Player Matchup

Neith
Neith
EmeraldRaes
Neith
Level 27
God Stats
3W - 5L
1,655 SR
Queue Stats
46W - 46L
1,392 Elo+
Party 1
Pele
Pele
MakiNoodle
Pele
Level 17
God Stats
0W - 3L
1,131 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 2
Terra
Terra
Pooman27
Terra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 122L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
Randeysimo
Guan Yu
Level 8
God Stats
0W - 2L
1,259 SR
Queue Stats
9W - 19L
1,454 Elo+
Party 2
Ra
Ra
iTzGlitch3D
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 2
Team Averages
Level 14
1,409 SR
1,379 Elo+

VS

Team Averages
Level 14
1,438 SR
1,344 Elo+
Ares
Ares
Ambulator5000
Ares
Level 29
God Stats
48W - 36L
1,319 SR
Queue Stats
80W - 79L
1,365 Elo+
Solo
Mulan
Mulan
JewishLobster
Mulan
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
57W - 46L
1,174 Elo+
Solo
Mercury
Mercury
RuGuoRuGuo
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Tka07
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,252 Elo+
Solo
Olorun
Olorun
Troyner
Olorun
Level 20
God Stats
11W - 14L
1,374 SR
Queue Stats
96W - 104L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
7,140
476
6,089
7,916
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 9 / 0
6,998
467
5,379
12,292
4,873
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Terra
Pooman27
Terra
10
1 / 5 / 4
7,005
467
7,006
13,669
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Randeysimo
Guan Yu
9
0 / 7 / 2
5,538
369
5,076
11,572
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 6 / 1
4,869
325
1,251
5,004
1,362

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
7,547
503
6,998
8,488
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
7 / 0 / 5
8,751
583
5,862
6,478
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Mercury
RuGuoRuGuo
Mercury
12
7 / 4 / 9
7,965
531
7,039
9,770
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
Tka07
Hachiman
11
1 / 2 / 7
6,603
440
6,539
8,487
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Troyner
Olorun
13
8 / 3 / 9
8,699
580
11,826
11,082
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
8
Kills
28
29
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
4
2
1
2.25
W
7
0
5
9.5
L
3
9
0
0.33
L
Terra
Pooman27
Terra
1
5
4
0.6
L
Guan Yu
Randeysimo
Guan Yu
0
7
2
0.14
W
Mercury
RuGuoRuGuo
Mercury
7
4
9
2.88
W
Hachiman
Tka07
Hachiman
1
2
7
2.25
W
Olorun
Troyner
Olorun
8
3
9
4.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
38,264
50,453
Taken
44,305
28,231
Mitigated
17,951
10,781
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,998
275
0
2,488
8,488
4,316
572
1,911
6,577
16,759
0
L
6,089
2,492
0
2,325
7,916
2,622
0
3,289
4,602
0
29,359
W
5,862
1,675
0
1,471
6,478
3,838
1,770
231
6,072
0
41,409
L
5,379
1,414
0
624
12,292
4,873
0
4,612
7,555
0
23,431
L
Terra
Pooman27
Terra
7,006
1,826
1,112
4,750
13,669
11,231
0
5,292
8,302
22,848
0
L
Guan Yu
Randeysimo
Guan Yu
5,076
884
542
1,174
11,572
8,143
116
4,585
6,837
0
18,297
W
Mercury
RuGuoRuGuo
Mercury
7,039
2,631
0
1,750
9,770
3,143
220
1,925
7,795
0
32,806
W
Hachiman
Tka07
Hachiman
6,539
3,747
0
3,547
8,487
2,715
1,673
2,675
5,762
0
27,519
W
Olorun
Troyner
Olorun
11,826
6,339
109
5,213
11,082
3,939
1,476
1,515
9,417
44,903
0
L
1,251
463
60
194
5,004
1,362
0
1,046
3,908
5,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
39,565
149
Minions Killed
262
0
Camps Cleared
0
1,207,520
Distance Traveled
1,352,259
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,547
503
17
1
0
269,365
0
L
Neith
7,140
476
58
4
0
248,440
0
W
Mulan
8,751
583
79
5
0
301,960
0
L
Pele
6,998
467
32
2
0
236,918
1
L
Terra
7,005
467
26
2
0
262,853
1
L
Guan Yu
5,538
369
28
2
0
267,133
1
W
Mercury
7,965
531
62
4
0
293,879
0
W
Hachiman
6,603
440
30
2
0
243,930
0
W
Olorun
8,699
580
74
5
0
243,125
1
L
Ra
4,869
325
5
0
0
192,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role