Player Matchup

Pele
Pele
Diamond IV
DarkGizmo221
Pele
Diamond IV
Level 152
God Stats
17W - 9L
1,612 SR
Queue Stats
232W - 210L
2,095 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
EquinoxFyle
Hou Yi
Diamond IV
Level 146
God Stats
5W - 6L
1,369 SR
Queue Stats
925W - 897L
2,119 MMR
Solo
Vulcan
Vulcan
Diamond V
Quak13
Vulcan
Diamond V
Level 145
God Stats
5W - 5L
1,628 SR
Queue Stats
167W - 169L
2,091 MMR
Solo
Horus
Horus
Diamond IV
Thicc Smith
Horus
Diamond IV
Level 155
God Stats
4W - 7L
1,697 SR
Queue Stats
124W - 125L
2,130 MMR
Solo
Geb
Geb
Masters
silence423
Geb
Masters
Level 160
God Stats
22W - 29L
1,549 SR
Queue Stats
515W - 492L
2,087 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,571 SR
2,104 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,670 SR
1,989 MMR
Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum I
Brisky4L
Cupid
Platinum I
Level 129
God Stats
8W - 4L
1,666 SR
Queue Stats
147W - 97L
2,078 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
Cvsxr
Guan Yu
Diamond IV
Level 147
God Stats
10W - 6L
1,859 SR
Queue Stats
398W - 355L
2,177 MMR
Party 1
Janus
Janus
Diamond IV
The111one1216
Janus
Diamond IV
Level 160
God Stats
85W - 81L
1,877 SR
Queue Stats
1,112W - 1,092L
2,126 MMR
Solo
The Morrigan
The Morrigan
Platinum I
daanyyel
The Morrigan
Platinum I
Level 157
God Stats
5W - 8L
1,450 SR
Queue Stats
318W - 267L
2,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
9,284
516
6,087
14,120
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
14
0 / 4 / 1
8,403
467
5,008
10,206
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Quak13
Vulcan
16
3 / 1 / 3
9,494
527
4,553
6,876
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 2 / 2
10,944
608
13,561
13,305
9,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 5 / 5
7,965
443
4,149
9,678
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Cu ChulainnNemesisDanzaburouSetApollo

VS

Bans
AphroditeCthulhuTsukuyomiSun WukongFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 4 / 1
7,897
439
4,673
14,376
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
Brisky4L
Cupid
17
9 / 1 / 2
10,795
600
15,050
15,288
7,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Cvsxr
Guan Yu
15
1 / 2 / 1
8,239
458
7,115
13,341
11,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
4,889
272
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

The Morrigan
daanyyel
The Morrigan
17
3 / 4 / 3
10,244
569
7,937
8,097
2,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
11
Kills
14
14
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
L
Cupid
Brisky4L
Cupid
9
1
2
10
L
Guan Yu
Cvsxr
Guan Yu
1
2
1
0.75
W
2
2
3
1.75
W
Hou Yi
0
4
1
0.13
W
Vulcan
Quak13
Vulcan
3
1
3
4.5
L
0
0
0
0
W
6
2
2
3.5
L
The Morrigan
daanyyel
The Morrigan
3
4
3
1.13
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,358
Damage
34,775
54,185
Taken
51,102
25,324
Mitigated
27,287
20,898
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,673
780
0
11,124
14,376
4,656
0
1,550
12,746
0
43,349
L
Cupid
Brisky4L
Cupid
15,050
7,875
68
6,842
15,288
7,935
849
1,555
13,693
0
76,582
L
Guan Yu
Cvsxr
Guan Yu
7,115
1,388
122
4,915
13,341
11,811
0
235
13,106
0
45,106
W
6,087
1,235
0
6,633
14,120
5,739
172
541
13,579
0
82,647
W
Hou Yi
5,008
2,774
0
3,058
10,206
3,001
0
517
9,689
0
60,943
W
Vulcan
Quak13
Vulcan
4,553
893
0
2,443
6,876
2,216
196
3,284
3,592
60,228
0
L
0
0
0
0
0
0
0
0
0
0
0
W
13,561
6,383
730
6,601
13,305
9,848
482
0
13,305
0
76,963
L
The Morrigan
daanyyel
The Morrigan
7,937
1,859
0
1,673
8,097
2,885
0
4,846
2,798
80,313
2,956
W
4,149
508
0
1,433
9,678
4,520
42
975
8,703
20,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,090
Gold Earned
42,064
592
Minions Killed
457
0
Camps Cleared
0
1,669,549
Distance Traveled
1,336,740
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,897
439
86
5
0
356,047
5
L
Cupid
10,795
600
139
8
0
327,990
0
L
Guan Yu
8,239
458
77
4
0
341,504
3
W
Pele
9,284
516
147
8
0
379,491
4
W
Hou Yi
8,403
467
129
7
0
289,463
6
W
Vulcan
9,494
527
133
7
0
387,275
5
L
Janus
4,889
272
0
0
0
38
0
W
Horus
10,944
608
160
9
0
311,227
5
L
The Morrigan
10,244
569
155
9
0
311,161
1
W
Geb
7,965
443
23
1
0
302,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role