Player Matchup

Ne Zha
Ne Zha
DIamondGeneral
Ne Zha
Level 127
God Stats
3W - 4L
1,704 SR
Queue Stats
265W - 185L
1,581 Elo+
Party 1
King Arthur
King Arthur
IIDisturbiaV
King Arthur
Level 81
God Stats
11W - 5L
1,528 SR
Queue Stats
36W - 42L
1,518 Elo+
Party 1
Anhur
Anhur
JimBobJonesLe3rd
Anhur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Moonseria
Hera
Level 136
God Stats
6W - 5L
1,419 SR
Queue Stats
59W - 48L
1,560 Elo+
Party 1
Xing Tian
Xing Tian
SupremeTerpenes
Xing Tian
Level 111
God Stats
42W - 39L
1,536 SR
Queue Stats
199W - 279L
1,460 Elo+
Party 1
Team Averages
Level 110
1,537 SR
1,524 Elo+

VS

Team Averages
Level 99
1,562 SR
1,509 Elo+
Camazotz
Camazotz
DankBacon
Camazotz
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
451W - 362L
1,603 Elo+
Party 2
King Arthur
King Arthur
DeBalSacNudal
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,462 Elo+
Solo
Cabrakan
Cabrakan
SavageZephyr
Cabrakan
Level 148
God Stats
2W - 6L
1,508 SR
Queue Stats
242W - 293L
1,406 Elo+
Solo
Danzaburou
Danzaburou
Squints306
Danzaburou
Level 87
God Stats
3W - 6L
1,760 SR
Queue Stats
58W - 53L
1,521 Elo+
Party 2
Janus
Janus
WheelerTheFeeler
Janus
Level 102
God Stats
4W - 6L
1,541 SR
Queue Stats
77W - 72L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 3
8,544
610
10,010
10,663
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
IIDisturbiaV
King Arthur
13
7 / 2 / 0
8,026
573
8,838
10,102
5,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 0 / 2
7,935
567
6,070
8,886
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
12
3 / 2 / 3
7,725
552
6,339
5,292
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SupremeTerpenes
Xing Tian
10
2 / 2 / 5
6,742
482
3,512
7,953
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DankBacon
Camazotz
12
2 / 5 / 5
7,349
525
5,757
14,284
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DeBalSacNudal
King Arthur
8
1 / 6 / 1
5,824
416
3,314
9,396
5,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cabrakan
SavageZephyr
Cabrakan
11
4 / 6 / 3
7,770
555
4,785
10,823
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Squints306
Danzaburou
13
0 / 2 / 1
7,420
530
5,380
8,206
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 3
7,363
526
5,881
5,563
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
22
Kills
9
9
Deaths
22
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
Camazotz
DankBacon
Camazotz
2
5
5
0.9
L
King Arthur
DeBalSacNudal
King Arthur
1
6
1
0.25
W
King Arthur
IIDisturbiaV
King Arthur
7
2
0
3.5
W
3
0
2
4
W
Hera
3
2
3
2.25
L
Cabrakan
SavageZephyr
Cabrakan
4
6
3
0.92
L
Danzaburou
Squints306
Danzaburou
0
2
1
0.25
W
Xing Tian
SupremeTerpenes
Xing Tian
2
2
5
2.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,769
Damage
25,117
42,896
Taken
48,272
17,796
Mitigated
19,774
12,583
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,010
4,501
0
1,642
10,663
4,126
0
3,399
7,194
0
54,870
L
Camazotz
DankBacon
Camazotz
5,757
2,080
0
5,979
14,284
4,760
0
4,198
10,086
0
44,282
L
King Arthur
DeBalSacNudal
King Arthur
3,314
1,060
0
390
9,396
5,191
0
0
9,396
0
18,600
W
King Arthur
IIDisturbiaV
King Arthur
8,838
1,776
0
1,800
10,102
5,603
280
1,889
8,160
0
38,803
W
6,070
3,036
0
5,592
8,886
2,799
0
218
8,668
0
54,745
W
Hera
6,339
1,371
0
1,241
5,292
1,645
98
1,515
3,643
43,582
0
L
Cabrakan
SavageZephyr
Cabrakan
4,785
220
0
1,368
10,823
6,104
0
2,645
8,178
18,893
0
L
Danzaburou
Squints306
Danzaburou
5,380
1,988
0
3,857
8,206
2,111
0
1,011
7,195
0
49,809
W
Xing Tian
SupremeTerpenes
Xing Tian
3,512
63
0
2,308
7,953
3,623
82
3,284
4,565
17,143
0
L
5,881
282
0
324
5,563
1,608
0
1,997
3,566
44,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
35,726
402
Minions Killed
348
0
Camps Cleared
0
1,332,126
Distance Traveled
1,249,221
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,544
610
88
6
0
292,104
5
L
Camazotz
7,349
525
88
6
0
301,560
2
L
King Arthur
5,824
416
39
3
0
189,376
0
W
King Arthur
8,026
573
82
6
0
228,026
0
W
Anhur
7,935
567
105
8
0
250,465
2
W
Hera
7,725
552
93
7
0
291,289
4
L
Cabrakan
7,770
555
24
2
0
244,044
3
L
Danzaburou
7,420
530
105
8
0
248,458
1
W
Xing Tian
6,742
482
34
2
0
270,242
2
L
Janus
7,363
526
92
7
0
265,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role