Player Matchup

Ymir
Ymir
Naraku386
Ymir
Level 69
God Stats
26W - 15L
1,709 SR
Queue Stats
286W - 297L
1,514 Elo+
Party 1
Neith
Neith
Sportz2
Neith
Level 63
God Stats
41W - 33L
1,553 SR
Queue Stats
252W - 265L
1,518 Elo+
Party 1
Tiamat
Tiamat
sfngrad
Tiamat
Level 26
God Stats
4W - 2L
1,568 SR
Queue Stats
16W - 9L
1,794 Elo+
Solo
Team Averages
Level 53
1,610 SR
1,609 Elo+

VS

Team Averages
Level 92
1,398 SR
1,442 Elo+
Sobek
Sobek
Psych0_Chewy
Sobek
Level 138
God Stats
0W - 1L
1,292 SR
Queue Stats
144W - 168L
1,382 Elo+
Party 2
Hera
Hera
VividFantasyxo
Hera
Level 133
God Stats
6W - 4L
1,686 SR
Queue Stats
127W - 136L
1,453 Elo+
Party 2
Set
Set
Yutssy01
Set
Level 6
God Stats
0W - 1L
1,216 SR
Queue Stats
6W - 9L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
5 / 1 / 6
9,231
769
6,532
12,503
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Sportz2
Neith
11
0 / 1 / 13
8,242
687
4,326
6,551
2,188
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
sfngrad
Tiamat
14
8 / 1 / 5
9,686
807
15,369
10,952
9,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,724
644
4,271
17,311
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 6 / 0
8,383
699
7,182
8,704
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
6,624
552
2,769
6,526
2,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
3
3
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
6
8
L
0
4
2
0.25
W
Neith
Sportz2
Neith
0
1
13
6.5
L
3
6
0
0.5
L
0
3
1
0.17
W
Tiamat
sfngrad
Tiamat
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,227
Damage
14,222
30,006
Taken
32,541
18,724
Mitigated
16,536
15,683
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,532
1,004
423
3,578
12,503
6,956
1
4,316
8,187
28,925
0
L
4,271
265
0
4,706
17,311
11,539
0
10,353
6,472
16,064
0
W
Neith
Sportz2
Neith
4,326
1,329
638
3,851
6,551
2,188
1,079
2,705
3,846
0
30,296
L
7,182
1,197
0
1,250
8,704
2,849
0
6,397
2,063
24,643
0
L
2,769
618
0
0
6,526
2,148
0
4,243
2,101
0
13,008
W
Tiamat
sfngrad
Tiamat
15,369
1,711
1,332
5,861
10,952
9,580
713
4,505
6,059
42,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,159
Gold Earned
22,731
141
Minions Killed
93
0
Camps Cleared
0
634,538
Distance Traveled
477,414
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,231
769
38
3
0
196,259
2
L
Sobek
7,724
644
20
2
0
204,546
2
W
Neith
8,242
687
47
4
0
207,228
5
L
Hera
8,383
699
50
4
0
127,534
0
L
Set
6,624
552
23
2
0
145,334
1
W
Tiamat
9,686
807
56
5
0
231,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role