Player Matchup

Hachiman
Hachiman
Silver III
AStrangeWind
Hachiman
Silver III
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
Jozzark
Thanatos
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Morbeous
Sun Wukong
Silver IV
Level 95
God Stats
19W - 15L
1,615 SR
Queue Stats
740W - 749L
743 MMR
Solo
Cthulhu
Cthulhu
Silver IV
xJAMAx
Cthulhu
Silver IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
yakuza2816
Nu Wa
Silver V
Level 69
God Stats
1W - 3L
1,523 SR
Queue Stats
21W - 42L
688 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,528 SR
1,186 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,518 SR
886 MMR
Ravana
Ravana
Bronze I
Namdu
Ravana
Bronze I
Level 56
God Stats
51W - 53L
1,461 SR
Queue Stats
624W - 649L
487 MMR
Solo
Chaac
Chaac
Silver V
ZanyHyena
Chaac
Silver V
Level 64
God Stats
11W - 9L
1,308 SR
Queue Stats
358W - 393L
673 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Zer0Kimisaki
Zhong Kui
Silver III
Level 116
God Stats
6W - 1L
1,936 SR
Queue Stats
177W - 190L
885 MMR
Solo
Anhur
Anhur
Silver V
terpintime
Anhur
Silver V
Level 63
God Stats
6W - 11L
1,384 SR
Queue Stats
15W - 26L
883 MMR
Solo
Khepri
Khepri
Silver V
thegood98
Khepri
Silver V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AStrangeWind
Hachiman
15
3 / 5 / 5
9,752
488
9,122
17,183
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Jozzark
Thanatos
16
8 / 5 / 1
10,163
508
8,428
13,373
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Morbeous
Sun Wukong
17
2 / 4 / 0
10,613
531
11,311
18,528
12,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
xJAMAx
Cthulhu
16
2 / 6 / 6
9,450
473
9,921
19,316
13,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
4
0 / 0 / 0
5,824
291
86
317
37
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
JanusApolloDanzaburouTsukuyomiCu Chulainn

VS

Bans
NemesisScyllaSetMerlinCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Namdu
Ravana
16
5 / 6 / 7
10,643
532
7,451
12,333
5,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
ZanyHyena
Chaac
18
4 / 1 / 3
11,404
570
12,002
17,017
17,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Zer0Kimisaki
Zhong Kui
18
6 / 1 / 7
11,537
577
17,486
12,205
10,395
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
17
4 / 5 / 6
10,848
542
8,263
15,795
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
thegood98
Khepri
15
1 / 2 / 9
9,965
498
4,815
10,539
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
15
Kills
20
20
Deaths
15
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AStrangeWind
Hachiman
3
5
5
1.1
L
Thanatos
Jozzark
Thanatos
8
5
1
1.7
L
Sun Wukong
Morbeous
Sun Wukong
2
4
0
0.5
W
Ravana
Namdu
Ravana
5
6
7
1.42
W
Chaac
ZanyHyena
Chaac
4
1
3
5.5
W
Zhong Kui
Zer0Kimisaki
Zhong Kui
6
1
7
9.5
W
Anhur
4
5
6
1.4
W
Khepri
thegood98
Khepri
1
2
9
2.75
L
Cthulhu
xJAMAx
Cthulhu
2
6
6
0.83
L
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,868
Damage
50,017
68,717
Taken
67,889
37,083
Mitigated
49,808
23,703
Healing
25,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AStrangeWind
Hachiman
9,122
5,159
0
5,982
17,183
6,719
236
2,485
14,698
0
62,876
L
Thanatos
Jozzark
Thanatos
8,428
1,219
0
9,398
13,373
4,713
494
5,543
7,805
0
61,919
L
Sun Wukong
Morbeous
Sun Wukong
11,311
4,069
0
5,514
18,528
12,251
442
2,728
15,200
0
70,297
W
Ravana
Namdu
Ravana
7,451
2,920
0
2,614
12,333
5,381
1,434
1,892
10,441
0
52,054
W
Chaac
ZanyHyena
Chaac
12,002
3,378
0
11,912
17,017
17,577
1,961
2,665
14,352
91
76,359
W
Zhong Kui
Zer0Kimisaki
Zhong Kui
17,486
3,119
0
3,177
12,205
10,395
3,786
1,767
10,398
83,754
0
W
Anhur
8,263
4,905
0
6,604
15,795
5,070
3,049
1,480
14,315
0
66,259
W
Khepri
thegood98
Khepri
4,815
877
0
1,368
10,539
11,385
1,215
2,163
8,376
26,407
0
L
Cthulhu
xJAMAx
Cthulhu
9,921
851
229
2,353
19,316
13,363
980
11,584
7,607
48,207
0
L
Nu Wa
86
0
0
227
317
37
0
0
317
4,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,802
Gold Earned
54,397
435
Minions Killed
554
0
Camps Cleared
0
1,439,828
Distance Traveled
1,929,299
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,752
488
94
5
0
342,521
10
L
Thanatos
10,163
508
101
5
0
382,865
6
L
Sun Wukong
10,613
531
154
8
0
344,873
1
W
Ravana
10,643
532
75
4
0
407,571
5
W
Chaac
11,404
570
160
8
0
407,573
8
W
Zhong Kui
11,537
577
145
7
0
384,635
5
W
Anhur
10,848
542
131
7
0
327,389
0
W
Khepri
9,965
498
43
2
0
402,131
2
L
Cthulhu
9,450
473
77
4
0
312,413
0
L
Nu Wa
5,824
291
9
0
0
57,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role