Player Matchup

Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BLACK J0KER 18
Nu Wa
Level 158
God Stats
9W - 6L
1,396 SR
Queue Stats
194W - 186L
1,680 Elo+
Solo
Set
Set
Clear Azure
Set
Level 123
God Stats
2W - 3L
1,436 SR
Queue Stats
131W - 132L
1,664 Elo+
Party 2
Erlang Shen
Erlang Shen
PlagueDoctor807
Erlang Shen
Level 116
God Stats
1W - 1L
1,708 SR
Queue Stats
9W - 8L
1,542 Elo+
Party 2
Hou Yi
Hou Yi
alejandroxd131
Hou Yi
Level 108
God Stats
1W - 7L
1,531 SR
Queue Stats
233W - 200L
1,587 Elo+
Solo
Team Averages
Level 130
1,514 SR
1,595 Elo+

VS

Team Averages
Level 127
1,601 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
AssaultX Daemon
Cu Chulainn
Level 158
God Stats
7W - 7L
1,465 SR
Queue Stats
178W - 180L
1,544 Elo+
Solo
Cabrakan
Cabrakan
BinaryHickory87
Cabrakan
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 108L
1,562 Elo+
Party 1
Bakasura
Bakasura
CostDAVASTATER
Bakasura
Level 128
God Stats
2W - 1L
1,501 SR
Queue Stats
218W - 205L
1,418 Elo+
Solo
Chang'e
Chang'e
Ultimate_Legwano
Chang'e
Level 120
God Stats
4W - 5L
1,736 SR
Queue Stats
239W - 218L
1,493 Elo+
Solo
Arachne
Arachne
gordito99
Arachne
Level 121
God Stats
2W - 0L
1,805 SR
Queue Stats
152W - 126L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 2 / 4
5,563
556
4,529
7,808
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 3 / 3
4,942
494
4,216
5,917
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 5
5,855
586
3,551
6,616
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
PlagueDoctor807
Erlang Shen
10
2 / 1 / 1
5,967
597
2,140
5,280
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 2
6,086
609
4,522
4,716
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AssaultX Daemon
Cu Chulainn
8
0 / 2 / 6
5,333
533
5,080
7,288
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
11
1 / 1 / 0
5,882
588
3,363
5,354
4,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
9
2 / 3 / 0
5,490
549
2,703
9,441
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

10
6 / 1 / 2
6,201
620
6,169
6,196
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
gordito99
Arachne
10
2 / 2 / 3
5,966
597
2,120
7,054
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
9
Kills
11
11
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
4
2
W
Cu Chulainn
AssaultX Daemon
Cu Chulainn
0
2
6
1.5
L
0
3
3
0.5
W
Cabrakan
1
1
0
1
L
2
4
5
1.13
W
Bakasura
2
3
0
0.67
L
Erlang Shen
PlagueDoctor807
Erlang Shen
2
1
1
2.5
W
6
1
2
7
L
3
1
2
4
W
Arachne
gordito99
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,958
Damage
19,435
30,337
Taken
35,333
13,610
Mitigated
14,026
9,881
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,529
1,032
0
2,867
7,808
5,562
0
1,362
6,298
17,289
0
W
Cu Chulainn
AssaultX Daemon
Cu Chulainn
5,080
1,560
0
1,951
7,288
3,311
300
2,084
5,078
0
21,014
L
4,216
983
0
1,729
5,917
1,753
0
3,256
2,345
24,347
0
W
Cabrakan
3,363
552
0
2,208
5,354
4,092
0
147
5,194
31,495
0
L
3,551
1,802
0
737
6,616
2,219
0
2,030
4,514
0
27,124
W
Bakasura
2,703
1,990
0
4,638
9,441
2,725
0
1,821
7,600
0
19,150
L
Erlang Shen
PlagueDoctor807
Erlang Shen
2,140
646
0
2,268
5,280
2,106
0
2,358
2,922
0
24,893
W
6,169
621
779
3,203
6,196
1,750
397
2,472
3,560
26,624
0
L
4,522
2,780
0
2,280
4,716
1,970
0
0
4,469
0
33,766
W
Arachne
gordito99
Arachne
2,120
1,827
0
3,511
7,054
2,148
42
1,876
5,156
0
26,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
28,872
248
Minions Killed
273
0
Camps Cleared
0
896,186
Distance Traveled
968,007
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,563
556
18
2
0
187,692
4
W
Cu Chulainn
5,333
533
30
3
0
199,753
1
L
Nu Wa
4,942
494
50
5
0
175,971
2
W
Cabrakan
5,882
588
74
7
0
163,748
2
L
Set
5,855
586
57
6
0
200,767
2
W
Bakasura
5,490
549
50
5
0
203,228
4
L
Erlang Shen
5,967
597
55
6
0
178,696
0
W
Chang'e
6,201
620
54
5
0
197,207
2
L
Hou Yi
6,086
609
68
7
0
153,060
3
W
Arachne
5,966
597
65
7
0
204,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role