Player Matchup

Fenrir
Fenrir
Gold IV
Exo-KillerBros7
Fenrir
Gold IV
Level 81
God Stats
14W - 11L
1,915 SR
Queue Stats
581W - 650L
1,533 MMR
Solo
He Bo
He Bo
Silver I
chinandroide
He Bo
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,573 MMR
Party 2
Guan Yu
Guan Yu
Silver II
pech941
Guan Yu
Silver II
Level 137
God Stats
3W - 1L
1,651 SR
Queue Stats
10W - 11L
1,501 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,689 SR
1,535 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,577 SR
1,544 MMR
Ganesha
Ganesha
Bronze III
GottenSleet16
Ganesha
Bronze III
Level 97
God Stats
19W - 16L
1,566 SR
Queue Stats
21W - 23L
1,562 MMR
Party 1
Artemis
Artemis
Bronze III
SilentGhost1999
Artemis
Bronze III
Level 127
God Stats
0W - 2L
1,672 SR
Queue Stats
22W - 23L
1,539 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Uakon5396
Nu Wa
Gold III
Level 141
God Stats
0W - 2L
1,491 SR
Queue Stats
155W - 174L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
12,756
709
12,873
18,689
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
4 / 2 / 11
12,117
673
10,377
12,401
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
pech941
Guan Yu
17
10 / 2 / 8
13,145
730
12,847
20,299
21,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
PersephoneLokiCu ChulainnDanzaburouChang'e

VS

Bans
MulanChaacTyrScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 4 / 6
10,970
609
10,113
18,792
15,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 9 / 4
11,016
612
11,865
13,195
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Uakon5396
Nu Wa
14
4 / 6 / 1
11,088
616
12,358
11,125
2,846
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
6
6
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
Ganesha
0
4
6
0.75
L
2
9
4
0.44
L
Nu Wa
Uakon5396
Nu Wa
4
6
1
0.75
W
4
2
11
4.75
W
Guan Yu
pech941
Guan Yu
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,097
Damage
34,336
51,389
Taken
43,112
35,105
Mitigated
23,041
21,910
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,873
3,688
0
7,901
18,689
10,213
1,228
8,903
9,406
0
45,536
L
Ganesha
10,113
533
0
5,821
18,792
15,970
0
5,978
12,173
34,611
0
L
11,865
4,166
0
609
13,195
4,225
0
2,005
10,987
0
54,750
L
Nu Wa
Uakon5396
Nu Wa
12,358
3,902
0
1,132
11,125
2,846
93
1,982
8,893
34,714
0
W
10,377
434
402
4,382
12,401
3,581
1,004
6,203
5,774
68,831
0
W
Guan Yu
pech941
Guan Yu
12,847
2,640
4,262
4,963
20,299
21,311
893
6,948
13,039
256
76,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,018
Gold Earned
33,074
236
Minions Killed
163
0
Camps Cleared
0
937,569
Distance Traveled
873,008
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,756
709
69
4
0
329,426
4
L
Ganesha
10,970
609
8
0
0
339,703
7
L
Artemis
11,016
612
88
5
0
271,723
5
L
Nu Wa
11,088
616
67
4
0
261,582
5
W
He Bo
12,117
673
89
5
0
297,251
1
W
Guan Yu
13,145
730
78
4
0
310,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role