Player Matchup

Cthulhu
Cthulhu
EllBell59
Cthulhu
Level 7
God Stats
3W - 0L
1,745 SR
Queue Stats
8W - 5L
1,558 Elo+
Party 1
Poseidon
Poseidon
JoeyBluntz
Poseidon
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 21L
1,710 Elo+
Party 1
Jing Wei
Jing Wei
KinggWavyy
Jing Wei
Level 29
God Stats
3W - 2L
1,660 SR
Queue Stats
167W - 157L
1,546 Elo+
Solo
Nox
Nox
Trilliotto
Nox
Level 11
God Stats
13W - 6L
1,717 SR
Queue Stats
47W - 38L
1,626 Elo+
Party 1
Erlang Shen
Erlang Shen
smittyboy135
Erlang Shen
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
590W - 551L
1,518 Elo+
Party 1
Team Averages
Level 50
1,624 SR
1,592 Elo+

VS

Team Averages
Level 16
1,441 SR
1,437 Elo+
Nemesis
Nemesis
Floobergoop
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,436 Elo+
Party 2
Sol
Sol
RupeequR
Sol
Level 16
God Stats
95W - 73L
1,510 SR
Queue Stats
174W - 143L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
Theakston16
Danzaburou
Level 29
God Stats
12W - 12L
1,457 SR
Queue Stats
84W - 76L
1,492 Elo+
Solo
Bellona
Bellona
TokyoTaran
Bellona
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
13W - 16L
1,362 Elo+
Party 2
Bacchus
Bacchus
magni2012
Bacchus
Level 26
God Stats
2W - 4L
1,235 SR
Queue Stats
21W - 22L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EllBell59
Cthulhu
15
4 / 2 / 14
10,418
548
6,110
14,133
8,560
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
JoeyBluntz
Poseidon
19
9 / 0 / 10
12,250
645
21,257
11,008
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
KinggWavyy
Jing Wei
16
6 / 2 / 3
11,143
586
8,225
13,931
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 7
10,626
559
7,608
8,356
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
smittyboy135
Erlang Shen
18
7 / 1 / 1
11,806
621
6,123
17,092
11,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Floobergoop
Nemesis
10
1 / 8 / 1
7,139
376
5,093
15,838
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 5 / 0
8,982
473
8,373
12,880
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Theakston16
Danzaburou
9
0 / 6 / 1
6,462
340
3,586
10,736
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
TokyoTaran
Bellona
14
0 / 5 / 3
7,887
415
8,462
13,840
11,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
magni2012
Bacchus
11
1 / 6 / 2
7,427
391
4,035
15,295
13,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
30
Kills
6
7
Deaths
30
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EllBell59
Cthulhu
4
2
14
5.5
L
Nemesis
Floobergoop
Nemesis
1
8
1
0.19
W
Poseidon
JoeyBluntz
Poseidon
9
0
10
14
W
Jing Wei
KinggWavyy
Jing Wei
6
2
3
3.75
L
4
5
0
0.8
L
Danzaburou
Theakston16
Danzaburou
0
6
1
0.08
L
Bellona
TokyoTaran
Bellona
0
5
3
0.3
W
4
2
7
3.75
L
Bacchus
magni2012
Bacchus
1
6
2
0.33
W
Erlang Shen
smittyboy135
Erlang Shen
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,323
Damage
29,549
64,520
Taken
68,589
31,935
Mitigated
38,029
28,488
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EllBell59
Cthulhu
6,110
637
368
2,965
14,133
8,560
231
2,627
11,314
21,440
0
L
Nemesis
Floobergoop
Nemesis
5,093
2,812
0
3,980
15,838
5,262
0
6,224
9,516
0
32,422
W
Poseidon
JoeyBluntz
Poseidon
21,257
3,453
0
4,006
11,008
3,865
1,470
3,153
7,539
104,125
0
W
Jing Wei
KinggWavyy
Jing Wei
8,225
6,686
0
7,739
13,931
5,104
5,070
3,914
9,946
0
64,534
L
8,373
1,427
0
3,189
12,880
4,539
321
7,461
5,222
45,699
0
L
Danzaburou
Theakston16
Danzaburou
3,586
1,254
0
2,575
10,736
3,001
0
3,988
6,694
0
32,143
L
Bellona
TokyoTaran
Bellona
8,462
2,585
0
698
13,840
11,377
195
6,995
6,805
5,950
36,328
W
7,608
377
0
1,707
8,356
3,255
353
2,869
5,174
49,537
0
L
Bacchus
magni2012
Bacchus
4,035
600
0
1,354
15,295
13,850
0
9,790
5,377
15,435
0
W
Erlang Shen
smittyboy135
Erlang Shen
6,123
3,246
0
11,703
17,092
11,151
3,519
432
16,509
0
90,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,243
Gold Earned
37,897
599
Minions Killed
290
0
Camps Cleared
0
1,738,123
Distance Traveled
1,608,532
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,418
548
37
2
0
321,871
2
L
Nemesis
7,139
376
58
3
0
318,688
2
W
Poseidon
12,250
645
180
9
0
403,110
0
W
Jing Wei
11,143
586
114
6
0
285,866
1
L
Sol
8,982
473
94
5
0
318,436
0
L
Danzaburou
6,462
340
54
3
0
263,479
0
L
Bellona
7,887
415
74
4
0
345,291
5
W
Nox
10,626
559
105
6
0
377,638
1
L
Bacchus
7,427
391
10
1
0
362,638
5
W
Erlang Shen
11,806
621
163
9
0
349,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role