Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Billium16
Danzaburou
Level 99
God Stats
4W - 4L
1,715 SR
Queue Stats
475W - 524L
1,420 Elo+
Party 1
Mercury
Mercury
DatGoldenOne
Mercury
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
660W - 714L
1,476 Elo+
Solo
Cupid
Cupid
Dustycontainer
Cupid
Level 96
God Stats
1W - 7L
1,500 SR
Queue Stats
307W - 315L
1,482 Elo+
Solo
He Bo
He Bo
NorthCali650
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,481 Elo+
Solo
Team Averages
Level 92
1,543 SR
1,472 Elo+

VS

Team Averages
Level 99
1,377 SR
1,455 Elo+
Hercules
Hercules
Reikku
Hercules
Level 56
God Stats
2W - 2L
1,187 SR
Queue Stats
55W - 51L
1,480 Elo+
Solo
Hera
Hera
Snufolapagos
Hera
Level 157
God Stats
2W - 0L
1,242 SR
Queue Stats
42W - 37L
1,435 Elo+
Party 2
Chaac
Chaac
TODDINATOR23
Chaac
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 61L
1,460 Elo+
Party 2
Artio
Artio
septicdark
Artio
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 92L
1,475 Elo+
Solo
Hou Yi
Hou Yi
tyklar
Hou Yi
Level 83
God Stats
4W - 2L
1,456 SR
Queue Stats
53W - 53L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
3 / 11 / 12
11,113
654
20,542
20,799
8,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Billium16
Danzaburou
20
9 / 4 / 11
14,233
837
17,420
19,194
9,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
DatGoldenOne
Mercury
18
4 / 8 / 10
11,515
677
6,297
20,345
8,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 6 / 10
12,252
721
19,687
18,846
8,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 8 / 15
11,048
650
16,466
18,034
6,531
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Reikku
Hercules
20
9 / 5 / 14
13,017
766
17,925
29,070
44,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 5 / 14
12,625
743
16,666
15,729
8,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 4 / 20
13,966
822
29,162
27,503
38,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artio
17
2 / 6 / 15
12,075
710
4,343
25,114
35,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
tyklar
Hou Yi
19
7 / 5 / 14
12,912
760
14,448
15,197
7,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
114
25
Kills
37
37
Deaths
25
58
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
11
12
0.82
L
Danzaburou
Billium16
Danzaburou
9
4
11
3.63
L
Mercury
DatGoldenOne
Mercury
4
8
10
1.13
L
7
6
10
2
L
2
8
15
1.19
W
Hercules
Reikku
Hercules
9
5
14
3.2
W
7
5
14
2.8
W
12
4
20
5.5
W
Artio
2
6
15
1.58
W
Hou Yi
tyklar
Hou Yi
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,412
Damage
82,544
97,218
Taken
112,613
41,933
Mitigated
133,862
36,498
Healing
43,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
20,542
10,409
1,187
3,615
20,799
8,617
973
3,755
16,794
0
36,069
L
Danzaburou
Billium16
Danzaburou
17,420
5,180
2,756
7,381
19,194
9,491
1,638
5,019
14,025
0
40,380
L
Mercury
DatGoldenOne
Mercury
6,297
2,432
2,671
2,924
20,345
8,813
595
6,245
13,875
0
17,176
L
19,687
8,715
6,815
5,229
18,846
8,481
328
4,231
14,424
0
45,952
L
16,466
692
1,233
2,687
18,034
6,531
262
3,680
14,155
24,196
0
W
Hercules
Reikku
Hercules
17,925
3,529
1,926
10,736
29,070
44,671
290
4,743
24,327
1,612
26,480
W
16,666
2,996
3,035
3,565
15,729
8,006
1,314
1,382
14,347
43,361
0
W
29,162
3,498
2,565
11,451
27,503
38,184
1,491
4,818
22,685
708
47,519
W
Artio
4,343
817
2,094
5,287
25,114
35,282
651
3,785
21,329
14,903
0
W
Hou Yi
tyklar
Hou Yi
14,448
5,654
657
2,297
15,197
7,719
3,144
1,738
13,459
0
34,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,161
Gold Earned
64,595
140
Minions Killed
159
0
Camps Cleared
0
1,445,434
Distance Traveled
1,435,938
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,113
654
28
2
0
214,354
0
L
Danzaburou
14,233
837
41
2
0
315,955
0
L
Mercury
11,515
677
12
1
0
347,172
0
L
Cupid
12,252
721
50
3
0
282,195
0
L
He Bo
11,048
650
9
1
0
285,758
0
W
Hercules
13,017
766
10
1
0
306,787
0
W
Hera
12,625
743
45
3
0
298,731
0
W
Chaac
13,966
822
39
2
0
300,090
0
W
Artio
12,075
710
21
1
0
267,339
1
W
Hou Yi
12,912
760
44
3
0
262,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role