43W - 50L
1,446 Elo+
Solo
Team Averages
Level 15
1,479 SR
1,478 Elo+

VS

Team Averages
Level 20
1,587 SR
1,404 Elo+
Chang'e
Chang'e
HelRaiz3r22
Chang'e
Level 28
God Stats
6W - 9L
1,712 SR
Queue Stats
7W - 11L
1,472 Elo+
Party 2
Arachne
Arachne
IIAmarraII
Arachne
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
50W - 74L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Kota_Khan_666
Cernunnos
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
5W - 11L
1,239 Elo+
Solo
Olorun
Olorun
Natureman21
Olorun
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,284 Elo+
Party 2
Artio
Artio
wrongsha
Artio
Level 27
God Stats
3W - 1L
1,931 SR
Queue Stats
48W - 53L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
10 / 1 / 16
10,966
1,218
19,195
5,584
2,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
17
7 / 1 / 19
10,498
1,166
18,847
4,817
2,095
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 1 / 17
9,362
1,040
8,464
7,459
3,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
king-headass10
Danzaburou
16
7 / 3 / 17
10,358
1,151
14,059
8,366
3,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
v45rm
Osiris
16
5 / 1 / 14
9,915
1,102
8,528
9,825
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

307

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HelRaiz3r22
Chang'e
14
2 / 6 / 3
8,818
980
7,389
14,407
5,340
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
IIAmarraII
Arachne
13
1 / 5 / 3
8,500
944
2,077
6,510
2,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Kota_Khan_666
Cernunnos
13
0 / 14 / 2
7,690
854
5,873
21,346
7,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
14
3 / 4 / 3
9,066
1,007
8,143
11,894
5,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
wrongsha
Artio
15
1 / 6 / 5
9,530
1,059
7,379
23,958
25,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
23
35
Kills
7
7
Deaths
35
83
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HelRaiz3r22
Chang'e
2
6
3
0.58
L
Arachne
IIAmarraII
Arachne
1
5
3
0.5
L
Cernunnos
Kota_Khan_666
Cernunnos
0
14
2
0.07
L
Olorun
3
4
3
1.13
W
Artemis
10
1
16
18
W
Olorun
7
1
19
16.5
W
6
1
17
14.5
W
Danzaburou
king-headass10
Danzaburou
7
3
17
5.17
W
Osiris
v45rm
Osiris
5
1
14
12
L
Artio
wrongsha
Artio
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,093
Damage
30,861
36,051
Taken
78,115
17,812
Mitigated
45,532
12,617
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HelRaiz3r22
Chang'e
7,389
575
2,330
1,573
14,407
5,340
0
4,807
9,500
31,076
0
L
Arachne
IIAmarraII
Arachne
2,077
1,711
0
333
6,510
2,264
0
1,459
5,026
0
3,066
L
Cernunnos
Kota_Khan_666
Cernunnos
5,873
2,388
0
1,101
21,346
7,806
0
4,064
17,182
0
14,766
L
Olorun
8,143
3,748
1,676
3,098
11,894
5,080
0
3,293
8,526
20,214
0
W
Artemis
19,195
13,712
1,278
2,366
5,584
2,430
0
3,105
2,479
0
35,270
W
Olorun
18,847
10,269
2,078
1,909
4,817
2,095
0
2,886
1,931
32,929
0
W
8,464
2,570
0
2,072
7,459
3,525
0
4,920
2,539
0
15,900
W
Danzaburou
king-headass10
Danzaburou
14,059
6,874
267
1,493
8,366
3,476
0
5,563
2,803
0
26,369
W
Osiris
v45rm
Osiris
8,528
3,548
0
1,154
9,825
6,286
0
6,437
3,143
4
19,635
L
Artio
wrongsha
Artio
7,379
1,541
629
3,455
23,958
25,042
0
5,224
18,509
25,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,099
Gold Earned
43,604
137
Minions Killed
128
4
Camps Cleared
3
775,507
Distance Traveled
612,093
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,818
980
60
7
1
138,029
0
L
Arachne
8,500
944
2
0
0
46,132
0
L
Cernunnos
7,690
854
17
2
0
124,418
2
L
Olorun
9,066
1,007
24
3
2
137,497
0
W
Artemis
10,966
1,218
37
4
2
140,751
1
W
Olorun
10,498
1,166
32
4
1
147,251
0
W
Pele
9,362
1,040
14
2
1
167,914
1
W
Danzaburou
10,358
1,151
18
2
0
144,582
0
W
Osiris
9,915
1,102
36
4
0
175,009
1
L
Artio
9,530
1,059
25
3
0
166,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role