Player Matchup

Sobek
Sobek
Lxkyi
Sobek
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
380W - 334L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
PRINCE-V2_
Sun Wukong
Level 69
God Stats
33W - 26L
1,556 SR
Queue Stats
1,097W - 1,009L
1,568 Elo+
Solo
Medusa
Medusa
Play_Boi_Ching
Medusa
Level 109
God Stats
18W - 11L
1,716 SR
Queue Stats
306W - 296L
1,595 Elo+
Party 1
Poseidon
Poseidon
pro_ninjamonkey
Poseidon
Level 128
God Stats
9W - 7L
1,656 SR
Queue Stats
582W - 573L
1,617 Elo+
Party 1
Mercury
Mercury
xXMysticFlowXx
Mercury
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
479W - 472L
1,544 Elo+
Party 1
Team Averages
Level 98
1,586 SR
1,586 Elo+

VS

Team Averages
Level 108
1,671 SR
1,564 Elo+
Cthulhu
Cthulhu
Competitive War
Cthulhu
Level 104
God Stats
56W - 41L
1,637 SR
Queue Stats
124W - 97L
1,573 Elo+
Party 2
Cupid
Cupid
GarrettGMW7
Cupid
Level 87
God Stats
1W - 1L
1,778 SR
Queue Stats
47W - 34L
1,540 Elo+
Party 2
Kali
Kali
ImBigChugus
Kali
Level 108
God Stats
6W - 3L
1,992 SR
Queue Stats
127W - 103L
1,589 Elo+
Solo
Merlin
Merlin
Mouthy Son
Merlin
Level 124
God Stats
9W - 11L
1,382 SR
Queue Stats
153W - 121L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
TRYN_4_FUN
Cernunnos
Level 117
God Stats
14W - 12L
1,565 SR
Queue Stats
497W - 449L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lxkyi
Sobek
10
2 / 0 / 1
5,332
533
1,692
4,374
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
PRINCE-V2_
Sun Wukong
8
0 / 0 / 3
4,700
470
2,523
3,751
1,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 0 / 0
5,865
587
5,847
3,325
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
11
1 / 2 / 3
5,951
595
1,832
3,056
765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 3
5,636
564
1,808
5,212
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,884
488
2,375
7,018
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 2 / 0
4,413
441
1,351
4,854
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 1
4,836
484
255
2,826
741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Mouthy Son
Merlin
9
2 / 3 / 0
5,485
549
2,031
3,481
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
TRYN_4_FUN
Cernunnos
8
0 / 2 / 0
4,737
474
1,167
4,894
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
2
0
0
L
0
0
1
0.5
W
Sobek
Lxkyi
Sobek
2
0
1
2.5
L
Merlin
Mouthy Son
Merlin
2
3
0
0.67
W
Sun Wukong
PRINCE-V2_
Sun Wukong
0
0
3
1.5
W
4
0
0
4
L
Cernunnos
TRYN_4_FUN
Cernunnos
0
2
0
0
W
Poseidon
1
2
3
1.25
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,702
Damage
7,179
19,718
Taken
23,073
7,570
Mitigated
7,309
7,813
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,375
64
53
1,889
7,018
2,757
0
0
6,823
20,227
0
L
1,351
536
115
1,217
4,854
1,091
0
74
4,655
0
17,415
L
255
144
0
703
2,826
741
0
0
2,826
0
18,518
W
Sobek
Lxkyi
Sobek
1,692
585
0
2,992
4,374
2,563
0
144
4,192
18,018
0
L
Merlin
Mouthy Son
Merlin
2,031
253
0
345
3,481
1,168
0
2,082
1,399
25,040
0
W
Sun Wukong
PRINCE-V2_
Sun Wukong
2,523
159
695
2,277
3,751
1,599
0
1,277
2,474
0
17,403
W
5,847
3,106
0
551
3,325
1,037
0
825
2,500
0
34,153
L
Cernunnos
TRYN_4_FUN
Cernunnos
1,167
638
0
2,187
4,894
1,552
96
1,368
3,501
0
21,471
W
Poseidon
1,832
329
0
815
3,056
765
0
1,068
1,866
36,328
0
W
1,808
960
0
483
5,212
1,606
0
866
4,280
0
28,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
24,355
273
Minions Killed
210
0
Camps Cleared
0
971,507
Distance Traveled
748,918
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,884
488
33
3
0
159,386
0
L
Cupid
4,413
441
44
4
0
158,302
2
L
Kali
4,836
484
42
4
0
127,429
1
W
Sobek
5,332
533
32
3
0
181,132
3
L
Merlin
5,485
549
54
5
0
175,812
0
W
Sun Wukong
4,700
470
38
4
0
187,983
0
W
Medusa
5,865
587
61
6
0
172,783
1
L
Cernunnos
4,737
474
37
4
0
127,989
1
W
Poseidon
5,951
595
80
8
0
209,476
3
W
Mercury
5,636
564
62
6
0
220,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role