Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Eightbitgus11
Ah Muzen Cab
Level 46
God Stats
7W - 18L
1,500 SR
Queue Stats
321W - 333L
1,483 Elo+
Solo
Awilix
Awilix
FrannieDeVito
Awilix
Level 47
God Stats
23W - 12L
1,704 SR
Queue Stats
29W - 31L
1,437 Elo+
Party 2
King Arthur
King Arthur
Legend-Dary69
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Party 2
Hera
Hera
PaintedBuckle51
Hera
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Kukulkan
Kukulkan
apachechief1126
Kukulkan
Level 42
God Stats
4W - 1L
1,840 SR
Queue Stats
38W - 37L
1,438 Elo+
Party 2
Team Averages
Level 40
1,609 SR
1,466 Elo+

VS

Team Averages
Level 56
1,519 SR
1,423 Elo+
Jormungandr
Jormungandr
CravingMacaque
Jormungandr
Level 58
God Stats
14W - 19L
1,599 SR
Queue Stats
590W - 675L
1,401 Elo+
Party 1
Chaac
Chaac
Jocorsince86
Chaac
Level 76
God Stats
71W - 67L
1,610 SR
Queue Stats
375W - 434L
1,452 Elo+
Party 1
Arachne
Arachne
RedScorpion3869
Arachne
Level 62
God Stats
3W - 6L
1,440 SR
Queue Stats
5W - 12L
1,315 Elo+
Solo
Hades
Hades
bl00dlustx
Hades
Level 46
God Stats
20W - 16L
1,393 SR
Queue Stats
348W - 421L
1,413 Elo+
Party 1
Merlin
Merlin
winddragon08
Merlin
Level 40
God Stats
2W - 5L
1,551 SR
Queue Stats
59W - 68L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eightbitgus11
Ah Muzen Cab
19
3 / 6 / 5
13,649
975
25,080
15,018
5,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 11 / 6
12,685
906
17,832
26,966
9,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Legend-Dary69
King Arthur
18
3 / 13 / 5
12,520
894
9,670
26,145
29,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
0 / 8 / 6
12,086
863
11,216
12,409
6,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
20
1 / 5 / 7
12,944
925
12,108
11,381
4,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CravingMacaque
Jormungandr
20
6 / 1 / 16
14,342
1,024
15,317
18,457
23,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 22
15,863
1,133
20,849
22,749
37,279
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 4 / 10
15,720
1,123
27,582
20,725
12,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
20
16 / 2 / 13
15,969
1,141
24,587
19,910
13,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
14
0 / 0 / 0
8,820
630
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
9
Kills
43
43
Deaths
9
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CravingMacaque
Jormungandr
6
1
16
14
L
Ah Muzen Cab
Eightbitgus11
Ah Muzen Cab
3
6
5
0.92
L
2
11
6
0.45
W
8
2
22
9.5
L
King Arthur
Legend-Dary69
King Arthur
3
13
5
0.42
L
0
8
6
0.38
W
13
4
10
4.5
L
Kukulkan
1
5
7
0.9
W
Hades
16
2
13
11.25
W
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,906
Damage
88,335
91,919
Taken
81,841
55,242
Mitigated
86,757
4,391
Healing
21,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CravingMacaque
Jormungandr
15,317
3,822
175
2,167
18,457
23,325
0
6,863
11,594
45,747
0
L
Ah Muzen Cab
Eightbitgus11
Ah Muzen Cab
25,080
9,879
0
2,630
15,018
5,176
0
7,227
7,791
0
74,942
L
17,832
10,787
0
1,505
26,966
9,773
0
11,101
15,865
0
25,662
W
20,849
2,645
0
4,922
22,749
37,279
0
8,627
14,122
16,703
40,123
L
King Arthur
Legend-Dary69
King Arthur
9,670
1,631
0
164
26,145
29,366
0
12,228
13,917
0
21,709
L
11,216
3,855
0
0
12,409
6,561
0
8,103
4,306
32,986
0
W
27,582
20,027
472
9,629
20,725
12,501
0
3,332
17,393
0
49,328
L
Kukulkan
12,108
2,210
0
92
11,381
4,366
0
6,758
4,623
46,108
0
W
Hades
24,587
2,478
774
3,274
19,910
13,652
0
4,502
15,408
43,595
0
W
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,884
Gold Earned
70,714
280
Minions Killed
281
6
Camps Cleared
11
1,305,168
Distance Traveled
1,067,772
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,342
1,024
72
5
0
291,873
1
L
Ah Muzen Cab
13,649
975
106
8
1
267,550
1
L
Awilix
12,685
906
17
1
1
285,509
0
W
Chaac
15,863
1,133
97
7
1
269,551
0
L
King Arthur
12,520
894
26
2
0
245,949
1
L
Hera
12,086
863
56
4
2
235,525
4
W
Arachne
15,720
1,123
61
4
8
270,436
3
L
Kukulkan
12,944
925
75
5
2
270,635
0
W
Hades
15,969
1,141
51
4
2
235,912
0
W
Merlin
8,820
630
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role