Player Matchup

Hercules
Hercules
Gold IV
HugoLmao
Hercules
Gold IV
Level 138
God Stats
6W - 4L
1,669 SR
Queue Stats
40W - 32L
1,647 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
IxIAbisaiIxI
Jing Wei
Gold IV
Level 64
God Stats
12W - 11L
1,568 SR
Queue Stats
21W - 15L
1,622 MMR
Party 1
Vulcan
Vulcan
Gold IV
SOLAIRESLAUGHTER
Vulcan
Gold IV
Level 156
God Stats
2W - 1L
1,735 SR
Queue Stats
88W - 58L
1,647 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,657 SR
1,639 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,677 SR
1,583 MMR
Scylla
Scylla
Gold III
Cheezes1
Scylla
Gold III
Level 148
God Stats
85W - 83L
1,628 SR
Queue Stats
148W - 137L
1,670 MMR
Party 2
Mulan
Mulan
Gold I
Chocks T1
Mulan
Gold I
Level 128
God Stats
3W - 0L
1,726 SR
Queue Stats
103W - 105L
1,528 MMR
Solo
Neith
Neith
Gold IV
emma73960
Neith
Gold IV
Level 122
God Stats
61W - 59L
1,676 SR
Queue Stats
130W - 130L
1,551 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HugoLmao
Hercules
17
4 / 9 / 4
13,052
687
11,564
24,838
20,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
IxIAbisaiIxI
Jing Wei
14
1 / 7 / 2
10,835
570
7,568
22,855
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 9 / 3
12,008
632
15,196
15,880
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HelCthulhuPersephoneCu ChulainnAphrodite

VS

Bans
PeleGaneshaDanzaburouKumbhakarnaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheezes1
Scylla
17
11 / 3 / 11
13,504
711
18,147
12,394
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Chocks T1
Mulan
17
6 / 3 / 17
13,089
689
18,786
18,096
20,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
emma73960
Neith
18
8 / 2 / 11
14,089
742
16,890
13,050
5,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
8
Kills
25
25
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cheezes1
Scylla
11
3
11
5.5
W
Mulan
Chocks T1
Mulan
6
3
17
4.83
L
Hercules
HugoLmao
Hercules
4
9
4
0.67
L
Jing Wei
IxIAbisaiIxI
Jing Wei
1
7
2
0.29
L
3
9
3
0.5
W
Neith
emma73960
Neith
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,328
Damage
53,823
63,573
Taken
43,540
32,159
Mitigated
30,097
16,691
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cheezes1
Scylla
18,147
2,601
0
2,939
12,394
4,802
784
4,381
7,787
66,885
0
W
Mulan
Chocks T1
Mulan
18,786
3,948
0
3,329
18,096
20,118
296
6,171
11,589
0
50,762
L
Hercules
HugoLmao
Hercules
11,564
6,334
0
7,919
24,838
20,599
1,134
5,495
18,726
0
38,814
L
Jing Wei
IxIAbisaiIxI
Jing Wei
7,568
5,409
0
5,397
22,855
6,784
23
7,197
15,123
0
40,383
L
15,196
6,773
0
3,375
15,880
4,776
26
4,853
10,550
55,789
0
W
Neith
emma73960
Neith
16,890
9,903
0
3,212
13,050
5,177
1,547
4,374
8,388
0
82,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,895
Gold Earned
40,682
187
Minions Killed
244
0
Camps Cleared
0
923,008
Distance Traveled
980,204
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,504
711
84
4
0
314,256
4
W
Mulan
13,089
689
44
2
0
337,495
0
L
Hercules
13,052
687
51
3
0
274,289
2
L
Jing Wei
10,835
570
71
4
0
331,325
1
L
Vulcan
12,008
632
65
3
0
317,394
4
W
Neith
14,089
742
116
6
0
328,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role