Player Matchup

Khepri
Khepri
ABunnyKicker
Khepri
Level 48
God Stats
1W - 0L
1,492 SR
Queue Stats
6W - 3L
1,829 Elo+
Party 3
Artemis
Artemis
DanielDeleto
Artemis
Level 17
God Stats
3W - 0L
1,682 SR
Queue Stats
7W - 5L
1,505 Elo+
Party 2
Serqet
Serqet
anvalle17
Serqet
Level 152
God Stats
1W - 0L
1,284 SR
Queue Stats
60W - 58L
1,865 Elo+
Party 3
Zeus
Zeus
shortabe
Zeus
Level 150
God Stats
2W - 1L
1,556 SR
Queue Stats
76W - 59L
1,545 Elo+
Party 2
Scylla
Scylla
warhawks51
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 105
1,503 SR
1,649 Elo+

VS

Team Averages
Level 67
1,548 SR
1,516 Elo+
Geb
Geb
Pomisher
Geb
Level 62
God Stats
2W - 1L
1,751 SR
Queue Stats
24W - 17L
1,672 Elo+
Party 1
Aphrodite
Aphrodite
Shad0wJacker
Aphrodite
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 171L
1,703 Elo+
Party 1
Hercules
Hercules
Tschnur36
Hercules
Level 29
God Stats
4W - 5L
1,560 SR
Queue Stats
105W - 110L
1,412 Elo+
Party 1
Izanami
Izanami
arrows3097
Izanami
Level 65
God Stats
53W - 30L
1,603 SR
Queue Stats
169W - 161L
1,444 Elo+
Party 1
Anubis
Anubis
bestmatrix1
Anubis
Level 22
God Stats
0W - 1L
1,328 SR
Queue Stats
11W - 16L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
4 / 1 / 18
11,682
899
6,698
10,459
10,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
DanielDeleto
Artemis
16
3 / 5 / 16
10,140
780
10,368
10,569
4,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
anvalle17
Serqet
16
0 / 2 / 16
9,661
743
4,403
13,030
11,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Zeus
20
22 / 1 / 7
14,361
1,105
33,076
5,402
2,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
warhawks51
Scylla
17
6 / 1 / 15
11,787
907
16,555
6,688
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,700
746
9,164
18,259
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Aphrodite
Shad0wJacker
Aphrodite
13
0 / 5 / 6
8,237
634
7,909
15,636
6,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hercules
Tschnur36
Hercules
14
2 / 7 / 2
8,081
622
5,388
17,496
6,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Izanami
arrows3097
Izanami
17
6 / 6 / 0
10,405
800
6,568
13,710
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
12
0 / 12 / 1
7,218
555
1,773
15,921
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
21
35
Kills
10
10
Deaths
36
72
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
1
18
13
W
Artemis
DanielDeleto
Artemis
3
5
16
2.2
L
2
6
2
0.5
L
Aphrodite
Shad0wJacker
Aphrodite
0
5
6
0.6
L
Hercules
Tschnur36
Hercules
2
7
2
0.43
W
Serqet
anvalle17
Serqet
0
2
16
4
L
Izanami
arrows3097
Izanami
6
6
0
1
L
Anubis
0
12
1
0.04
W
Zeus
22
1
7
25.5
W
Scylla
warhawks51
Scylla
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,100
Damage
30,802
46,148
Taken
81,022
31,172
Mitigated
32,567
6,321
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,698
64
0
1,579
10,459
10,120
33
4,242
5,859
25,075
0
W
Artemis
DanielDeleto
Artemis
10,368
4,616
0
856
10,569
4,448
2,017
4,756
5,813
0
30,487
L
9,164
862
0
1,262
18,259
7,879
0
11,358
6,123
24,426
0
L
Aphrodite
Shad0wJacker
Aphrodite
7,909
541
4,815
5,256
15,636
6,692
0
11,020
4,102
23,985
0
L
Hercules
Tschnur36
Hercules
5,388
1,580
0
1,191
17,496
6,893
0
12,643
3,894
0
10,971
W
Serqet
anvalle17
Serqet
4,403
436
0
865
13,030
11,998
189
5,873
7,157
0
20,945
L
Izanami
arrows3097
Izanami
6,568
4,101
0
1,680
13,710
4,967
0
10,947
2,531
0
44,152
L
Anubis
1,773
253
0
902
15,921
6,136
47
9,458
6,278
13,259
0
W
Zeus
33,076
3,719
0
0
5,402
2,243
1,246
2,617
2,785
61,545
0
W
Scylla
warhawks51
Scylla
16,555
1,267
0
3,021
6,688
2,363
2,899
1,957
4,731
40,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,631
Gold Earned
43,641
280
Minions Killed
232
9
Camps Cleared
6
1,282,778
Distance Traveled
987,989
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,682
899
30
2
0
276,877
4
W
Artemis
10,140
780
48
4
0
243,649
0
L
Geb
9,700
746
35
3
3
211,152
0
L
Aphrodite
8,237
634
40
3
1
223,234
0
L
Hercules
8,081
622
20
2
0
223,302
0
W
Serqet
9,661
743
56
4
4
265,956
1
L
Izanami
10,405
800
109
8
2
209,272
0
L
Anubis
7,218
555
28
2
0
121,029
0
W
Zeus
14,361
1,105
74
6
4
260,826
0
W
Scylla
11,787
907
72
6
1
235,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role