Player Matchup

Ares
Ares
DISCODAVE1144
Ares
Level 157
God Stats
9W - 13L
1,469 SR
Queue Stats
110W - 129L
1,371 Elo+
Party 2
Nemesis
Nemesis
Fadge94
Nemesis
Level 20
God Stats
5W - 4L
1,443 SR
Queue Stats
121W - 138L
1,381 Elo+
Solo
Odin
Odin
Leroy_Dgentkins
Odin
Level 140
God Stats
40W - 34L
1,697 SR
Queue Stats
921W - 1,063L
1,257 Elo+
Party 2
Tiamat
Tiamat
Shieett
Tiamat
Level 98
God Stats
27W - 36L
1,428 SR
Queue Stats
208W - 244L
1,463 Elo+
Solo
Anhur
Anhur
YT-Klax
Anhur
Level 116
God Stats
127W - 175L
1,539 SR
Queue Stats
1,607W - 1,648L
1,502 Elo+
Solo
Team Averages
Level 106
1,515 SR
1,395 Elo+

VS

Team Averages
Level 70
1,469 SR
1,428 Elo+
Sun Wukong
Sun Wukong
Coulrophiliac
Sun Wukong
Level 128
God Stats
21W - 14L
1,663 SR
Queue Stats
571W - 617L
1,443 Elo+
Solo
Set
Set
NovaStrike
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,434 Elo+
Solo
Artemis
Artemis
SirSmokealotAU
Artemis
Level 95
God Stats
32W - 40L
1,307 SR
Queue Stats
400W - 455L
1,360 Elo+
Party 1
Guan Yu
Guan Yu
kcd3819
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
rafiki_au
Zhong Kui
Level 113
God Stats
38W - 44L
1,375 SR
Queue Stats
1,037W - 1,119L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
8,152
453
3,854
13,829
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Fadge94
Nemesis
15
8 / 2 / 5
9,393
522
9,900
13,312
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 2 / 5
9,977
554
14,269
14,423
13,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Shieett
Tiamat
15
3 / 1 / 2
8,781
488
3,599
5,599
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
YT-Klax
Anhur
16
8 / 2 / 0
9,622
535
13,251
14,786
7,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coulrophiliac
Sun Wukong
15
1 / 3 / 2
9,104
506
7,615
15,615
13,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 4 / 2
8,797
489
5,004
9,245
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 5 / 2
8,155
453
7,343
12,269
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
kcd3819
Guan Yu
11
2 / 9 / 1
7,311
406
5,948
15,096
9,189
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
rafiki_au
Zhong Kui
13
1 / 3 / 2
7,540
419
7,752
12,087
7,795
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
24
Kills
10
10
Deaths
24
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Coulrophiliac
Sun Wukong
1
3
2
0.67
W
1
3
7
1.5
W
Nemesis
Fadge94
Nemesis
8
2
5
5.25
W
4
2
5
3.25
L
5
4
2
1.5
W
Tiamat
Shieett
Tiamat
3
1
2
4
L
1
5
2
0.4
W
Anhur
YT-Klax
Anhur
8
2
0
4
L
Guan Yu
kcd3819
Guan Yu
2
9
1
0.28
L
Zhong Kui
rafiki_au
Zhong Kui
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,873
Damage
33,662
61,949
Taken
64,312
40,156
Mitigated
37,448
24,170
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Coulrophiliac
Sun Wukong
7,615
2,252
0
6,276
15,615
13,753
30
788
14,048
0
53,569
W
3,854
68
0
4,055
13,829
8,830
0
3,714
10,115
15,754
0
W
Nemesis
Fadge94
Nemesis
9,900
5,898
0
6,348
13,312
6,851
0
2,113
11,124
0
53,383
W
14,269
3,875
0
5,439
14,423
13,634
0
0
13,973
0
66,276
L
5,004
2,728
0
1,902
9,245
4,215
0
1,165
7,942
0
28,308
W
Tiamat
Shieett
Tiamat
3,599
666
0
2,887
5,599
3,381
55
378
5,221
60,806
0
L
7,343
3,201
0
4,079
12,269
2,496
0
325
11,944
0
44,819
W
Anhur
YT-Klax
Anhur
13,251
7,079
0
5,441
14,786
7,460
759
1,547
13,239
0
75,317
L
Guan Yu
kcd3819
Guan Yu
5,948
1,380
128
1,242
15,096
9,189
994
2,478
12,345
0
28,572
L
Zhong Kui
rafiki_au
Zhong Kui
7,752
1,198
0
6,368
12,087
7,795
0
2,443
9,630
46,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,925
Gold Earned
40,907
468
Minions Killed
377
0
Camps Cleared
0
1,566,810
Distance Traveled
1,545,737
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,104
506
111
6
0
313,277
0
W
Ares
8,152
453
15
1
0
317,477
3
W
Nemesis
9,393
522
99
6
0
388,498
4
W
Odin
9,977
554
138
8
0
301,371
0
L
Set
8,797
489
54
3
0
336,633
3
W
Tiamat
8,781
488
105
6
0
263,927
1
L
Artemis
8,155
453
78
4
0
288,135
5
W
Anhur
9,622
535
111
6
0
295,537
1
L
Guan Yu
7,311
406
50
3
0
289,998
1
L
Zhong Kui
7,540
419
84
5
0
317,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role