Player Matchup

Hercules
Hercules
CoolaCarey
Hercules
Level 108
God Stats
2W - 1L
1,533 SR
Queue Stats
66W - 53L
1,585 Elo+
Party 1
Anhur
Anhur
LenoreBoy
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
Thwaped
Jormungandr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,259 Elo+
Party 1
Tyr
Tyr
YaBoi50Nic
Tyr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,582 Elo+
Party 1
Osiris
Osiris
Z LIB 22
Osiris
Level 116
God Stats
0W - 1L
1,651 SR
Queue Stats
54W - 39L
1,602 Elo+
Party 1
Team Averages
Level 76
1,537 SR
1,509 Elo+

VS

Team Averages
Level 70
1,390 SR
1,398 Elo+
Mercury
Mercury
BOOMBOOM20005
Mercury
Level 89
God Stats
18W - 22L
1,488 SR
Queue Stats
783W - 790L
1,426 Elo+
Solo
Chaac
Chaac
Cronickilla01
Chaac
Level 18
God Stats
2W - 0L
1,301 SR
Queue Stats
7W - 11L
1,365 Elo+
Party 2
Hercules
Hercules
Ets666
Hercules
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,365 Elo+
Party 2
Xing Tian
Xing Tian
Lena Limon
Xing Tian
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 69L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
fifty5delta
Ao Kuang
Level 49
God Stats
2W - 5L
1,162 SR
Queue Stats
421W - 469L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CoolaCarey
Hercules
20
9 / 6 / 14
16,054
669
34,357
32,076
40,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
LenoreBoy
Anhur
20
6 / 4 / 17
16,099
671
44,928
19,758
10,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Thwaped
Jormungandr
20
6 / 11 / 14
14,706
613
41,440
30,520
26,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 9 / 17
13,852
577
20,217
26,387
31,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Z LIB 22
Osiris
20
5 / 14 / 10
14,000
583
23,079
35,782
33,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
17 / 4 / 9
18,418
767
20,792
19,155
10,309
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 9 / 23
14,847
619
27,707
43,338
26,826
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Ets666
Hercules
20
6 / 6 / 22
15,628
651
32,436
49,663
36,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Lena Limon
Xing Tian
20
2 / 3 / 29
14,899
621
16,883
44,336
41,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
fifty5delta
Ao Kuang
20
14 / 8 / 13
17,081
712
30,935
33,752
19,497
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
138
30
Kills
42
44
Deaths
30
72
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Mercury
17
4
9
5.38
L
Hercules
CoolaCarey
Hercules
9
6
14
2.67
W
3
9
23
1.61
W
Hercules
Ets666
Hercules
6
6
22
2.83
W
Xing Tian
Lena Limon
Xing Tian
2
3
29
5.5
L
Anhur
LenoreBoy
Anhur
6
4
17
3.63
L
Jormungandr
Thwaped
Jormungandr
6
11
14
1.18
L
4
9
17
1.39
L
Osiris
Z LIB 22
Osiris
5
14
10
0.71
W
Ao Kuang
fifty5delta
Ao Kuang
14
8
13
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,021
Damage
128,753
144,523
Taken
190,244
142,616
Mitigated
134,211
39,656
Healing
94,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
20,792
13,212
4,133
6,385
19,155
10,309
2,619
3,303
15,852
0
60,830
L
Hercules
CoolaCarey
Hercules
34,357
7,192
1,771
7,308
32,076
40,851
192
9,774
22,302
1,152
54,040
W
27,707
9,520
2,106
17,205
43,338
26,826
411
9,662
33,676
0
48,618
W
Hercules
Ets666
Hercules
32,436
13,580
2,000
23,554
49,663
36,038
888
13,650
35,805
0
49,674
W
Xing Tian
Lena Limon
Xing Tian
16,883
1,007
1,985
19,663
44,336
41,541
583
11,399
32,937
35,591
0
L
Anhur
LenoreBoy
Anhur
44,928
27,918
2,514
6,487
19,758
10,479
941
2,408
17,350
0
83,527
L
Jormungandr
Thwaped
Jormungandr
41,440
9,212
2,941
2,335
30,520
26,847
16
8,829
21,691
68,712
0
L
20,217
4,338
2,746
5,487
26,387
31,096
177
11,734
14,653
0
29,777
L
Osiris
Z LIB 22
Osiris
23,079
8,263
3,183
4,884
35,782
33,343
57
15,073
20,709
0
40,101
W
Ao Kuang
fifty5delta
Ao Kuang
30,935
5,813
3,259
13,816
33,752
19,497
1,632
4,536
29,216
62,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,711
Gold Earned
80,873
235
Minions Killed
253
0
Camps Cleared
0
1,896,789
Distance Traveled
2,202,228
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,418
767
90
4
0
499,996
2
L
Hercules
16,054
669
45
2
0
432,354
0
W
Chaac
14,847
619
46
2
0
414,139
0
W
Hercules
15,628
651
28
1
0
372,454
0
W
Xing Tian
14,899
621
39
2
0
511,259
3
L
Anhur
16,099
671
100
4
0
376,436
0
L
Jormungandr
14,706
613
47
2
0
300,830
0
L
Tyr
13,852
577
22
1
0
398,233
0
L
Osiris
14,000
583
21
1
0
388,936
0
W
Ao Kuang
17,081
712
50
2
0
404,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role