Player Matchup

Nemesis
Nemesis
Branhydrous
Nemesis
Level 13
God Stats
6W - 4L
1,424 SR
Queue Stats
26W - 30L
1,366 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ster8
Cu Chulainn
Level 14
God Stats
4W - 4L
1,275 SR
Queue Stats
32W - 32L
1,375 Elo+
Party 1
Zeus
Zeus
Volteege
Zeus
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 33L
1,341 Elo+
Party 1
Cerberus
Cerberus
llbucknakedll
Cerberus
Level 11
God Stats
4W - 6L
1,289 SR
Queue Stats
35W - 32L
1,381 Elo+
Party 1
Cupid
Cupid
xSIMZ
Cupid
Level 6
God Stats
8W - 9L
1,357 SR
Queue Stats
21W - 29L
1,313 Elo+
Party 1
Team Averages
Level 11
1,369 SR
1,355 Elo+

VS

Team Averages
Level 21
1,570 SR
1,395 Elo+
Neith
Neith
Azrael1534
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,258 Elo+
Party 2
Tyr
Tyr
PentasJonhson
Tyr
Level 6
God Stats
13W - 10L
1,373 SR
Queue Stats
62W - 76L
1,471 Elo+
Solo
Fenrir
Fenrir
Ultimahawk6
Fenrir
Level 26
God Stats
11W - 9L
1,559 SR
Queue Stats
421W - 397L
1,506 Elo+
Solo
Chang'e
Chang'e
blackout04026
Chang'e
Level 30
God Stats
4W - 6L
1,500 SR
Queue Stats
64W - 98L
1,232 Elo+
Party 2
Jormungandr
Jormungandr
harryhx2
Jormungandr
Level 29
God Stats
4W - 2L
1,917 SR
Queue Stats
84W - 91L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Branhydrous
Nemesis
16
2 / 1 / 12
10,391
495
12,020
16,370
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Ster8
Cu Chulainn
18
4 / 3 / 4
11,639
554
15,486
19,942
16,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
16
4 / 7 / 2
10,275
489
12,265
12,238
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
llbucknakedll
Cerberus
14
4 / 3 / 5
9,696
462
6,262
14,183
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
xSIMZ
Cupid
18
6 / 2 / 3
11,128
530
12,142
11,144
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 6 / 1
8,619
410
5,771
14,274
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 2 / 5
10,760
512
10,654
21,259
22,822
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
16
12 / 4 / 2
11,107
529
15,793
16,646
7,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
15
1 / 3 / 4
8,694
414
8,332
15,730
8,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
harryhx2
Jormungandr
13
2 / 7 / 3
8,553
407
9,776
17,632
15,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
20
Kills
16
16
Deaths
22
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
1
0.08
W
Nemesis
Branhydrous
Nemesis
2
1
12
8
L
1
2
5
1.75
W
Cu Chulainn
Ster8
Cu Chulainn
4
3
4
2
L
Fenrir
12
4
2
3.25
W
Zeus
4
7
2
0.71
L
Chang'e
1
3
4
1
L
Jormungandr
harryhx2
Jormungandr
2
7
3
0.5
W
Cerberus
llbucknakedll
Cerberus
4
3
5
2.17
W
Cupid
xSIMZ
Cupid
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,175
Damage
50,326
73,877
Taken
85,541
39,521
Mitigated
59,069
24,590
Healing
23,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,771
1,679
0
4,770
14,274
5,082
145
594
13,680
0
54,066
W
Nemesis
Branhydrous
Nemesis
12,020
5,179
0
5,902
16,370
6,122
169
2,887
13,483
0
69,391
L
10,654
1,372
0
8,204
21,259
22,822
0
4,222
17,037
0
68,467
W
Cu Chulainn
Ster8
Cu Chulainn
15,486
4,614
0
5,023
19,942
16,132
756
6,818
13,124
12,190
63,084
L
Fenrir
15,793
3,672
0
5,361
16,646
7,313
0
6,563
10,083
0
57,297
W
Zeus
12,265
2,769
0
3,244
12,238
3,885
508
3,729
8,509
62,163
0
L
Chang'e
8,332
532
203
4,698
15,730
8,108
228
5,514
10,216
45,547
0
L
Jormungandr
harryhx2
Jormungandr
9,776
2,908
0
358
17,632
15,744
0
6,150
11,482
37,080
0
W
Cerberus
llbucknakedll
Cerberus
6,262
553
0
2,823
14,183
9,014
2,027
3,472
10,711
31,118
0
W
Cupid
xSIMZ
Cupid
12,142
6,599
729
6,869
11,144
4,368
2,399
1,702
9,442
0
67,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,129
Gold Earned
47,733
535
Minions Killed
413
0
Camps Cleared
0
1,973,322
Distance Traveled
1,786,625
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,619
410
77
4
0
251,888
1
W
Nemesis
10,391
495
101
5
0
482,003
6
L
Tyr
10,760
512
128
6
0
426,664
7
W
Cu Chulainn
11,639
554
143
7
0
355,701
9
L
Fenrir
11,107
529
85
4
0
417,553
6
W
Zeus
10,275
489
97
5
0
334,852
1
L
Chang'e
8,694
414
65
3
0
370,642
4
L
Jormungandr
8,553
407
58
3
0
319,878
3
W
Cerberus
9,696
462
63
3
0
416,597
0
W
Cupid
11,128
530
131
6
0
384,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role