Player Matchup

Aphrodite
Aphrodite
FRUITCAKE981896
Aphrodite
Level 62
God Stats
65W - 43L
1,575 SR
Queue Stats
421W - 381L
1,590 Elo+
Party 1
Camazotz
Camazotz
RiceFieldMF
Camazotz
Level 155
God Stats
6W - 5L
1,167 SR
Queue Stats
495W - 420L
1,587 Elo+
Party 1
King Arthur
King Arthur
Uncle Schlump
King Arthur
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,254 Elo+
Party 4
Freya
Freya
brothernarms
Freya
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 145L
1,473 Elo+
Party 4
Danzaburou
Danzaburou
kangaroobich
Danzaburou
Level 24
God Stats
17W - 8L
1,578 SR
Queue Stats
19W - 11L
1,524 Elo+
Party 1
Team Averages
Level 75
1,464 SR
1,486 Elo+

VS

Team Averages
Level 75
1,471 SR
1,409 Elo+
Artio
Artio
MYSTERY_GAMER123
Artio
Level 141
God Stats
11W - 11L
1,387 SR
Queue Stats
145W - 124L
1,538 Elo+
Party 3
Medusa
Medusa
MisfitMudkip
Medusa
Level 18
God Stats
10W - 11L
1,579 SR
Queue Stats
25W - 30L
1,487 Elo+
Party 2
Merlin
Merlin
StoneDragon
Merlin
Level 23
God Stats
14W - 11L
1,601 SR
Queue Stats
146W - 141L
1,472 Elo+
Party 3
Bacchus
Bacchus
UziUniversity
Bacchus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 91L
1,433 Elo+
Party 3
Chaac
Chaac
Valkari365
Chaac
Level 51
God Stats
0W - 3L
1,286 SR
Queue Stats
0W - 7L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FRUITCAKE981896
Aphrodite
14
4 / 3 / 11
8,300
553
8,761
10,355
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
RiceFieldMF
Camazotz
16
10 / 2 / 1
9,750
650
11,295
13,745
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Uncle Schlump
King Arthur
12
0 / 5 / 2
6,905
460
3,391
12,423
5,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 2
7,758
517
4,834
9,957
3,719
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
kangaroobich
Danzaburou
13
8 / 0 / 6
8,249
550
8,489
9,989
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,761
584
12,973
16,394
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
10
0 / 6 / 2
5,880
392
4,047
8,065
2,065
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
1 / 5 / 3
7,858
524
6,749
8,613
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
14
7 / 2 / 1
8,898
593
6,849
8,910
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
1 / 7 / 1
6,064
404
3,570
10,896
6,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
23
Kills
14
14
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
FRUITCAKE981896
Aphrodite
4
3
11
3.17
L
5
3
2
2
L
Medusa
0
6
2
0.17
W
Camazotz
RiceFieldMF
Camazotz
10
2
1
5.25
L
Merlin
1
5
3
0.5
W
King Arthur
Uncle Schlump
King Arthur
0
5
2
0.2
L
Bacchus
7
2
1
3.75
L
Chaac
1
7
1
0.21
W
1
4
2
0.5
W
Danzaburou
kangaroobich
Danzaburou
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,770
Damage
34,188
56,469
Taken
52,878
22,286
Mitigated
29,021
27,766
Healing
12,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
FRUITCAKE981896
Aphrodite
8,761
232
3,897
5,693
10,355
4,255
286
3,027
7,303
40,776
0
L
12,973
1,562
169
4,860
16,394
12,703
164
2,618
13,776
53,160
0
L
Medusa
4,047
1,129
0
727
8,065
2,065
0
3,244
4,821
0
25,821
W
Camazotz
RiceFieldMF
Camazotz
11,295
3,954
0
9,649
13,745
5,024
0
6,539
6,880
0
66,359
L
Merlin
6,749
429
0
1,956
8,613
2,850
0
2,401
6,212
46,257
0
W
King Arthur
Uncle Schlump
King Arthur
3,391
694
0
1,393
12,423
5,452
273
6,329
5,750
0
30,562
L
Bacchus
6,849
455
0
3,432
8,910
4,922
150
1,718
7,192
40,616
0
L
Chaac
3,570
438
0
1,637
10,896
6,481
0
3,614
7,282
0
19,835
W
4,834
1,344
0
3,632
9,957
3,719
966
6,899
2,686
41,443
0
W
Danzaburou
kangaroobich
Danzaburou
8,489
3,353
0
3,502
9,989
3,836
1,054
2,660
7,279
0
41,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
37,461
399
Minions Killed
339
0
Camps Cleared
0
1,481,343
Distance Traveled
1,397,036
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,300
553
81
5
0
292,282
4
L
Artio
8,761
584
95
6
0
273,623
3
L
Medusa
5,880
392
47
3
0
271,209
3
W
Camazotz
9,750
650
128
9
0
342,089
0
L
Merlin
7,858
524
89
6
0
268,738
2
W
King Arthur
6,905
460
63
4
0
266,825
0
L
Bacchus
8,898
593
80
5
0
318,251
1
L
Chaac
6,064
404
28
2
0
265,215
1
W
Freya
7,758
517
74
5
0
282,574
3
W
Danzaburou
8,249
550
53
4
0
297,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role