Player Matchup

Kukulkan
Kukulkan
Great_Gatsby_17
Kukulkan
Level 23
God Stats
7W - 4L
1,651 SR
Queue Stats
219W - 248L
1,526 Elo+
Party 1
Chaac
Chaac
ZxNECROKILLER26
Chaac
Level 8
God Stats
31W - 24L
1,460 SR
Queue Stats
90W - 94L
1,473 Elo+
Solo
Ymir
Ymir
banditsam
Ymir
Level 28
God Stats
34W - 33L
1,650 SR
Queue Stats
442W - 444L
1,534 Elo+
Party 1
Fenrir
Fenrir
expolee64
Fenrir
Level 41
God Stats
38W - 33L
1,608 SR
Queue Stats
583W - 593L
1,502 Elo+
Party 1
Tiamat
Tiamat
xNightBloodx891
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,647 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,536 Elo+

VS

Team Averages
Level 21
1,551 SR
1,518 Elo+
Set
Set
AnCiEnTxWarrior
Set
Level 19
God Stats
8W - 10L
1,800 SR
Queue Stats
216W - 279L
1,523 Elo+
Party 2
Cerberus
Cerberus
Edward Bae
Cerberus
Level 29
God Stats
64W - 64L
1,538 SR
Queue Stats
383W - 473L
1,516 Elo+
Party 2
Neith
Neith
PrintJam1610340
Neith
Level 6
God Stats
0W - 1L
1,139 SR
Queue Stats
3W - 4L
1,601 Elo+
Solo
Danzaburou
Danzaburou
Sim Cheema
Danzaburou
Level 31
God Stats
36W - 22L
1,779 SR
Queue Stats
380W - 448L
1,491 Elo+
Party 2
King Arthur
King Arthur
denleaderp
King Arthur
Level 21
God Stats
14W - 22L
1,500 SR
Queue Stats
140W - 152L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
6 / 2 / 2
8,941
559
4,783
7,215
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 3 / 2
7,976
499
6,415
11,177
7,018
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
7 / 3 / 4
8,923
558
11,089
12,669
6,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
expolee64
Fenrir
16
8 / 0 / 2
9,649
603
4,790
6,791
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 5
6,905
432
3,044
7,677
3,131
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,935
496
3,148
8,895
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Edward Bae
Cerberus
10
1 / 7 / 6
6,679
417
7,800
11,964
6,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 7 / 0
5,196
325
1,331
6,673
1,922
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Sim Cheema
Danzaburou
13
2 / 1 / 1
8,013
501
7,533
7,718
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
denleaderp
King Arthur
11
5 / 7 / 1
7,088
443
5,201
13,801
6,903
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
23
Kills
11
14
Deaths
24
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Cerberus
Edward Bae
Cerberus
1
7
6
0.57
W
Kukulkan
6
2
2
3.5
L
0
7
0
0
L
Danzaburou
Sim Cheema
Danzaburou
2
1
1
2.5
W
1
3
2
0.67
W
Ymir
7
3
4
3
L
King Arthur
denleaderp
King Arthur
5
7
1
0.79
W
Fenrir
expolee64
Fenrir
8
0
2
9
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,121
Damage
25,013
45,529
Taken
49,051
21,958
Mitigated
21,125
8,900
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,148
1,073
0
3,638
8,895
2,890
0
2,508
6,387
0
44,451
L
Cerberus
Edward Bae
Cerberus
7,800
928
144
1,148
11,964
6,439
528
7,116
4,848
29,317
0
W
Kukulkan
4,783
1,358
0
1,290
7,215
2,680
1,266
0
7,215
53,977
0
L
1,331
923
0
633
6,673
1,922
17
4,045
2,628
0
10,812
L
Danzaburou
Sim Cheema
Danzaburou
7,533
3,659
0
1,343
7,718
2,971
842
91
7,627
0
43,929
W
6,415
1,113
0
3,063
11,177
7,018
0
0
11,177
0
38,489
W
Ymir
11,089
2,570
150
1,691
12,669
6,403
602
5,719
6,950
46,855
0
L
King Arthur
denleaderp
King Arthur
5,201
1,347
0
1,660
13,801
6,903
61
5,156
8,645
0
22,676
W
Fenrir
expolee64
Fenrir
4,790
1,303
0
1,918
6,791
2,726
0
172
6,619
0
66,501
W
3,044
748
0
788
7,677
3,131
0
1,909
5,768
17,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,394
Gold Earned
34,911
381
Minions Killed
269
0
Camps Cleared
0
1,455,723
Distance Traveled
1,361,759
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,935
496
83
5
0
321,373
0
L
Cerberus
6,679
417
51
3
0
281,757
1
W
Kukulkan
8,941
559
108
7
0
278,990
0
L
Neith
5,196
325
14
1
0
190,560
2
L
Danzaburou
8,013
501
84
5
0
269,455
4
W
Chaac
7,976
499
63
4
0
294,946
1
W
Ymir
8,923
558
76
5
0
307,242
3
L
King Arthur
7,088
443
37
2
0
298,614
0
W
Fenrir
9,649
603
117
7
0
341,256
4
W
Tiamat
6,905
432
17
1
0
233,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role