Player Matchup

Danzaburou
Danzaburou
Gold III
JerkinMyJorgen
Danzaburou
Gold III
Level 127
God Stats
45W - 41L
1,553 SR
Queue Stats
310W - 275L
1,597 MMR
Party 1
Scylla
Scylla
Silver I
chinandroide
Scylla
Silver I
Level 89
God Stats
2W - 1L
1,764 SR
Queue Stats
7W - 6L
1,633 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
pech941
Erlang Shen
Silver III
Level 137
God Stats
0W - 1L
1,681 SR
Queue Stats
10W - 11L
1,561 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,666 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,683 SR
1,594 MMR
Sylvanus
Sylvanus
Gold II
AHG1COBRA
Sylvanus
Gold II
Level 109
God Stats
9W - 4L
1,777 SR
Queue Stats
20W - 11L
1,848 MMR
Party 2
Rama
Rama
Gold III
ThiccAlex
Rama
Gold III
Level 142
God Stats
14W - 7L
1,675 SR
Queue Stats
74W - 67L
1,515 MMR
Party 2
Janus
Janus
Gold I
lockout28
Janus
Gold I
Level 105
God Stats
3W - 2L
1,597 SR
Queue Stats
90W - 101L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JerkinMyJorgen
Danzaburou
17
5 / 4 / 6
13,282
699
12,076
18,606
7,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
15
5 / 4 / 3
12,278
646
10,092
14,347
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
pech941
Erlang Shen
16
3 / 6 / 9
12,234
644
13,883
21,135
17,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
PersephoneAphroditeCu ChulainnCthulhuChang'e

VS

Bans
NikeHeraCernunnosDiscordiaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AHG1COBRA
Sylvanus
16
3 / 7 / 9
12,666
667
11,851
23,914
21,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
17
7 / 5 / 3
13,604
716
13,213
17,217
7,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
lockout28
Janus
17
4 / 1 / 6
12,544
660
17,114
9,405
3,378
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
13
Kills
14
14
Deaths
13
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AHG1COBRA
Sylvanus
3
7
9
1.07
L
Danzaburou
JerkinMyJorgen
Danzaburou
5
4
6
2
W
Rama
7
5
3
1.7
L
Scylla
5
4
3
1.63
W
Janus
lockout28
Janus
4
1
6
7
L
Erlang Shen
pech941
Erlang Shen
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,051
Damage
42,178
54,088
Taken
50,536
29,998
Mitigated
31,434
15,614
Healing
20,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AHG1COBRA
Sylvanus
11,851
1,023
5,231
8,962
23,914
21,038
46
6,409
17,203
24,111
0
L
Danzaburou
JerkinMyJorgen
Danzaburou
12,076
3,721
0
7,545
18,606
7,537
1,907
8,918
9,372
0
81,683
W
Rama
13,213
6,629
0
5,053
17,217
7,018
3,766
1,841
15,312
0
94,005
L
Scylla
10,092
388
0
2,672
14,347
5,382
641
7,728
6,357
55,734
0
W
Janus
lockout28
Janus
17,114
327
0
1,434
9,405
3,378
120
1,629
7,634
62,851
0
L
Erlang Shen
pech941
Erlang Shen
13,883
6,383
0
5,397
21,135
17,079
735
11,622
9,166
0
39,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,794
Gold Earned
38,814
256
Minions Killed
237
0
Camps Cleared
0
986,313
Distance Traveled
978,664
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,666
667
34
2
0
306,457
0
L
Danzaburou
13,282
699
132
7
0
329,249
6
W
Rama
13,604
716
108
6
0
291,401
1
L
Scylla
12,278
646
88
5
0
332,218
4
W
Janus
12,544
660
95
5
0
380,806
6
L
Erlang Shen
12,234
644
36
2
0
324,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role