Player Matchup

Neith
Neith
CrimsonLadyNox
Neith
Level 102
God Stats
16W - 10L
1,555 SR
Queue Stats
59W - 79L
1,476 Elo+
Party 1
Chaac
Chaac
IchigoSoul
Chaac
Level 153
God Stats
8W - 4L
1,627 SR
Queue Stats
22W - 28L
1,442 Elo+
Party 1
Xing Tian
Xing Tian
funnyblackberry
Xing Tian
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 204L
1,358 Elo+
Party 1
Team Averages
Level 125
1,561 SR
1,425 Elo+

VS

Team Averages
Level 39
1,507 SR
1,312 Elo+
Merlin
Merlin
ItzNotDonovin
Merlin
Level 24
God Stats
9W - 7L
1,563 SR
Queue Stats
255W - 380L
1,221 Elo+
Solo
Danzaburou
Danzaburou
Luigi da Reaper
Danzaburou
Level 47
God Stats
25W - 27L
1,487 SR
Queue Stats
271W - 357L
1,383 Elo+
Party 2
Jormungandr
Jormungandr
widowghast
Jormungandr
Level 45
God Stats
12W - 14L
1,471 SR
Queue Stats
101W - 129L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 9
12,422
654
11,120
7,553
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
15
4 / 7 / 8
12,386
652
18,367
24,161
13,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
funnyblackberry
Xing Tian
16
6 / 2 / 8
12,684
668
7,276
16,708
15,123
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
11,439
602
10,869
10,834
3,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Luigi da Reaper
Danzaburou
14
5 / 6 / 3
12,911
680
11,910
17,113
8,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
widowghast
Jormungandr
14
2 / 6 / 6
11,199
589
11,234
17,404
13,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
15
Kills
9
9
Deaths
15
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
Chaac
4
7
8
1.14
L
2
3
6
1.67
L
Danzaburou
Luigi da Reaper
Danzaburou
5
6
3
1.08
W
Xing Tian
funnyblackberry
Xing Tian
6
2
8
5
L
Jormungandr
widowghast
Jormungandr
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,763
Damage
34,013
48,422
Taken
45,351
31,638
Mitigated
25,524
19,545
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,120
4,270
672
4,686
7,553
3,075
2,175
4,394
3,159
0
48,442
W
Chaac
18,367
1,341
0
10,185
24,161
13,440
295
10,096
14,065
0
75,933
L
10,869
617
0
1,760
10,834
3,739
306
1,564
9,270
46,227
0
L
Danzaburou
Luigi da Reaper
Danzaburou
11,910
3,388
0
3,561
17,113
8,028
974
3,623
13,490
0
56,619
W
Xing Tian
funnyblackberry
Xing Tian
7,276
525
733
3,269
16,708
15,123
515
7,692
9,016
27,989
0
L
Jormungandr
widowghast
Jormungandr
11,234
2,364
0
1,118
17,404
13,757
60
2,671
14,733
40,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,492
Gold Earned
35,549
190
Minions Killed
157
0
Camps Cleared
0
1,004,495
Distance Traveled
927,606
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,422
654
71
4
0
332,652
3
W
Chaac
12,386
652
91
5
0
344,151
1
L
Merlin
11,439
602
51
3
0
332,635
1
L
Danzaburou
12,911
680
59
3
0
305,399
6
W
Xing Tian
12,684
668
28
1
0
327,692
2
L
Jormungandr
11,199
589
47
2
0
289,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role