Player Matchup

Erlang Shen
Erlang Shen
Gold III
AgentScarn11
Erlang Shen
Gold III
Level 91
God Stats
1W - 0L
1,715 SR
Queue Stats
225W - 222L
1,527 MMR
Party 2
Ganesha
Ganesha
Gold IV
CawbJawb69
Ganesha
Gold IV
Level 105
God Stats
2W - 2L
1,734 SR
Queue Stats
189W - 176L
1,370 MMR
Party 3
Ah Puch
Ah Puch
Gold III
LucrativeTie99
Ah Puch
Gold III
Level 148
God Stats
17W - 13L
1,911 SR
Queue Stats
285W - 287L
1,519 MMR
Solo
Amaterasu
Amaterasu
Silver I
SwoleConvict
Amaterasu
Silver I
Level 87
God Stats
1W - 0L
1,517 SR
Queue Stats
5W - 4L
1,505 MMR
Party 2
Apollo
Apollo
Gold II
TBNRfaNboy13
Apollo
Gold II
Level 88
God Stats
12W - 8L
1,817 SR
Queue Stats
166W - 155L
1,687 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,739 SR
1,521 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,492 SR
1,522 MMR
Aphrodite
Aphrodite
Gold II
FatherGilgamesh
Aphrodite
Gold II
Level 114
God Stats
13W - 12L
1,530 SR
Queue Stats
321W - 311L
1,516 MMR
Solo
Nemesis
Nemesis
Gold V
LockedFlunk1
Nemesis
Gold V
Level 124
God Stats
13W - 6L
1,813 SR
Queue Stats
59W - 54L
1,529 MMR
Solo
The Morrigan
The Morrigan
Silver II
Manager_Cooper
The Morrigan
Silver II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,524 MMR
Solo
Hercules
Hercules
Platinum V
jjbirdy123
Hercules
Platinum V
Level 123
God Stats
3W - 3L
1,488 SR
Queue Stats
186W - 188L
1,639 MMR
Party 1
Skadi
Skadi
Gold IV
leoadonis18
Skadi
Gold IV
Level 121
God Stats
5W - 5L
1,129 SR
Queue Stats
153W - 152L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AgentScarn11
Erlang Shen
20
12 / 4 / 9
16,791
600
23,076
26,540
23,108
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
CawbJawb69
Ganesha
19
0 / 2 / 23
13,809
493
13,217
30,919
49,753
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 5 / 15
14,888
532
32,491
18,253
9,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
SwoleConvict
Amaterasu
20
5 / 4 / 11
14,385
514
16,250
28,378
29,113
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
20
8 / 4 / 6
15,514
554
17,822
27,287
12,219
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetTsukuyomiCu ChulainnCthulhuScylla

VS

Bans
DanzaburouNu WaMedusaCernunnosIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FatherGilgamesh
Aphrodite
20
6 / 6 / 5
14,280
510
22,221
27,842
31,488
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
LockedFlunk1
Nemesis
20
5 / 8 / 8
14,093
503
24,260
28,329
15,223
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Manager_Cooper
The Morrigan
18
1 / 9 / 5
11,824
422
12,869
18,856
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
jjbirdy123
Hercules
16
1 / 5 / 6
11,914
426
8,997
37,436
34,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 3 / 2
14,688
525
14,978
19,038
7,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
45
31
Kills
19
19
Deaths
31
64
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AgentScarn11
Erlang Shen
12
4
9
4.13
W
Ganesha
CawbJawb69
Ganesha
0
2
23
5.75
L
Aphrodite
FatherGilgamesh
Aphrodite
6
6
5
1.42
L
Nemesis
LockedFlunk1
Nemesis
5
8
8
1.13
W
6
5
15
2.7
L
The Morrigan
Manager_Cooper
The Morrigan
1
9
5
0.39
W
Amaterasu
SwoleConvict
Amaterasu
5
4
11
2.63
W
Apollo
8
4
6
2.75
L
Hercules
jjbirdy123
Hercules
1
5
6
0.8
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,856
Damage
83,325
131,377
Taken
131,501
123,614
Mitigated
96,402
47,130
Healing
38,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AgentScarn11
Erlang Shen
23,076
12,963
0
7,671
26,540
23,108
2,850
8,810
17,423
0
131,405
W
Ganesha
CawbJawb69
Ganesha
13,217
1,186
0
9,252
30,919
49,753
423
5,703
24,514
55,332
0
L
Aphrodite
FatherGilgamesh
Aphrodite
22,221
2,831
8,087
13,835
27,842
31,488
1,016
7,830
19,580
86,949
0
L
Nemesis
LockedFlunk1
Nemesis
24,260
10,851
0
3,319
28,329
15,223
1,941
6,408
21,696
0
130,489
W
32,491
1,103
0
4,282
18,253
9,421
2,261
4,378
13,645
125,726
0
L
The Morrigan
Manager_Cooper
The Morrigan
12,869
1,931
0
1,881
18,856
6,852
0
9,172
9,608
80,767
705
W
Amaterasu
SwoleConvict
Amaterasu
16,250
6,747
0
9,766
28,378
29,113
1,055
10,136
17,249
200
82,114
W
Apollo
17,822
11,006
0
16,159
27,287
12,219
3,026
4,341
22,729
0
143,341
L
Hercules
jjbirdy123
Hercules
8,997
1,536
0
6,958
37,436
34,986
85
16,531
20,805
0
33,363
L
14,978
6,330
0
4,013
19,038
7,853
848
5,963
13,075
0
128,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,387
Gold Earned
66,799
693
Minions Killed
714
0
Camps Cleared
0
2,785,155
Distance Traveled
2,526,553
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
16,791
600
177
6
0
593,140
3
W
Ganesha
13,809
493
24
1
0
582,481
6
L
Aphrodite
14,280
510
150
5
0
429,266
2
L
Nemesis
14,093
503
162
6
0
572,779
1
W
Ah Puch
14,888
532
196
7
0
511,605
5
L
The Morrigan
11,824
422
139
5
0
450,539
2
W
Amaterasu
14,385
514
111
4
0
568,184
0
W
Apollo
15,514
554
185
7
0
529,745
6
L
Hercules
11,914
426
51
2
0
557,394
9
L
Skadi
14,688
525
212
8
0
516,575
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role