Player Matchup

Hera
Hera
DJ MonkeySuit
Hera
Level 26
God Stats
51W - 49L
1,539 SR
Queue Stats
53W - 52L
1,330 Elo+
Solo
Rama
Rama
Erick_Rocher
Rama
Level 125
God Stats
14W - 7L
1,628 SR
Queue Stats
258W - 276L
1,379 Elo+
Party 2
King Arthur
King Arthur
Hergulio83
King Arthur
Level 26
God Stats
28W - 40L
1,457 SR
Queue Stats
415W - 504L
1,307 Elo+
Party 2
Nemesis
Nemesis
NeoMulderX
Nemesis
Level 28
God Stats
29W - 28L
1,407 SR
Queue Stats
151W - 172L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
dherco
Cthulhu
Level 13
God Stats
229W - 172L
1,511 SR
Queue Stats
452W - 437L
1,358 Elo+
Party 2
Team Averages
Level 44
1,508 SR
1,341 Elo+

VS

Team Averages
Level 31
1,475 SR
1,445 Elo+
Izanami
Izanami
JTDUI3S
Izanami
Level 5
God Stats
3W - 5L
1,398 SR
Queue Stats
4W - 6L
1,515 Elo+
Party 1
Athena
Athena
NewYorkLegendz
Athena
Level 69
God Stats
4W - 4L
1,561 SR
Queue Stats
43W - 55L
1,441 Elo+
Party 1
Tiamat
Tiamat
Senor_ale
Tiamat
Level 27
God Stats
4W - 5L
1,474 SR
Queue Stats
37W - 42L
1,341 Elo+
Solo
Tyr
Tyr
Tsunvmi_Sensei
Tyr
Level 49
God Stats
2W - 3L
1,472 SR
Queue Stats
42W - 59L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
XxWavyLPxX
Kukulkan
Level 6
God Stats
1W - 1L
1,472 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 5
12,318
560
11,303
12,029
4,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 2 / 8
12,105
550
14,713
18,591
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Hergulio83
King Arthur
17
1 / 1 / 5
10,864
494
4,811
20,665
12,948
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
NeoMulderX
Nemesis
17
7 / 1 / 3
11,571
526
6,290
14,140
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
dherco
Cthulhu
18
3 / 0 / 4
11,595
527
6,297
8,520
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JTDUI3S
Izanami
14
1 / 5 / 2
9,092
413
14,434
15,856
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 3 / 2
9,749
443
7,702
12,802
6,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Senor_ale
Tiamat
7
0 / 3 / 2
6,639
302
1,756
4,964
3,765
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
3 / 5 / 2
9,805
446
5,060
16,799
13,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
XxWavyLPxX
Kukulkan
15
0 / 5 / 0
9,470
430
9,925
10,421
4,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
10
10
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
6
5
1.08
W
6
2
8
5
W
King Arthur
Hergulio83
King Arthur
1
1
5
3.5
L
Izanami
JTDUI3S
Izanami
1
5
2
0.4
W
Nemesis
NeoMulderX
Nemesis
7
1
3
8.5
L
6
3
2
2.33
L
Tiamat
Senor_ale
Tiamat
0
3
2
0.33
L
3
5
2
0.8
L
Kukulkan
XxWavyLPxX
Kukulkan
0
5
0
0
W
Cthulhu
dherco
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,414
Damage
38,877
73,945
Taken
60,842
37,433
Mitigated
34,030
26,241
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,303
4,674
840
1,669
12,029
4,874
966
3,612
8,292
81,670
0
W
14,713
10,809
0
11,490
18,591
7,023
5,551
2,774
15,767
0
97,779
W
King Arthur
Hergulio83
King Arthur
4,811
192
0
6,777
20,665
12,948
1,034
2,953
17,638
0
48,960
L
Izanami
JTDUI3S
Izanami
14,434
11,755
0
5,366
15,856
5,356
569
666
15,165
0
63,776
W
Nemesis
NeoMulderX
Nemesis
6,290
2,439
0
1,634
14,140
6,113
3,766
3,334
10,606
0
64,429
L
7,702
2,684
255
2,070
12,802
6,970
496
3,391
9,336
46,151
0
L
Tiamat
Senor_ale
Tiamat
1,756
445
222
1,072
4,964
3,765
0
337
4,627
9,187
0
L
5,060
801
267
2,775
16,799
13,777
555
9,047
7,727
0
36,829
L
Kukulkan
XxWavyLPxX
Kukulkan
9,925
860
0
0
10,421
4,162
740
3,759
6,387
58,186
0
W
Cthulhu
dherco
Cthulhu
6,297
182
629
3,202
8,520
6,475
786
6,236
2,259
57,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,453
Gold Earned
44,755
568
Minions Killed
395
0
Camps Cleared
0
2,032,916
Distance Traveled
1,793,193
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,318
560
148
7
0
382,427
0
W
Rama
12,105
550
114
5
0
390,616
4
W
King Arthur
10,864
494
88
4
0
413,313
2
L
Izanami
9,092
413
114
5
0
370,040
0
W
Nemesis
11,571
526
98
4
0
447,930
4
L
Athena
9,749
443
68
3
0
460,299
1
L
Tiamat
6,639
302
16
1
0
160,221
0
L
Tyr
9,805
446
71
3
0
434,471
1
L
Kukulkan
9,470
430
126
6
0
368,162
0
W
Cthulhu
11,595
527
120
5
0
398,630
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role