Player Matchup

Tiamat
Tiamat
Inmates
Tiamat
Level 116
God Stats
1W - 2L
1,697 SR
Queue Stats
20W - 17L
1,262 Elo+
Party 1
Yemoja
Yemoja
MeLotte
Yemoja
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,262 Elo+
Party 1
King Arthur
King Arthur
Misterkanti1
King Arthur
Level 47
God Stats
5W - 4L
1,419 SR
Queue Stats
53W - 45L
1,535 Elo+
Solo
Team Averages
Level 94
1,539 SR
1,353 Elo+

VS

Team Averages
Level 83
1,578 SR
1,602 Elo+
Agni
Agni
BilboWaggins13
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,749 Elo+
Solo
Arachne
Arachne
bignicker721
Arachne
Level 125
God Stats
26W - 23L
1,690 SR
Queue Stats
358W - 342L
1,530 Elo+
Party 2
Tyr
Tyr
drewb4
Tyr
Level 119
God Stats
109W - 92L
1,544 SR
Queue Stats
405W - 418L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Inmates
Tiamat
20
4 / 6 / 13
17,718
591
27,879
25,450
21,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
MeLotte
Yemoja
20
8 / 1 / 14
18,193
606
15,525
20,678
34,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Misterkanti1
King Arthur
20
14 / 3 / 10
19,963
665
34,224
56,150
63,741
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 13 / 6
15,774
526
18,106
18,876
18,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
bignicker721
Arachne
20
6 / 10 / 2
18,366
612
23,991
37,394
25,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tyr
drewb4
Tyr
20
3 / 3 / 6
17,510
584
19,826
36,880
63,439
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
26
Kills
10
10
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
13
6
0.31
W
Tiamat
Inmates
Tiamat
4
6
13
1.75
W
Yemoja
MeLotte
Yemoja
8
1
14
15
W
King Arthur
Misterkanti1
King Arthur
14
3
10
6.33
L
Arachne
bignicker721
Arachne
6
10
2
0.7
L
Tyr
drewb4
Tyr
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,628
Damage
61,923
102,278
Taken
93,150
119,829
Mitigated
106,851
57,013
Healing
26,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,106
2,384
0
14
18,876
18,173
0
7,029
11,353
64,886
0
W
Tiamat
Inmates
Tiamat
27,879
2,913
0
6,547
25,450
21,697
300
2,721
22,729
119,701
0
W
Yemoja
MeLotte
Yemoja
15,525
6,608
18,103
9,687
20,678
34,391
1,710
4,818
15,860
66,131
0
W
King Arthur
Misterkanti1
King Arthur
34,224
4,630
0
22,676
56,150
63,741
1,500
11,369
44,781
520
122,085
L
Arachne
bignicker721
Arachne
23,991
15,868
0
12,466
37,394
25,239
1,736
16,664
19,739
0
67,126
L
Tyr
drewb4
Tyr
19,826
3,830
0
13,969
36,880
63,439
160
18,166
17,451
0
79,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,874
Gold Earned
51,650
323
Minions Killed
204
0
Camps Cleared
0
1,683,492
Distance Traveled
1,526,837
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
15,774
526
71
2
0
426,752
3
W
Tiamat
17,718
591
140
5
0
521,256
4
W
Yemoja
18,193
606
88
3
0
562,925
6
W
King Arthur
19,963
665
95
3
0
599,311
10
L
Arachne
18,366
612
66
2
0
494,201
3
L
Tyr
17,510
584
67
2
0
605,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role