Player Matchup

Bellona
Bellona
Bambino2
Bellona
Level 127
God Stats
5W - 0L
1,900 SR
Queue Stats
73W - 45L
1,568 Elo+
Party 1
Athena
Athena
BronzeSmurfy225
Athena
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 11L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
E1234567
Nu Wa
Level 148
God Stats
2W - 2L
1,311 SR
Queue Stats
106W - 84L
1,559 Elo+
Party 1
Medusa
Medusa
Jpet00
Medusa
Level 90
God Stats
3W - 0L
1,500 SR
Queue Stats
424W - 397L
1,461 Elo+
Party 2
Bastet
Bastet
xGetDeucedOn
Bastet
Level 140
God Stats
12W - 6L
1,701 SR
Queue Stats
105W - 88L
1,614 Elo+
Party 1
Team Averages
Level 104
1,582 SR
1,540 Elo+

VS

Team Averages
Level 46
1,458 SR
1,541 Elo+
Set
Set
XmaraimaKiller
Set
Level 67
God Stats
6W - 12L
1,307 SR
Queue Stats
98W - 91L
1,512 Elo+
Party 3
Athena
Athena
Yeezuk
Athena
Level 7
God Stats
2W - 2L
1,398 SR
Queue Stats
5W - 3L
1,774 Elo+
Party 3
Scylla
Scylla
Yeseet7
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
Ziigu
Ullr
Level 28
God Stats
2W - 2L
1,607 SR
Queue Stats
32W - 33L
1,515 Elo+
Party 3
Cu Chulainn
Cu Chulainn
mindoc
Cu Chulainn
Level 42
God Stats
12W - 13L
1,480 SR
Queue Stats
455W - 535L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bambino2
Bellona
16
7 / 1 / 10
10,738
565
13,795
11,603
13,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 19
10,713
564
13,119
16,646
17,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
E1234567
Nu Wa
17
9 / 0 / 14
11,342
597
17,013
5,471
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Jpet00
Medusa
17
5 / 2 / 8
11,264
593
10,407
12,766
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
16
7 / 1 / 10
10,682
562
8,030
10,804
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 1
8,995
473
7,315
17,593
6,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Yeezuk
Athena
12
0 / 6 / 3
7,601
400
3,118
16,853
15,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Yeseet7
Scylla
13
0 / 8 / 0
7,980
420
4,694
13,569
4,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Ziigu
Ullr
13
1 / 3 / 1
7,911
416
8,954
14,269
5,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
mindoc
Cu Chulainn
14
1 / 7 / 1
8,765
461
5,616
17,192
11,709
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
11
32
Kills
5
5
Deaths
32
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bambino2
Bellona
7
1
10
12
W
4
1
19
13.5
W
Nu Wa
E1234567
Nu Wa
9
0
14
16
W
Medusa
Jpet00
Medusa
5
2
8
4.5
L
3
8
1
0.44
L
Athena
Yeezuk
Athena
0
6
3
0.25
L
Scylla
Yeseet7
Scylla
0
8
0
0
L
Ullr
Ziigu
Ullr
1
3
1
0.5
L
Cu Chulainn
mindoc
Cu Chulainn
1
7
1
0.21
W
Bastet
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,364
Damage
29,697
57,290
Taken
79,476
42,167
Mitigated
43,346
19,167
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bambino2
Bellona
13,795
4,825
0
4,128
11,603
13,315
1,054
1,605
9,938
0
51,851
W
13,119
3,885
0
1,872
16,646
17,056
444
3,301
13,251
32,743
0
W
Nu Wa
E1234567
Nu Wa
17,013
4,008
0
1,366
5,471
2,482
4,536
746
4,717
85,393
0
W
Medusa
Jpet00
Medusa
10,407
5,264
0
7,574
12,766
4,917
2,187
1,597
11,093
0
80,065
L
7,315
3,059
0
2,831
17,593
6,864
0
6,406
11,187
0
45,966
L
Athena
Yeezuk
Athena
3,118
1,364
0
788
16,853
15,119
0
7,222
9,631
19,816
0
L
Scylla
Yeseet7
Scylla
4,694
562
0
2,635
13,569
4,379
0
6,166
7,403
43,024
0
L
Ullr
Ziigu
Ullr
8,954
2,911
0
2,057
14,269
5,275
0
3,944
10,325
0
59,614
L
Cu Chulainn
mindoc
Cu Chulainn
5,616
1,611
0
1,103
17,192
11,709
321
6,394
10,798
0
49,603
W
Bastet
8,030
1,793
0
4,227
10,804
4,397
1,997
321
10,479
0
51,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,739
Gold Earned
41,252
464
Minions Killed
409
0
Camps Cleared
0
1,897,943
Distance Traveled
1,655,435
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,738
565
87
5
0
387,821
5
W
Athena
10,713
564
45
2
0
402,445
1
W
Nu Wa
11,342
597
121
6
0
328,554
2
W
Medusa
11,264
593
121
6
0
341,191
3
L
Set
8,995
473
80
4
0
341,579
2
L
Athena
7,601
400
33
2
0
328,928
2
L
Scylla
7,980
420
90
5
0
305,684
9
L
Ullr
7,911
416
102
5
0
367,693
3
L
Cu Chulainn
8,765
461
104
5
0
311,551
0
W
Bastet
10,682
562
90
5
0
437,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role