Player Matchup

Tsukuyomi
Tsukuyomi
Hoovasaurus Rex
Tsukuyomi
Level 142
God Stats
13W - 11L
1,551 SR
Queue Stats
389W - 343L
1,621 Elo+
Party 1
Nu Wa
Nu Wa
InfernoKipperz
Nu Wa
Level 125
God Stats
16W - 10L
1,608 SR
Queue Stats
320W - 280L
1,628 Elo+
Party 1
Agni
Agni
MEGALADON665
Agni
Level 122
God Stats
2W - 0L
1,781 SR
Queue Stats
32W - 33L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
PatrioticDuck2
Cthulhu
Level 48
God Stats
22W - 21L
1,638 SR
Queue Stats
46W - 44L
1,617 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The Pro Hobo44
Ah Muzen Cab
Level 94
God Stats
32W - 23L
1,597 SR
Queue Stats
55W - 52L
1,461 Elo+
Party 1
Team Averages
Level 106
1,635 SR
1,574 Elo+

VS

Team Averages
Level 68
1,619 SR
1,469 Elo+
Ymir
Ymir
HerbRoasted
Ymir
Level 39
God Stats
2W - 2L
1,777 SR
Queue Stats
15W - 21L
1,443 Elo+
Party 2
Neith
Neith
LightskinEra
Neith
Level 42
God Stats
29W - 24L
1,601 SR
Queue Stats
706W - 658L
1,473 Elo+
Solo
Bellona
Bellona
Seed
Bellona
Level 82
God Stats
32W - 32L
1,611 SR
Queue Stats
206W - 219L
1,471 Elo+
Party 2
Ra
Ra
ThePipingBros
Ra
Level 94
God Stats
9W - 12L
1,238 SR
Queue Stats
280W - 288L
1,474 Elo+
Party 2
Serqet
Serqet
foofn
Serqet
Level 83
God Stats
4W - 4L
1,867 SR
Queue Stats
228W - 246L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hoovasaurus Rex
Tsukuyomi
20
12 / 0 / 3
13,327
701
13,719
10,852
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 1 / 6
11,805
621
11,169
5,782
1,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 1 / 4
11,721
617
6,679
7,939
3,174
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 6
10,309
543
9,352
16,876
18,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
The Pro Hobo44
Ah Muzen Cab
16
3 / 1 / 4
10,322
543
11,686
9,473
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,219
380
2,600
15,005
7,417
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
6,230
328
4,234
7,070
1,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Seed
Bellona
17
1 / 2 / 2
10,345
544
6,540
15,630
9,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 11 / 2
8,961
472
10,684
15,768
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
foofn
Serqet
13
1 / 4 / 1
8,252
434
2,339
14,365
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
24
Kills
5
5
Deaths
24
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Tsukuyomi
Hoovasaurus Rex
Tsukuyomi
12
0
3
13.5
W
1
1
6
4
L
0
3
0
0
W
4
1
4
6
W
4
2
6
3.5
L
Bellona
Seed
Bellona
1
2
2
1
W
Ah Muzen Cab
The Pro Hobo44
Ah Muzen Cab
3
1
4
5
L
2
11
2
0.27
L
Serqet
foofn
Serqet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,605
Damage
26,397
50,922
Taken
67,838
31,649
Mitigated
29,383
15,394
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,600
435
342
1,396
15,005
7,417
0
6,135
8,780
20,296
0
W
Tsukuyomi
Hoovasaurus Rex
Tsukuyomi
13,719
2,834
0
5,860
10,852
4,680
1,344
2,909
7,439
0
110,996
W
11,169
1,237
0
1,392
5,782
1,732
3,850
1,298
4,242
79,247
0
L
4,234
2,478
0
1,764
7,070
1,844
0
3,351
3,719
0
26,774
W
6,679
767
0
1,786
7,939
3,174
3,392
1,984
5,743
79,859
0
W
9,352
798
0
2,398
16,876
18,151
1,027
4,909
11,751
33,543
0
L
Bellona
Seed
Bellona
6,540
3,922
0
6,682
15,630
9,433
828
8,765
6,819
0
72,095
W
Ah Muzen Cab
The Pro Hobo44
Ah Muzen Cab
11,686
3,976
0
3,958
9,473
3,912
7,245
1,512
7,793
0
80,235
L
10,684
948
750
2,282
15,768
4,825
216
4,005
11,635
50,275
0
L
Serqet
foofn
Serqet
2,339
325
0
4,330
14,365
5,864
0
4,612
9,685
0
40,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,484
Gold Earned
41,007
682
Minions Killed
485
0
Camps Cleared
0
1,862,569
Distance Traveled
1,423,672
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,219
380
47
2
0
244,365
2
W
Tsukuyomi
13,327
701
171
9
0
448,596
1
W
Nu Wa
11,805
621
165
9
0
343,976
1
L
Neith
6,230
328
60
3
0
171,090
1
W
Agni
11,721
617
155
8
0
383,088
6
W
Cthulhu
10,309
543
54
3
0
343,817
0
L
Bellona
10,345
544
177
9
0
301,858
5
W
Ah Muzen Cab
10,322
543
137
7
0
343,092
1
L
Ra
8,961
472
111
6
0
309,645
1
L
Serqet
8,252
434
90
5
0
396,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role