Player Matchup

Cerberus
Cerberus
Imönfire
Cerberus
Level 157
God Stats
4W - 7L
1,693 SR
Queue Stats
123W - 154L
1,427 Elo+
Solo
Discordia
Discordia
Luccckyyy
Discordia
Level 34
God Stats
18W - 17L
1,341 SR
Queue Stats
309W - 272L
1,586 Elo+
Party 2
Chernobog
Chernobog
SwiggitySwotty
Chernobog
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 201L
1,672 Elo+
Party 2
Team Averages
Level 93
1,511 SR
1,562 Elo+

VS

Team Averages
Level 94
1,344 SR
1,634 Elo+
Janus
Janus
Dagmatt
Janus
Level 43
God Stats
13W - 12L
1,614 SR
Queue Stats
26W - 42L
1,536 Elo+
Party 1
Anhur
Anhur
MorbidCommander
Anhur
Level 151
God Stats
0W - 1L
1,198 SR
Queue Stats
5W - 4L
1,809 Elo+
Solo
Tiamat
Tiamat
My_Lick_Lit
Tiamat
Level 89
God Stats
0W - 2L
1,220 SR
Queue Stats
21W - 25L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Imönfire
Cerberus
13
3 / 4 / 11
9,935
662
8,294
15,542
11,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Luccckyyy
Discordia
16
9 / 5 / 8
11,792
786
11,167
9,071
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SwiggitySwotty
Chernobog
14
5 / 6 / 9
10,595
706
12,132
13,168
4,466
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dagmatt
Janus
14
6 / 5 / 6
11,118
741
10,297
9,388
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 4
11,209
747
9,667
13,587
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
12
2 / 9 / 7
9,830
655
5,769
13,083
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
17
Kills
15
15
Deaths
17
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
Dagmatt
Janus
6
5
6
1.8
W
Cerberus
Imönfire
Cerberus
3
4
11
2.13
W
Discordia
Luccckyyy
Discordia
9
5
8
2.6
L
7
3
4
3
L
Tiamat
2
9
7
0.61
W
Chernobog
SwiggitySwotty
Chernobog
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,593
Damage
25,733
37,781
Taken
36,058
19,349
Mitigated
15,245
8,643
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dagmatt
Janus
10,297
322
630
2,036
9,388
3,103
329
5,298
3,712
30,434
0
W
Cerberus
Imönfire
Cerberus
8,294
286
0
3,900
15,542
11,650
248
4,542
10,735
33,278
0
W
Discordia
Luccckyyy
Discordia
11,167
118
0
704
9,071
3,233
519
4,581
4,310
37,070
0
L
9,667
5,369
0
4,845
13,587
6,059
610
6,388
6,877
0
68,561
L
Tiamat
5,769
586
0
2,150
13,083
6,083
208
6,604
6,000
15,424
0
W
Chernobog
SwiggitySwotty
Chernobog
12,132
7,839
0
4,039
13,168
4,466
1,327
6,284
6,566
0
50,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,322
Gold Earned
32,157
218
Minions Killed
158
0
Camps Cleared
0
732,790
Distance Traveled
759,627
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,118
741
52
3
0
269,957
0
W
Cerberus
9,935
662
73
5
0
270,505
4
W
Discordia
11,792
786
67
4
0
221,475
0
L
Anhur
11,209
747
87
6
0
256,156
6
L
Tiamat
9,830
655
19
1
0
233,514
0
W
Chernobog
10,595
706
78
5
0
240,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role