Player Matchup

Arachne
Arachne
Capitan Stephie
Arachne
Level 67
God Stats
5W - 5L
1,652 SR
Queue Stats
23W - 27L
1,305 Elo+
Party 1
Kuzenbo
Kuzenbo
Demon Guzzler
Kuzenbo
Level 99
God Stats
2W - 5L
1,502 SR
Queue Stats
28W - 29L
1,237 Elo+
Party 1
Chaac
Chaac
RabbiNoDice
Chaac
Level 87
God Stats
4W - 0L
1,961 SR
Queue Stats
27W - 24L
1,524 Elo+
Party 1
Team Averages
Level 84
1,705 SR
1,355 Elo+

VS

Team Averages
Level 50
1,476 SR
1,375 Elo+
Scylla
Scylla
Breadman021
Scylla
Level 103
God Stats
1W - 2L
1,474 SR
Queue Stats
13W - 16L
1,053 Elo+
Solo
Fenrir
Fenrir
Devasstation
Fenrir
Level 19
God Stats
11W - 9L
1,626 SR
Queue Stats
22W - 14L
1,599 Elo+
Party 2
Set
Set
ScatPack Ian
Set
Level 29
God Stats
4W - 7L
1,328 SR
Queue Stats
48W - 49L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
11,224
624
6,114
9,471
3,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
14
1 / 4 / 8
11,038
613
7,473
15,982
20,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 4 / 2
11,419
634
16,287
21,838
14,431
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 4 / 4
10,920
607
8,683
9,908
3,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
7 / 3 / 2
11,737
652
8,488
15,168
10,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 3 / 5
10,279
571
9,291
13,357
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
9
9
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
4
4
0.75
W
3
1
5
5.5
W
Kuzenbo
1
4
8
1.25
L
Fenrir
7
3
2
2.67
W
6
4
2
1.75
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,874
Damage
26,462
47,291
Taken
38,433
38,542
Mitigated
19,811
17,631
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,683
1,493
0
1,506
9,908
3,473
0
1,662
8,246
69,733
0
W
6,114
5,401
0
3,809
9,471
3,959
1,727
2,094
7,377
0
41,618
W
Kuzenbo
7,473
3,339
384
3,015
15,982
20,152
182
3,206
12,776
39,331
0
L
Fenrir
8,488
1,583
0
2,924
15,168
10,086
0
3,024
12,144
0
29,099
W
16,287
1,273
342
10,081
21,838
14,431
593
3,680
18,158
0
62,667
L
9,291
2,756
207
1,371
13,357
6,252
0
2,884
10,473
0
36,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
32,936
172
Minions Killed
207
0
Camps Cleared
0
1,015,043
Distance Traveled
915,180
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,920
607
130
7
0
294,902
2
W
Arachne
11,224
624
64
4
0
360,185
0
W
Kuzenbo
11,038
613
43
2
0
323,917
2
L
Fenrir
11,737
652
28
2
0
326,064
0
W
Chaac
11,419
634
65
4
0
330,941
3
L
Set
10,279
571
49
3
0
294,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role